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All the descriptions you’ve been missing; all in one place!
Boundary Operator & Gear Descriptions
Finding it annoying that this information is not readily available while in the customisation screen, so I decided to post a guide instead of just writing it down for myself.
Triple question marks (???) indicate information that I haven’t unlocked yet, single question marks (?) indicate things I just haven’t figured out yet.
Operators
Operator stats:
+--------+--------+-------+----------+ | | Health | Armor | Mobility | +--------+--------+-------+----------+ | Orlan | 1 | 3 | 2 | +--------+--------+-------+----------+ | Probe | 2 | 1 | 3 | +--------+--------+-------+----------+ | Leeway | 1 | 2 | 2 | +--------+--------+-------+----------+ | Fort | 3 | 3 | 1 | +--------+--------+-------+----------+ | Doc | 2 | 1 | 3 | +--------+--------+-------+----------+ | Spike | 2 | 1 | 3 | +--------+--------+-------+----------+
Gear
EMP Grenade
Ammo Capacity: 3/3
Fire control: manual (launcher must be deployed first)
Launches a ranged-projectile that causes a brief stun.
HE Grenade
Ammo Capacity: 3/3
Fire control: manual (launcher must be deployed first)
Launches a ranged-projectile with a small explosive.
HIVE
Ammo Capacity: 25
Fire control: lock-on required (can be fired with weapon still in hands)
Launches five seeking missiles at a time, requires clearance above the operator’s head (launches upward initially before munition’s booster fires)
Motion Sensor
Ammo Capacity: 1/1
Fire Control: manual (launcher must be deployed first)
? Launches a ranged projectile that attaches to surfaces and ?
Snapshot Sensor
Ammo Capacity: 1/1
Fire control: manual (launcher must be deployed first)
? Launches a ranged projectile that scans for enemies within a small radius.
ADS
Ammo Capacity: 1/1
Fire control: manual (launcher must be deployed first)
? Launches a ranged projectile with a ‘ T ‘ and wifi looking symbol…transmit? is it a radar decoy?
Smoke Launcher
Ammo Capacity: 3/???
Fire control: ???
???
EMP Mine
Ammo Capacity: 1/???
Fire control: ???
???
40mm Canon
Ammo Capacity: 15/???
Fire control: ???
???
Impulse Grenade
Ammo Capacity: 3/???
Fire control: ???
???
MED
Ammo Capacity: 1/1
Fire control: manual (launcher must be deployed first)
? Launches a ranged projectile that ? heals I guess? Unclear if it does armor, health or both.
SQUID
Ammo Capacity: 1/2
Fire control: manual (can be fired with weapon still in hands)
? makes a cloud which obscures visuals around you for a few seconds. Unclear if this breaks radar contact.
Final thoughts.
Clearly there are still many gaps in this guide. I will continue to fill it out as I unlock stuff (and piece together what it all does) in game.