Alisa Enemy Guide

Alisa Enemy Guide

This guide is intended to be useful for those who want to face enemies spending as little ammunition as possible and avoid taking damage from them. These strategies will serve to kill each enemy with relative ease. It also serves as an “encyclopedia” of the game’s enemies.

Alisa Enemy Guide

So I just became absolutely obssesed with this game for some reason, and I want to make a guide on the enemies of the game. I already got all achievements and this is based in my experience throughout multiple runs. If you have better strategies to beat some enemies quicker, leave it in the comments. This can work like a guide as well as an “encyclopedia” of the enemies and monsters.

The enemies will be in order of apparition, and I’ll mention where they appear after your first encounter (most of them appear just in their specific area). Bosses will be in their own section.

Also, for this guide I used “SUPERDIVORCE”, “ungodly” and “BawkbaVods” full gameplays captures. I was going to use captures and footage from my own run, but… This was easier and less time-consuming xd

Note: This guide was made in October 26th, 2022.
I don’t know if there’ll be more things added to the game, like, new enemies or if the developer is going to change the stun-lock to some enemies, so if anything changes with potential future patches, I’ll update this.

Note two: Naturally, this will be plagued with spoilers, so be careful.

Prologue

Doll Amalgam:

Alisa Enemy Guide

In the prologue of the game we will meet these enemies, perhaps too strong for our first confrontation, so if it is the first time you play, most likely you will lose this combat. They are slow, but in large numbers they can combo attack you and leave you stunned, as they are also large and can make it difficult for you to move.

Recommended Weapons: Saber / Blunderbuss

The pistol can be useful, but considering the strength and endurance, it is better to take out the heavy artillery. If you want to save bullets, if you get to the side of the enemy making him spin in circles, or circle around him, it will be practically impossible for him to reach you. This way you’ll stunlock him and it will die in like twelve (aprox.) hits.

Locations:
– Prologue (If you kill them, you’ll receive a big bag of toothwheels when you wake up in the mansion)
– Wave Minigame (Just one. When you beat it, it will give you the Doll Leg)
– Ending (Just in the final cutscene)

The Main Hall

Porcelain Dolls:

Alisa Enemy Guide

First enemy you’ll fight after the intro/prologue. They are human-size porcelain doll that giggle when they detect you, and move slowly towards Alisa to kill her.

Recommended Weapons: Saber / Pistol

They are slow and basic. If you hit one with the saber, you’ll easily can stunlock them. If somehow the doll hits you, just take a few steps back and hit the doll again and this time surely you’ll leave them stunlocked. It takes (aprox.) six hits to beat them and four or five bullets of the pistol.

Locations:
– The Main Hall (There are three of them)
– The Flooded Basement (There appears two of the after killing Edith Boileau)

Crawling Dolls:

Alisa Enemy Guide

This enemies are small, fast, and erratic. As they crawl on the ground and move quickly, it’s kinda hard to target them correctly with a firearm (even with auto-aim), so I don’t recommend it.

Recommended Weapons: Saber

The best way to fight this cockroachs is to stay still and wait for them to attack you with your saber unsheathed. Once they stop moving, you know that they are about to jump on you. Hit them in that instant and they will fall on their back. Repeat this three times and they’ll die. They also resist only three shots, so, it’s better to kill them with your sword.

Locations:
– Main Hall
– Funhouse (After defeating The Chapel boss)

Giant Baby:

Alisa Enemy Guide

The Giant Baby is an unique enemy that habits the kitchen. Normally you want to just outrun him, ’cause he’s slow, take the block you need and run to the Funhouse. It can make great damage and stunlock you, so melee fight isn’t an option.

Recommended Weapons: Stalker M520 (Shotgun) / Pistol

The Blunderbuss is too slow and has less ammo, so it’s better to come back late-game with the Shotgun to kill it within six shots. If it doesn’t die with this, shot him two or three times with the pistol. You can try to use the saber once he’s stunned and with low health, but it’s more quick to finish him with your main gun.

Locations:
– Main Hall (In the kitchen, the two-door room at the left)

Toy Soldiers:

Alisa Enemy Guide

This enemy doesn’t move at all, but causes great damage with their rifle shots. Trying to kill them from long distance seems wrong to me due to the long range, so approach them. When you’re in front of a soldier, it can hit you with their bayonetta.

Recommended Weapons: Saber

Get in front of their shooting line and when they stop, run left or right to evade the shot. While they reload their rifle, approach them from behind and hit them with the saber. They won’t resist more than five hits.

Locations:
– Main Hall (After obtaining the Eye Key)
– Hallway to the Funhouse (After defeating The Chapel boss)

The Funhouse

Giant Heads:

Alisa Enemy Guide
The Giant Heads are quadruped beings that you encounter in the circus. There are only two in the whole game and are at the very start of this area. They are pretty slow, but once they reach you, they attack quick with their tongues. You can just run past them, but they give a good ammount of toothwheels so I kill them every time.

Recommended Weapons: Pistol / Saber

When the camera changes at the beginning you’ll see these aberrations coming from a dark gap. In that same instant, target the first and shot your entire charger into it. It should be dead with just 8 shots. You can outrun the second head, get behind him, and start hitting him with your saber stunning him and killing it within ten hits.

Locations:
– The Funhouse

Minicycle Ghosts:

Alisa Enemy Guide
These ones are kind of a cute enemy, small creatures with white sheets mounting very small bicycles. They act very similar to the Crawling Dolls, so you can use the same strategy to kill them.

Recommended Weapons: Saber

Stay in your place when you see them and wait for them to attack you. When they get close enough, attack them with the saber and try to stun them. If you can’t stunlock them, just spin around over yourself swing the sword ’till they are dead.

Locations:
– The Funhouse
– The Chapel (They can be spawned by the final boss)

Jolly Chimp:

Alisa Enemy Guide
This monkey it’s almost a boss, it has a lot of health and makes a lot of damage. It can even get you between some chairs of the hallway and stunlock you forever.

Recommended Weapons: Pistol / Blunderbuss

If you want to kill him fast, the Blunderbuss will do the job, but it’s better to save those bullets for the bosses or until you have the Shotgun. If you use the pistol, stay as far away as possible and shoot him until he covers himself with his cymbals. At this moment take the opportunity to reload and then stop aiming. The instant he starts moving again, shoot him until he takes cover again. By following this pattern you will kill him before he is close enough to attack you.

Locations:
– The Funhouse

Clowns:

Alisa Enemy Guide
The Clowns are loud enemies, so they’re always hidden, waiting to attack you by surprise. They’re kinda slow, but once they get to you, they don’t stop hitting very fast, being able to chain several blows in a row if you are not careful.

Recommended Weapons: Saber / Pistol

With the pistol they’ll die fast, it takes about five or six shots to kill them, but it’s better to save your ammo for the bosses or bigger enemies, so the best is to use your saber and “parry” them or block their attacks. Every block you make it’s a chance to make one hit, and if you parry their attacks, you can hit two times. Do this until they’re dead. After four or six hits they die.

Locations:
– The Funhouse
– The Steel Garden (After you beat Flora)
– The Main Hall (After you beat Flora)

Jack In The Box:

Alisa Enemy Guide

This enemy is absolutely optional. To activate him you have to interact with the box behind one of the cages in the cages “puzzle” room in the Funhouse. Once you interact with this blue box, a clown will jump and surprise you. If you are close enough, he’ll swing towards you and hit you. Due to his velocity and range, it isn’t a good idea to fight it melee.

Recommended Weapons: Pistol

You can kill it with six shots, and there’s pistol ammo at his left, so the best option is to shot him with the pistol at a secure distance. Make sure to leave the box at a safe distance so you can move.

Locations:
– The Founhouse (In the room full of cages)

Contorsionist:

Alisa Enemy Guide
The Contorsionist is another unique enemy that appears in the lounge where you can save your game in the circus (or the room connected to the casino in NG+). It can be dangerous. He moves and attacks very fast and throws you in the floor with one hit and can stun you several times in a row. He doesn’t get stunned with melee hits (at least in my case), so it’s better to approach this enemy with firearms. Once you throw him to the floor, it wil start crawling like a Crawling Doll and get more dangerous.

Recommended Weapons: Blunderbuss / Pistol

Just after entering the lounge, aim with your pistol until the target icon gets orange. Shot ’till this monster is dead (you’ll hear a little moan). Use this time to reload or to get close to him. Equip the Blunderbuss and once he “revives” start shooting him. He won’t resist more than 3 shots.

Locations:
– The Funhouse (Last room at the left)

Spider Mimes:

Alisa Enemy Guide

I’m not sure if it is a Mime or an Amish, either way, these enemies are pretty fast and attacks jumping on you.

Recommended Weapons: Saber

The best way to deal with these enemies is to take them to a corner and hit them with the sword until they die, because after each hit they will spin around to avoid you. If they are in a corner, you can get them trapped between two walls and their spins are useless against your sword. Due to how they spin, I don’t recommend firearms, as you can easily miss them.

Locations:
– The Funhouse
– Second Floor (the room after the Ballerinas)
– The Library

First Floor

Ballerinas:

Alisa Enemy Guide

The Ballerinas are gigantic enemies that are found in the piano room in the First Floor. They aren’t very fast, but they have a large range of attack due to their long legs. If The Doll Mother spawns in this room with the Ballerinas you’re almost certainly death if you don’t react quickly.

Recommended Weapons: Blunderbuss / Pistol

You can get the blunderbuss or shotgun pellets to hit both of the Ballerinas at the same time. One will take more damage than the other, but this will help to save ammo. They have to be next to each other for this to work. Once one is dead, you can take out the other with the pistol or even the Saber, since they suffer great recoil for any kind of damage. You should always stay as far away from them as possible, which is not complicated, since the room is huge and they move much slower than you.

Locations:
– First Floor

Flooded Basement

Crystal Fish:

Alisa Enemy Guide
The Crystal Fish are one of the most anoying enemies of the whole game. They can be inconsistent with how they receive damage, specially due to their mechanic of “dismemberment”. You can break both arms, legs and head of the Crystal Fish, but it will not die. Instead this enemy will become angered and attack faster and stronger (I think, maybe they’re just faster). You don’t have any clue to know if you’re hitting them right in the torso, so a lot of times you’re just going to dismember the whole enemy before killing it. They aren’t such a big danger alone, but together they can be a pain, and I have to recall that in your first encounter with these creatures, you have to fight three at the same time. The good thing about ’em is that they give you a lot of toothwheels.

Recommended Weapons: Pistol / Wilson M1 / Saber (only if you dominate the combat system)

You can combat this enemy in very different ways.

The first and most simple: Just use your pistol. Try to aim exactly to the center and a little bit up to make sure you don’t dismember it. They can take up to 6 or 7 shots (aprox). The problem is that when they appear for the first time you fight agains’t three, and then in the hallways, another four. This can consume 30 bullets or more.

The Wilson M1 serves for an impatient run. If you want to dispose of them fast, just cast a storm of bullets with this gun. The problem is that you don’t find a lot of ammo for the Wilson, and it will be pretty useful for the boss of this area.

The last strategy is using the Saber. If you are installing al the modifications, you can get in front of the fish, hit them one time, and then use the special ability to dodge. If you’re not using the modifications, you can circle them, hit them from behind, and repeat. Always aiming a little bit up to secure yourself you’re hitting it’s torso and not his arms, head or legs. You don’t want to break their legs.

Locations:
– Flooded Basement
– Main Hall (after beating Flora (iirc))

Crystal Mermaids:

Alisa Enemy Guide
The Crystal Mermaids are the same as the Crystal Fish, but way weak and they only appear in the flooded area before Boileau. They are pretty fast and random in their movements. You can evade them pretty easily if you can predict their movements. At the same time, due to their erratic behaviour, they can catch you by surprise. If one catch you, press all the directional keys to scape.

Recommended Weapons: Saber / Pistol

If you wish to dispose of these things fast, two blows with the shotgun or blunderbuss should be enough, but we are cheap queens, so the best way to kill them is by standing in place with your sword drawn and waiting for them to get close first, you can trap them in a stun around you where they can’t escape due to their slow turnaround time. This will take about four hits. If you don’t want to take risks, you can shoot them from afar with your pistol. It takes about four or five shots.

Steel Garden

Steel Sunflower:

Alisa Enemy Guide
These enemies are the “male” variant of the recurrent enemy in this area, a couple of flowers made of steel… And alive. They have hooks in their hands. You can always parry the right hand, but I’ve notticed that it’s much more difficult to parry the opposite hand, if not impossible. They deal an important amount of damage, but they are very slow, to the point were you can stand in front of one for almost a second and a half before they react and try to attack you. And even when they raise their hand, you have a lot of time to run from it.

Recommended Weapons: Sword / Wilson M1

The pistol doesn’t do enough damage to these enemies, and they can consume a lot, so it’s best to use something that does recurring damage, like the Wilson. However, if you know how to block/parry and/or have enough reflexes to run around the enemy, it’s much better to use the sword.

Locations:
– Steel Garden
– Main Hall (After beating The Chapel boss)
– Circus (After beating The Chapel boss)
– Flooded Basement (If you use the rope to go down one pipe in the garden)

Steel Rose:

Alisa Enemy Guide
(I think it’s supposed to be a Rose). It’s the “female” variant of the recurrent enemy of the area. The Steel Rose attacks much faster than it’s counterpart, and it also has a ranged attack where it throws two thorn at you, one after the other. If you see or hear this enemy, run to the side to avoid their projectiles

Recommended Weapons: Sword / Wilson M1

It works pretty similar to the Sunflower, but faster. You have to react quicker to block their attacks, and almost can’t use the strategy of running around it to land a hit from behind. Ranged weapons are useful, but considering that it will throw their thorns at you, it is better to face her melee.

Locations:
– Steel Garden
– Main Hall (After beating The Chapel boss)

Mechanic Firefly:

Alisa Enemy Guide
The Mechanic Firefly are enemies that fly over your head that will try to tackle you. Consider them like the Crawling Dolls… But flying.

Recommended Weapons: Saber

Wait for them to charge at you, then attack with the sword. They’ll do a barrel roll and then try to charge at you again. Repeat and after three or four blow they’ll be on the ground.

Locations:
– Steel Garden
– The Library (After beatin The Chapel boss)
– The Chapel (It can be spawned by the final boss)

The Chapel

Chapel Guardians:

Alisa Enemy Guide

These two good boys are literally indestructible and will shoot at you at first sight, killing you almost instantly if you don’t have enough defense or medkits. As long as they’re giving you their back and are far enough, you can run across The Chapel.

Recommended Weapons: Try to pet them

Locations:
– The Chapel

Bosses – Pier Edmiston

Pier Edmiston:

Alisa Enemy Guide

Pier Edmiston is the first boss of the game in The Funhouse area. You fight him in a rotating room with with cells in the walls from which the arms of his failed experiments protrude. This arms can grab you and cause you damage. In the center of the room is a machine with retractable fists and giant hammers that are exchanged to hurt you individually. Once the health reaches the 10%, Dr. Edmiston will leave the broken machine and pursue you with a comically large hammer.

Alisa Enemy Guide
Recommended Weapons: Saber / Pistol

You can end the fight easily and mroe quick with the Blunderbuss, shooting at the machine with it while standing out of the range of the hammers and fists, but, if you want to spare even more ammo, you can get close enough to the machine to destroy it with the Saber. It takes more time, but if you get in the perfect position you can easily get to the seconds phase.

Alisa Enemy Guide
Once he’s out of the machine, you can easily stun him with a couple of pistol shots, and within 9 shots he will be dead.

Bosses – Edith Boileau

Edith Boileau:

Alisa Enemy Guide

This giant tentacular monster it’s a damage sponge that can consume 150 bullets from the Wilson M1, which is way more than you’ll find when you get to her boss fight. Due to being a damage sponge, you can “summon” an ally for this fight; Elise, the only good doll that helps Alisa through her journey. For this you have to complete the “Wave” minigame and give her the Doll Leg.

Alisa Enemy Guide
Recommended Weapons: Pistol / Wilson M1

Your pistol will have more than enough bullets when you get here if you have listened to this guide so far, and so will the Wilson M1. The best thing to do in this fight is run around Boileau while Elise shoots her or attacks her melee. If Elise gets hit, call Boileau attention shooting at her. As long as you don’t stay in front of her and keep running circles, Boileau won’t do a lot of damage. Now, if she catches you with her weapon, most probably you’ll get stunned and hitted by her fishes.

Bosses – Isabella Flora

Isabella Flora:

Alisa Enemy Guide

Voiced by The Sphere Hunter, Isabella Flora is the boss of the Steel Garden, and her fight consists on a sword duel. She have some ranged attacks, but if you go to the battle just with your Saber, you’ll have a fair battle (and an achievement).

Alisa Enemy Guide
Recommended Weapons: Just the Saber (and the other slot empty)

The fight is pretty easy if you know how to block and how to parry. I personally didn’t know how to do this in my first playthrough, and I managed to kill her using three medkits (and just the Saber). If you hit her enough, she will recoil and then try to punch you. You can’t parry nor block this attack, so let her attack two times, and everytime she raises her fist, walk backwards or run until she starts walking slow again.

Bosses – Albertus Alvarez

Albertus Alvarez:

Alisa Enemy Guide

Albertus Alvarez is kind of the “main” antagonist of the game, until you reach his boss fight and he reveals to you your new objective, destroying the Finger of God. His boss fight is completely different from all the fights we had before. From one second to another the game adopts a rail shooter type of gameplay and you’ll have to fight mounted on a Chapel Guaridan.

Alisa Enemy Guide
Recommended Weapons: None

The major tip I can give for this fight is that, when he does this normal and quick attack, don’t try to change your directions. Continue going to the left if you were going to the left, or the right if you were going to the right, if not, the arrow will hit you. Also, wait until the blue fire disappears before moving to that side of the screen.

Bosses – The Dollmaster

The Dollmaster:

Alisa Enemy Guide

The Dollmaster is the final boss of the game, and give us a “The Dog Was The Mastermind” kind of twist when it is revealed that he was the one who controlled the puppets who sold us weapons, medkits and bullets. This boss can summon enemies, cure himself, and his health increases in relation to how many things you bought from the store.

Recommended Weapons: Hillside Revolver / Stalker M520 (Shotgun)

Alisa Enemy Guide

The shotgun does a lot of damage, and you can shoot a lot before pausing to reload. The best thing you can do is shooting three or four times with the revolver and when he falls on the floor for two seconds, reload. It’s pretty hard to avoid receiving damage from this boss, so be secure and go to the fight with at least two medkits. You can reload while he summons another dolls or while he cures himself, but I always cancel his summons and cures shooting him with all that I have.

Can You Kill The Black Doll?

The short answer is… No. She’s part of the Elise storyline and is immortal.
She’ll dissappear once you kill Edith Boileau.

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