A quick guide on how to win as enforcers.
Choose Your Classes
The Striker will be used to help locate the enemy and spam the air strike ability.
The Builder will be used to construct energy walls around the extractor and recharge stations inside the walls.
This last class can more or less be any of the three remaining classes, but I feel the Liquidator is the most appropriately suited for helping to defend the extractor. The Liquidator’s proximity mines will be built around the extractor, while also hunting down enemies with the remaining tracking abilities.
First, you will attempt to rush the forward extractors in an attempt to reveal the enemy. Proceed to hunt down the enemy until you manage to down one player. The players can be pushed by running into them, so use this to your advantage by moving the downed player towards one of the extractors. At this point, the Builder should be constructing walls around the extractor; the downed player will be used as a lure inside the walls in order to attract the remaining enemy players. The Liquidator should be setting up proximity mines around the barricaded extractor, and the Striker should be spamming the air strike ability within the area being the walls of the extractor. Upon the down of the second enemy player, move them within the walls of the barricaded extractor. All three Enforcers should remain close to the extractor so that: 1. The Striker will non-stop spam the barracaded extractor with air strikes, 2. The Builder will continuously reinforce the walls to prevent the remaining enemy from penetrating the barricaded extractor, and 3. The Liquidator can use their tracking ability to hunt down the remaining enemy player. To prevent the remaining enemy player from reviving the two downed players within the barricades, the Striker and Liquidator should pursue a somewhat offensive strategy, shooting and lobbing grenades into possible routes that the remaining player could be using. With no source of energy regeneration or allies to revive them, the remaining player will eventually lose its energy until it too is finally downed.
In short, the strategy is: down an enemy or two, fortify an extractor, and force the remaining players to rush the extractor until they are downed.