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Dawn of Man: The Beginning and Earning knowledge points

Take control of a settlement of the first modern humans, guide them through the ages in their struggle for survival. Dawn of Man is a survival/city-builder from the creators of Planetbase.

The game starts in the Stone Age, and takes you up to the Iron Age, spanning more than 10,000 years of human prehistory. You will have to get your people to survive, expand and evolve, just like our ancestors, facing the challenges that the environment will throw at you.

Other Dawn of Man Guides:

The Beginning

After the game finished generating the map, pause immediately (space) and look around your starting area. It’s important to find flint and sticks, and get an overview about available building space.

Resources are best discovered with the primal vision. Flint has a dark gray color, edible plants glowing green and sticks are white (actually a very bright mint green). Place work areas as near at the sarting point as possible. At bodies of water the work area should include two banks.

  • If there aren’t any, build wood piles and rock piles.
  • Now the children should start gathering sticks and flint.

If necessary, place tents, crafter, hearth and skin dryer. Unfortunately children can’t deliver materials to building grounds.

Earning knowledge points

When done all of the above (it isn’t necessary to start building), it’s time to gather points. Hunting diffrent animals is the fastest way. Hold the key “h”, hold the mouse button, drag the selection over your settlers. This should select everyone with a hunting weapon.
Switch to primal vision, search for game nearby. Rightclick on the desired animal. Now every selected hunter should start hunting. This way the animal dies faster and you hunters doesn`t have to run across the map to finally kill it.

Let your hunting party go after different animals (boar, deer, ibex and mouflon are a good choice) to get the “first hunt” knowledge points.

Now you should have enough points to unlock your first tech. This should be, in any new game, the food dryer. With this built in your settlement, raw food will be delivered to it instead of your people walking to the butcher place one at a time.

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