Welcome to the 19th century, a time of industrialization, diplomacy, and discovery. Rich with technological innovations, conspiracies, and changing allegiances, this era presents the perfect setting for classic Anno gameplay. Anno 1800 provides players ample opportunity to prove their skills as a ruler as they create huge metropolises, plan efficient logistic networks, settle an exotic new continent, send out expeditions around the globe, and dominate their opponents by diplomacy, trade, or warfare.
Other Anno 1800 Guides:
- Anno 1800: Production Chains Guide
- Anno 1800: Optimized City & Production Layouts
- Anno 1800: Festivals Guide
- Anno 1800: Jornaleros Needs
- Anno 1800: Farmers Needs
- Anno 1800: Workers Needs
- Anno 1800: Artisans Needs
- Anno 1800: Engineers Needs
- Anno 1800: Obreros Needs
Jornaleros’ Buildings
Building | Description | Construction Cost | Maintenance Cost | Dimensions |
Dirt Road | Connects buildings and allows for transportation of goods. | 3 Credits | N/A | N/A |
Marketplace | A place that provides your inhabitants with all the necessities of daily life. | 500 Credits 10 Timber |
20 Balance | 5×6 |
Jornalero Residence | Your residents live here. Residents provide income and workforce. | 1 Timber | N/A | 3×3 |
Small Warehouse | Accepts and distributes goods from and to your production buildings. | 500 Credits 10 Timber |
10 Balance | 5×5 |
Lumberjack’s Hut | Produces 1t of wood in 00:15. | 500 Credits | 10 Balance 10 Jornaleros |
4×4 |
Sawmill | Produces 1t of timber in 00:15. | 500 Credits | 10 Balance 20 Jornaleros |
3×4 |
Fish Oil Factory | Produces 1t of fish oil in 00:30. Requires free coastline. | 500 Credits 6 Timber |
5 Balance 5 Attractiveness 15 Jornaleros |
5×8 and 5×13 |
Plantain Plantation | Produces 1t of plantains in 00:30. Requires plantain fertility. | 500 Credits 6 Timber |
5 Balance 10 Jornaleros |
3×3 |
Fried Plantain Kitchen | Produces 1t of fried plantains in 00:30. | 500 Credits 2 Timber |
15 Balance 25 Jornaleros |
3×4 |
Trade Union | Masters of their craft improve nearby productivity from here. | 2500 Credits 25 Timber 5 Brick |
50 Balance | 4×4 |
Quay | Beautifies your harbour area. Requires free harbour area. | 20 Credits | N/A | N/A |
Sailing shipyard | Builds ships. Requires free coastline. | 10000 Credits 20 Timber |
100 Balance 100 Jornaleros |
6×15 |
Depot | Increases overall storage capacity by 50 tons. Requires free harbour area. | 2500 Credits 10 Timber 10 Brick |
20 Balance | 4×10 |
Harbourmaster’s Office | Allows you to influence your harbour buildings. Requires free harbour area. | 2500 Credits 10 Timber 10 Brick |
50 Balance | 4×4 |
Repair Crane | Repairs friendly units in range. Requires free harbour area. | 500 Credits 50 Timber 75 Brick |
50 Balance | 5×5 |
Mounted Guns | Defends the harbour from enemies. Short range and high accuracy. Requires free harbour area. | 5000 Credits 20 Timber 20 Brick 10 Weapons |
10 Balance | 4×4 |
Pearl Farm | Produces 1t of pearls in 01:30. Requires pearl abundance. Requires free coastline. | 2500 Credits 10 Timber |
25 Balance 50 Jornaleros |
4×6 |
Cotton Plantation | Produces 1t of cotton in 01:00. Requires cotton fertility. | 500 Credits 6 Timber |
5 Balance 10 Jornaleros |
4×4 |
Cotton Mill | Produces 1t of cotton fabric in 00:30. | 500 Credits 6 Timber |
10 Balance 10 Jornaleros |
4×4 |
Sailmakers | Produces 1t of sails in 00:30. | 500 Credits 8 Timber |
15 Balance 20 Jornaleros |
5×5 |
Sugar Cane Plantation | Produces 1t of sugar cane in 00:30. Requires sugar cane fertility. | 500 Credits 6 Timber |
5 Balance 10 Jornaleros |
3×4 |
Rum Distillery | Produces 1t of rum in 00:30. | 500 Credits 6 Timber |
50 Balance 30 Jornaleros |
6×7 |
Fire Station | Fights fire in its influence radius. Can mobilise additional special units if required. | 500 Credits 4 Timber |
25 Balance | 3×5 |
Alpaca Farm | Produces 1t of alpaca wool in 00:30. | 500 Credits 6 Timber |
5 Balance 10 Jornaleros |
3×3 |
Poncho Darner | Produces 1t of ponchos in 00:30 | 500 Credits 6 Timber |
15 Balance 30 Jornaleros |
4×5 |
Caoutchouc Plantation | Produces 1t of caoutchouc in 01:00. Requires caoutchouc fertility. | 2500 Credits 8 Timber |
25 Balance 10 Jornaleros |
3×3 |
Police Station | Fights riots in its influence radius. Can mobilise additional special units if required. | 2500 Credits 6 Timber |
50 Balance | 4×5 |
Chapel | Provides a public service for your residents. | 500 Credits 10 Timber |
10 Balance | 3×4 |
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