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ATOM RPG – Skill Tree

Skill Tree

In ATOM RPG, you get skill points by reaching new experience levels. Each level gives you 3 points which can be put into various skills.

  • Gobseck – 10% discount everywhere.
  • Fast learning – 3 additional skill points per new level.
  • Bookworm – +50% to skills from reading.
  • Survivor – adds +10 to Survival skill.
  • Hunter – helpful in hunting. Adds +20% chance to find animals, +50% chance to find tracks.
  • Fisherman – increases your chance of catching a fish.
  • Lover of healthy food – adds +20HP after you eat, +20% to satisfying hunger.
  • Effective Training – get +20% experience after completing a quest.
  • Blaster master – +30% to blast radius, helpful when you are using grenades.
  • Pyromaniac – adds +30% to fire damage and +30% to fire radius.
  • Good throwing arm – very helpful when you are using throwing weapons, increases range of throwing weapons by +50%.
  • Supplier – +10% chance of meeting a caravan.
  • Gun Jesus – if you are proficient in crafting, this skill is for you – increases the damage of your crafted weapons by +20%.
  • Lubricator – firearms will never jam.
  • Hands of gold – increases your chances of crafting an item by 100%.
  • Witcher – deal twice the damage to animals and monsters.
  • Cat’s Eye – you have the same chance of hitting your target during day and night.
  • Gunslinger – +10 to Pistols and SMGs.
  • True grit – +10 to Rifles and Shotguns.
  • Eagle eye – +50% to critical shots.
  • Monster Lore Expert – you learn more information about monsters. This affects the combat and resources you can get from them.
  • Manhunter – the damage dealt to humans with firearms.
  • Good Immune system – +10% resistance to radiation, +10% to toxins.
  • Nurse – faster and better regeneration.
  • Self-sufficient – your character will never get addicted.
  • Felling Good – +10 to health points.
  • Duelist – +15 damage when you and your enemy are both using a pistol or an SMG.
  • Quick Reload – faster reload.
  • Praetorian – armor doesn’t affect the equipment weight.
  • Liver of steel – you won’t get addicted to alcohol.
  • Swindler – +20% to equipment load.
  • Armor of God – +20% resistance to getting knocked down.
  • Think like the enemy – damage resistance increases with every attack inflicting 4 or more damage.
  • Oaken Skin – +10% to damage resistance, +10% to damage protection.
  • Poison Ivy – when you get poisoned, you regenerate health points instead of losing them.
  • Sambo – +10 to stun an enemy with a melee weapon.
  • Shield Master – no negative effects while using a shield.
  • Quick Regeneration – your body heals itself at critical moments, +2HP if your current amount of health points is less than a half.
  • Street Fighter – +50% more melee damage.
  • Way of warrior – +10 to Martial Arts, +10 to Melee Weapons.
  • Shieldbearer – +50% chance to block an attack with a shield.
  • Burst Boy – +10 to Burst Fire weapons (Burst firing).
  • Precise Jab – +50% chance to ignore an enemy’s armor in melee combat.
  • Ninjutsu – 25% chance not to be spotted.
  • Weapon Knowledge – no strength requirements for firearms.
  • First Blood – the first melee hit is always critical.
  • Focus on Target – recoil is two times smaller with automatic firearms.
  • Adrenaline Rush – when your HP is reduced by a half, you get extra 2 Action Points.
  • Butcher – no debuffs or negative effects on point-blank shots.
  • Weak spot knowledge – +10% to critical hit in close combat.
  • Quick reaction – +20 to Sequence.
  • Master of Unlocking – you will always open a lock that has a lower level than yours.
See also:  ATOM RPG - Helmets and Hats Guide

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