Bendy and the Dark Revival Collectibles Guide

Bendy and the Dark Revival Collectibles Guide
Table of Contents Show
  1. Bendy and the Dark Revival Collectibles
  2. Checklist
  3. Memos
    1. The Beginning – Your Best Pal
    2. Gent Property – Alen Gray
    3. Hard Times – Telly Wester
    4. Let’s Talk – Sammy Lawrence
    5. It Is Close – Unknown
    6. Better Things – Shawn Flynn
    7. Beast In Chains – Unknown
    8. Be Careful – Your Best Pal
    9. A Complaint – Unknown
    10. Getting Serious – Sally Newt
    11. In My Mind – Unknown
    12. Close Call – Hudson Doyle
    13. A Bit of Fate – Chef Buck
    14. The Slug Problem – Hudson Doyle
    15. Business As Usual – Thomas Connor
    16. Lament – Unknown
    17. Originality – Unknown
    18. Over and Over – Phil Clark
    19. Locker Code – wally Franks
    20. Crane Keys – Muncie Dunn
    21. The Ghosts – Unknown
    22. Trafic Jam – Hudson Doyle
    23. Who We Are – Unknown
    24. Something Familiar – Your Best Pal
    25. White Rabbit – Your Best Pal
    26. Tunnel Controls – Muncie Dunn
    27. Next In Line – Unknown
    28. Daily Headache – Eugene Lloyd
    29. Feeding Time – Unknown
    30. True Daughter – Joey
  4. Memos (Cont.)
    1. Ghost Train – Kitty Tompson
    2. Stolen Beauty – Alice Angel
    3. Two of a Kind – A friend
    4. He Will Return – Sammy Lawrence
  5. Audio Logs
    1. End of An Era – Nathan Arch
    2. Hardly Working – Angus Newman
    3. Door Codes – Dale Little
    4. The Machine – Wilson
    5. Moving On – Shawn Flynn
    6. Inspiration – Nathan Arch
    7. Hiding Treasures – Kay Lee
    8. Strange Money – Grant Cohen
    9. Dancing Clock – Bill Danton
    10. Productive Day – Phil Clark
    11. The Snake – Wilson
    12. She is the Fourth – Jane Todd
    13. Grand Opening – Nathan Arch
    14. Wierdness – Lance Derby
    15. After Hours – Hank Scott
    16. The Exhibit – Nathan Arch
    17. Dark Places – Grace Conway
    18. Sewer Songs – Jack Fain
    19. Trouble Town – Kitty Thompson
    20. New Job – Steve McGregor
    21. Chapter One – Wally Franks
    22. Paid to Die – Arche Carter
    23. Keeper Log 13
    24. Keeper Log 26
    25. Keeper Log 44
    26. A Gift to Mankind – Wilson
    27. In Plain Sight – Wilson
    28. The Bigger Things – Nathan Arch
  6. Memories
    1. Baseball
    2. Paper Airplane
    3. Rubber Duck
    4. Engine Oil
    5. Alarm Clock
    6. Fashionable Hat
    7. Crayons
    8. Milk Carton
    9. Cracked Mug
    10. Hot Dog
  7. The Illusion of Living Books
    1. Welcome Home
    2. Heavenly Toys
    3. Heavenly Toys Factory
    4. Artists Alley Entrance Hallway
    5. Animators Alley
    6. Projector Room Booth
    7. Artist’s Alley Locker Room
    8. Hallway towards Artists Rest
    9. in the Artist’s Rest Sauna Lockers
    10. Artist’s Rest Exit Hallway
    11. Outside Sewers Boss Room
    12. Before Emergency Shaft R Entrance
    13. Joey Drew’s Safe House
    14. Hotel Safe & Sound
    15. The Old Studio
    16. GENT Building Reception Desk
  8. The Illusion of Living Books (Cont.)
    1. The Cyclebreakers Containment Area
    2. City Train Station
    3. Track 8
    4. North Wing Second Keeper Area
    5. Wilson’s Library
    6. Alice Angel Boss Room
    7. Stairwell Down to Wilsons Lab
    8. Before Wilson’s Lab
  9. Thick Ink
    1. Heavenly Tops
    2. Heavenly Toys Factory
    3. Artist Atrium Supply
    4. Animators Alley Sewers
    5. Animator’s Rest
    6. Emergency Shaft R
    7. City – Good Tower Coffee
    8. Lurker’s Layer
    9. Alice Angel’s Arena
  10. Themeatly Locations
    1. Heavenly Toys
    2. Artists Atrium
    3. Artists Atrium
    4. Artist’s Alley Sewers
    5. Artist’s Rest
    6. Between Elevator Shaft and Sewers
    7. City Alley Way before Hotel
    8. Alice Angel Boss Fight Area
    9. GENT Building
    10. Northern Wing Halls
  11. Other
    1. Plaything
    2. Shock Pipe Upgrade
    3. Pipe Upgrade 2
    4. Ticket (1/2)
    5. Ticket (2/2)

All Collectible locations in Bendy and the Dark Revival. This includes; Memos, Audio Logs, Notes, Thick Ink, Memories, Books, Themeatly locations and upgrades.

Bendy and the Dark Revival Collectibles

This guide aims to be a collection of all known locations of the various Collectibles in Bendy and the Dark Revival. This includes, Audio Logs, Notes, Books, Themeatly locations and upgrades.

Incase You Want to D.I.Y.
A quick Spoiler free note, there are 3 missable collectables needed for Achivements in this game inside the Old Studio. So keep an eye out when you get to that part.

Other then that, there are two collectables past the point of no return, which the game does tell you that you cannot go back before you cannot backtrack.

With those out of the way, everyone that is sticking around here are the locations.

Checklist

Incase you just want to check quickly if you have missed something.

Memos

  1. The Beginning – Your Best Pal
  2. Gent Property – Alen Gray
  3. Hard Times – Telly Wester
  4. Let’s Talk – Sammy Lawrence
  5. It Is Close – Unknown
  6. Better Things – Shawn Flynn
  7. Beast In Chains – Unknown
  8. Be Careful – Your Best Pal
  9. A Complaint – Unknown
  10. Getting Serious – Sally Newt
  11. In My Mind – Unknown
  12. Close Call – Hudson Doyle
  13. A Bit of Fate – Chef Buck
  14. The Slug Problem – Hudson Doyle
  15. Business As Usual – Thomas Connor
  16. Lament – Unknown
  17. Originality – Unknown
  18. Over and Over – Phil Clark
  19. Locker Code – wally Franks
  20. Crane Keys – Muncie Dunn
  21. The Ghosts – Unknown
  22. Trafic Jam – Hudson Doyle
  23. Who We Are – Unknown
  24. Something Familiar – Your Best Pal
  25. White Rabbit – Your Best Pal
  26. Tunnel Controls – Muncie Dunn
  27. Next In Line – Unknown
  28. Daily Headache – Eugene Lloyd
  29. Feeding Time – Unknown
  30. True Daughter – Joey
  31. Ghost Train – Kitty Tompson
  32. Stolen Beauty – Alice Angel
  33. Two of a Kind – A friend
  34. He Will Return – Sammy Lawrence

Audio Logs

  1. End of An Era – Nathan Arch
  2. Hardly Working – Angus Newman
  3. Door Codes – Dale Little
  4. The Machine – Wilson
  5. Moving On – Shawn Flynn
  6. Inspiration – Nathan Arch
  7. Hiding Treasures – Kay Lee
  8. Strange Money – Grant Cohen
  9. Dancing Clock – Bill Danton
  10. Productive Day – Phil Clark
  11. The Snake – Wilson
  12. She is the Fourth – Jane Todd
  13. Grand Opening – Nathan Arch
  14. Wierdness – Lance Derby
  15. After Hours – Hank Scott
  16. The Exhibit – Nathan Arch
  17. Dark Places – Grace Conway
  18. Sewer Songs – Jack Fain
  19. Trouble Town – Kitty Thompson
  20. New Job – Steve McGregor
  21. Chapter One – Wally Franks
  22. Paid to Die – Arche Carter
  23. Keeper Log 13
  24. Keeper Log 26
  25. Keeper Log 44
  26. A Gift to Mankind – Wilson
  27. In Plain Sight – Wilson
  28. The Bigger Things – Nathan Arch

Memories

  1. Baseball
  2. Paper Airplane
  3. Rubber Duck
  4. Engine Oil
  5. Alarm Clock
  6. Fashionable Hat
  7. Crayons
  8. Milk Carton
  9. Cracked Mug
  10. Hot Dog

Illusion of living Book Locations

  1. Welcome Home
  2. Heavenly Toys
  3. Heavenly Toys Factory
  4. Artists Alley Entrance Hallway
  5. Animators Alley
  6. Projector Room Booth
  7. Artist’s Alley Locker Room
  8. Hallway towards Artists Rest
  9. in the Artist’s Rest Sauna Lockers
  10. Artist’s Rest Exit Hallway
  11. Outside Sewers Boss Room
  12. Before Emergency Shaft R Entrance
  13. Joey Drew’s Safe House
  14. Hotel Safe & Sound
  15. The Old Studio
  16. GENT Building Reception Desk
  17. The Cyclebreakers Containment Area
  18. City Train Station
  19. Track 8
  20. North Wing Second Keeper Area
  21. Wilson’s Library
  22. Alice Angel Boss Room
  23. Stairwell Down to Wilsons Lab
  24. Before Wilson’s Lab

Thick ink

  1. Heavenly Toys
  2. Heavenly Toys Factory
  3. Artist Atrium Supply
  4. Animators Alley Sewers
  5. Animator’s Rest
  6. Emergency Shaft R
  7. City – Good Tower Coffee
  8. Lurker’s Layer
  9. Alice Angel’s Arena

Themeatly locations

  1. Heavenly Toys
  2. Artists Atrium
  3. Artists Atrium
  4. Artist’s Rest
  5. Artist’s Alley Sewers
  6. Between Elevator Shaft and Sewers
  7. City Alley Way before Hotel
  8. Alice Angel Boss Fight Area
  9. GENT Building
  10. Northern Wing Halls

Other

  1. GENT Pipe upgrade 2
  2. GENT Pipe upgrade 3
  3. Plaything
  4. Ticket 1/2
  5. Ticket 2/2

Memos

The Beginning – Your Best Pal

On the desk immediately to the left of beginning the game.

All Collectables Guide

Gent Property – Alen Gray

In the cabinet above the desk immidately to the left of starting the game, above The Beginning Note.

All Collectables Guide

Hard Times – Telly Wester

Located on desk above where you start after the ladder.

All Collectables Guide

Let’s Talk – Sammy Lawrence

Located on a barrel in the first hallway.

All Collectables Guide

It Is Close – Unknown

Located on a crate next to a popup of Bendy.

All Collectables Guide

Better Things – Shawn Flynn

Located inside a desk to the right of the fountain in the Heavenly Toys.

All Collectables Guide

Beast In Chains – Unknown

Located in a drawer in a desk with a chair on it above the climbable wall.

All Collectables Guide

Be Careful – Your Best Pal

On a stool just past the climbing wall in Heavenly Toys.

All Collectables Guide

A Complaint – Unknown

Located near the door code in the Heavenly Toys.

All Collectables Guide

Getting Serious – Sally Newt

Located in a cabinet in the office to the right of Artists Alley Entrance.

All Collectables Guide

In My Mind – Unknown

In an office to the right of the gate out of Artists Atrium, the one closest to the Little Devils Lounge.

All Collectables Guide

Close Call – Hudson Doyle

Located on a desk in Artist’s Atrium around where you get the GENT pipe.

All Collectables Guide

A Bit of Fate – Chef Buck

Backtracking Required
This is located in the Little Devils Lounge Kitchen Office (the locked door next to the fuise) on the desk.

All Collectables Guide

The Slug Problem – Hudson Doyle

In the Arists Atrium there is an office to the left that contains this note on a desk.

All Collectables Guide

Business As Usual – Thomas Connor

Located on a stool next to the switch for the door in artists Alley.

All Collectables Guide

Lament – Unknown

Located in a small alcove of a vent headed towards the animators room (the one where you got the 5 photos).

All Collectables Guide

Originality – Unknown

Located on a crate in the room byond the “Don’t Knock” door.

All Collectables Guide

Over and Over – Phil Clark

In the projector room sitting on a bench.

All Collectables Guide

Locker Code – wally Franks

Located next to a GENT lock in the Locker Room.

All Collectables Guide

Crane Keys – Muncie Dunn

Located next to the Hoist Controls in Artist’s Rest.

All Collectables Guide

The Ghosts – Unknown

Located in Artists rest Sauna room on a stool.

All Collectables Guide

Trafic Jam – Hudson Doyle

Located on a bench in Elevator Rest Stop.

All Collectables Guide

Who We Are – Unknown

Located to the left of the elevator in the Elevator rest stop behind a breakable wall.

All Collectables Guide

Something Familiar – Your Best Pal

Located on the bed in Joey Drew’s Safe House.

All Collectables Guide

White Rabbit – Your Best Pal

Located on a desk while leaving Joey Drew’s Safe House towards the City.

All Collectables Guide

Tunnel Controls – Muncie Dunn

Located on a oil drum next to a hiding locker near the pump controls and security lever for the pump controls.

All Collectables Guide

Next In Line – Unknown

On a barrel before the exit of the sewers.

All Collectables Guide

Daily Headache – Eugene Lloyd

mandatory to progress.

Feeding Time – Unknown

Located in Lurker’s Layer, back room located off the side of the second keeper room in the GENT Building, on barrel on scaffolding.

All Collectables Guide

True Daughter – Joey

On some scafolding in the second Keeper room in the GENT Building.

All Collectables Guide

Memos (Cont.)

Ghost Train – Kitty Tompson

Sitting on a bench of Platform 77.

All Collectables Guide

Stolen Beauty – Alice Angel

On a night stand between Alice Angels Arena and the first Keeper in the Northern Wing.

All Collectables Guide

Two of a Kind – A friend

On an oil drum between the two keeper sections in the Northern Wing.

All Collectables Guide

He Will Return – Sammy Lawrence

Next to a Bendy plush in an alcove headed toward the music box key.

All Collectables Guide

Audio Logs

End of An Era – Nathan Arch

located on a desk just past the Welcome Hall before the first climbing wall.

All Collectables Guide

Hardly Working – Angus Newman

located in the stairwell of Heavenly Toys in an alcove you need to Flow or Climb to.

All Collectables Guide

Door Codes – Dale Little

located on a desk after Heavenly Toys
(note: restart a playthru for this image)

The Machine – Wilson

on the desk just past the first combination door that is graffiti-ed with “He Sees Everything”.

All Collectables Guide

Moving On – Shawn Flynn

Backtracking Required
this is located in an alcove above a switch for a door that was shut by a piper when you first got there.it is sitting on a desk.

All Collectables Guide

All Collectables Guide

Inspiration – Nathan Arch

on a crate by the entrance to Arists Alley.

All Collectables Guide

Hiding Treasures – Kay Lee

in the Arists Atrium Supply Room on a small table next to a plush of bendy.

All Collectables Guide

Strange Money – Grant Cohen

located in a desk in the office to the right of the entrince of Artists Alley.

All Collectables Guide

Dancing Clock – Bill Danton

located on a podium in a back area of Animators Alley Work Area, Tick Tock.

All Collectables Guide

Productive Day – Phil Clark

located in the locker inside the Animators Alley Workarea, grab this before you grab the other items in here.

All Collectables Guide

The Snake – Wilson

in the projector room sitting on a small table.

All Collectables Guide

She is the Fourth – Jane Todd

located in the hallway of the Projection Room, near where you can activate Carley.

All Collectables Guide

Grand Opening – Nathan Arch

located on an oil drum just past the hallway from the Projection Room.

All Collectables Guide

Wierdness – Lance Derby

located in the locker room in a cart in the first room.

All Collectables Guide

After Hours – Hank Scott

in the center structure of Artist’s Rest on the counter.

All Collectables Guide

The Exhibit – Nathan Arch

located on top of an oil barrel on the upper floor exit of artist’s Rest.

All Collectables Guide

Dark Places – Grace Conway

located on the right side of the room near the back of an alcove in some trash.

All Collectables Guide

Sewer Songs – Jack Fain

located on a desk with sheet music in the left side rooms.

All Collectables Guide

Trouble Town – Kitty Thompson

located inside a car in the city.

All Collectables Guide

New Job – Steve McGregor

located on a bench next to the movie Theatre in the City next to the Hotel.

All Collectables Guide

Chapter One – Wally Franks

missable this one is located in the Old Studio in Chapter 4 when Joey takes you there. to get it Flow thru a hole in the Ceiling to the left of the projector Joey is at.

All Collectables Guide

Entrance Hallway of the GENT Building sitting on an oil drum.

All Collectables Guide

Keeper Log 13

in the first keeper room near the switch for the door to progress.

All Collectables Guide

Keeper Log 26

up a ladder to the right in the second keeper room on a desk.

All Collectables Guide

Keeper Log 44

up on a desk in the Lurkers Layer, the room off the side of the second Keeper room of the GENT Building.

All Collectables Guide

A Gift to Mankind – Wilson

located on a lounge couch in the Southern Wing at the very end of the hall near the guest room.

All Collectables Guide

In Plain Sight – Wilson

on a chair between the Alice Angel Area and the first keeper segment of the Northern Wing.

All Collectables Guide

The Bigger Things – Nathan Arch

this one is past the point of no return, it is located on the right side of the room sitting on a bench.

All Collectables Guide

Memories

Baseball

located in a cabinet above the desk just past the first hallway.

All Collectables Guide

Paper Airplane

Backtracking Required
in the hallway just past the Heavenly toys you can Flow Past a gate to access a part of the hallway where the paper airplane will be sitting on a barrel.

All Collectables Guide

Rubber Duck

located in a locker in the Animation Alley Vents (just before Animation Alley the place where they introduce the Ink Demon properly).

All Collectables Guide

Engine Oil

in Animator’s Rest on the upper floor near the door for “Upper Beds” in a trash can.

All Collectables Guide

Alarm Clock

located in a alcove in the Elevator shaft linking Artists Rest to the Sewers.

All Collectables Guide

All Collectables Guide

Fashionable Hat

located on the Platform of the Train in the city over in the corner locker, not accessable till after chapter 4.

All Collectables Guide

Crayons

Missable
Located in the Old Studio, where Joey Drew takes you in part 4. it is located in a hole in the ceiling in the hall towards the ink machine.

All Collectables Guide

Milk Carton

located to the left of the entrice to the pit next to a sandwich.

All Collectables Guide

Cracked Mug

a reward after helping the maid with her quest, it is located in the fountain.

All Collectables Guide

Hot Dog

located past a point of no return, it is in a locker on the right side of the room.

All Collectables Guide

The Illusion of Living Books

Welcome Home

in the tube behind where you start.

All Collectables Guide

Heavenly Toys

in the Heavenly Tops stairwell in a barrel that is breakable sitting ontop of another barrel.

All Collectables Guide

Heavenly Toys Factory

this is located in an alcove above a switch for a door that was shut by a piper when you first got there.it is sitting on a desk.

All Collectables Guide

All Collectables Guide

Artists Alley Entrance Hallway

located on a chouch next to bendy after the scene where the ink talks to you.

All Collectables Guide

Animators Alley

inside a crate located above an office.

All Collectables Guide

Projector Room Booth

located in a cabinet in the Projector Room projection Booth.

All Collectables Guide

Artist’s Alley Locker Room

located in the Locker room closer to the GENT lock and the power upgrade for the GENT pipe.

All Collectables Guide

All Collectables Guide

Hallway towards Artists Rest

sitting on a couch in the hallway towards Artists Rest.

All Collectables Guide

in the Artist’s Rest Sauna Lockers

located in the left farthest sauna lockers.

All Collectables Guide

Artist’s Rest Exit Hallway

located near the broken Tour Speaker in the locker.

All Collectables Guide

Outside Sewers Boss Room

near a closed door in the sewer is a breakable barrel that is partially submerged in the ground.

All Collectables Guide

Before Emergency Shaft R Entrance

this one is located just before the entrance into the sewers on a bookshelf.

All Collectables Guide

Joey Drew’s Safe House

a copy is above his bed on a shelf.

All Collectables Guide

Hotel Safe & Sound

located inside the in Safe & Sound box, grab this first before the renewable items.

All Collectables Guide

The Old Studio

Missable
a Illusion of Living book is located inside the Old Studio in chapter 4 it is located on the right side of the room on the lower portion of an animators Desk.

All Collectables Guide

GENT Building Reception Desk

on a shelf behind the reception desk.

All Collectables Guide

The Illusion of Living Books (Cont.)

The Cyclebreakers Containment Area

located in a pile of stuff next to the Contraband display.

All Collectables Guide

City Train Station

sitting on a bench in the City Train Station.

All Collectables Guide

Track 8

located in one of the lockers on track 8.

All Collectables Guide

North Wing Second Keeper Area

this one is located near the Alice Angel figure item to repair the toybox with, slightly outside of the alcove that contains that repair part on a dresser.

All Collectables Guide

Wilson’s Library

located on a self on the left in the corner of the library.

All Collectables Guide

Alice Angel Boss Room

located towards the back of the room on a suprisingly dark shelf.

All Collectables Guide

Stairwell Down to Wilsons Lab

in the stairwell next to a tipped barrel.

All Collectables Guide

Before Wilson’s Lab

located in a locker before going into wilsons lab (the point of no return).

All Collectables Guide

Thick Ink

Heavenly Tops

Requires
Flow ability
located to the left of the Fountain up in a back room that unlocks with a code on the other side of a gate. the code for this gate is located in “A Complaint – Unknown” in the locker near the GENT lock.

All Collectables Guide

All Collectables Guide

Heavenly Toys Factory

this one is just sitting out in the open on a desk as you walk in. almost everyone probably picked this one up (note get lit version).

All Collectables Guide

Artist Atrium Supply

Requires
GENT Pipe
this one is gotten by solving the “Hiding Treasures” Audio Log and then following a small path just past a previously locked gate around where you originally found the Audio log.

All Collectables Guide

Animators Alley Sewers

Requires
Flow ability
after you get the Flow ability this door should become unlocked and give you access to an Ink Canister.

All Collectables Guide

Animator’s Rest

located in Upper Beds. need to have the hoist moved to get up there.

All Collectables Guide

Emergency Shaft R

pull the lever in the left rooms and in the right rooms you will find an opened crawl space to get to this one.

All Collectables Guide

All Collectables Guide

City – Good Tower Coffee

located in this shop after the Joey Drew cutscenes.

All Collectables Guide

Lurker’s Layer

up a ladder on the left side of the room sitting on a desk.

All Collectables Guide

Alice Angel’s Arena

in the right side lever room there is a breakable hole in the wall the ink canister is in there.

All Collectables Guide

Themeatly Locations

All The meatly locations appear to be behind posters of Boris. you must be just before the last boss to find these.

Heavenly Toys

located in the Heavnely Tops Stairwell Alcove.

All Collectables Guide

Artists Atrium

this one is located in the office to the right of Arist’s Alley Entrance.

All Collectables Guide

Artists Atrium

located in the corner of the first room of the locker room.

All Collectables Guide

Artist’s Alley Sewers

located between the Linker Ink Well and the thick ink canister/pipe that Porter gets stuck in.

All Collectables Guide

Artist’s Rest

located to the right of the desk the GENT upgrade schematic was located.

All Collectables Guide

Between Elevator Shaft and Sewers

on a wall.

All Collectables Guide

City Alley Way before Hotel

this one is located up above the street on the wall to the left, while headed to the Hotel. use Flow to get to it.

All Collectables Guide

Alice Angel Boss Fight Area

of the left side lower side room towards the back of the main room.

All Collectables Guide

GENT Building

in the first room immediately to the Right as you come in.

All Collectables Guide

Northern Wing Halls

located just past the Alice Angel Boss FIght Area on a lower level just before the Keeper stealth segments.

All Collectables Guide

Other

Note: Some information in this section may be incomplete/inaccurate.

Plaything

Backtracking Required
the toy for this is located in a gated off hall just past Heavenly Toys behind a cutout of Bendy.

All Collectables Guide

Shock Pipe Upgrade

located in Artist’s Rest Lost and found on a desk.

All Collectables Guide

Pipe Upgrade 2

this one requires you to pick up the “Feeding Time” note in Lurkers Layer in the GENT Building, then you have to go back thru the game to the Cafeteria then bring it back to the Lurker in the GENT Building.

All Collectables Guide

Ticket (1/2)

located on the desk by Keepers Log #26 on a counter.

All Collectables Guide

Ticket (2/2)

on the Alice angel’s Banquet table.

All Collectables Guide

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