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Chained Echoes Sky Armor Battles
Sky Armor battles behave like regular battles, with some differences regarding the Overdrive system.
Overdrive
There is no Overdrive Zone, only Neutral and two Overheat zones to the left and right end.
The player starts in the middle of the Neutral Zone. The skill type icon is always locked.
Combat Actions
Above the Combat Actions menu there is a spinning cogwheel and a number labeled “Gear”.
The battle always starts with all party members in Gear 1.
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Switching GearOnce per turn, a party member can switch gears.
Switching order is always Gear 1 → Gear 2 → Gear 0 → Gear 1
Gear 1
- All party members deal and receive 100% damage
- All skills cost 100% the amount of TP
- All party member actions except Items and Defend move the
player cursor on the Overdrive bar forward - Defend moves the cursor backwards
Gear 2
- All party members deal and receive 125% damage
- All skills cost 125% the amount of TP
- All party member actions except Items and Defend move the
player cursor on the Overdrive bar backwards - Defend moves the cursor forward
Gear 0
- All party members deal and receive 100% damage
- No skills are available
- Every party member action recovers 60TP for each attack,
defend and item use. - No party member actions move the player cursor on the
Overdrive bar in either direction
That’s all!