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Battlefleet Gothic: Armada 2 – Imperial Navy Counters

Imperial Navy Counters

After securing Void Supremacy above a planet, the Imperial Battlegroup will move into low orbit to provide orbital support for advancing forces.

“He who seizes the moment, he is the right man.”
– Battlefleet Gothic Rulebook (pg 11)

Considering the wide array of ships the Imperial Navy has access to and the fact that it is defined as being a balanced faction means that finding hard counters is relatively difficult. This more will depend on what faction you are playing, how your opponent is playing the Imperial Navy and what the current situation is on the battlefield. General tips to follow are:

  1. If you are a faction which has faster ships then target the engines of Imperial ships. This will prevent them from giving chase.
  2. If you are playing a faction which has higher-than-average troop efficiency, try to board Imperial ships and see if you can get some critical hits off.
  3. Dogdging Nova Cannon shots and Torpedo volleys will greatly limit the Imperial ships effectiveness at longer ranges.
  4. If you are not worried about out-running Imperial ships, target their generators. The Imperial Navy has access to excellent shield boosting upgrades that will make them incredibly durable and take a lot more punishment than they should be able to.
  5. Try not to let Imperial ships ram you, this is something they excel at in closer ranges because many of their ships are equipped with “spurs” which makes them very potent.
See also  Battlefleet Gothic: Armada 2 - Imperial Navy Ships
Written by The Emperor

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