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Devil May Cry 5: Highway to Hell Achievement Guide

The threat of demonic power has returned to menace the world once again in Devil May Cry 5. The invasion begins when the seeds of a “demon tree” take root in Red Grave City. As this hellish incursion starts to take over the city, a young demon hunter Nero, arrives with his partner Nico in their “Devil May Cry” motorhome. Finding himself without the use of his right arm, Nero enlists Nico, a self-professed weapons artist, to design a variety of unique mechanical Devil Breaker arms to give him extra powers to take on evil demons such as the blood sucking flying Empusa and giant colossus enemy Goliath.

Highway to Hell Achievement Guide

Highway to Hell
Complete the game on Hell and Hell mode.

Here’s an overview of all difficulties:

  • Human = Enemies have 100% health and 100% damage
  • Devil Hunter = Enemies have 200% health and 200% damage = Unlocks Son of Sparda
  • Son of Sparda = Enemies have 400% health and 400% damage. Enemies attack much quicker. New enemies spawn. = Unlocks Dante Must Die and “Irregular Full Custom” skill for Dante.
  • Dante Must Die = Enemies have 800% health and 800% damage. Enemies are most aggressive and the enemy groups are same as Son of Sparda. = Unlocks Heaven and Hell, Hell and Hell, and Infinite Devil Trigger costumes
  • Heaven or Hell = You and enemies die instantly in 1 hit
  • Hell and Hell = You die in 1 hit. Checkpoints are disabled. Only 3 revives per mission. Enemies are based on Son of Sparda (400% health, same attack speed and enemy spawns as Son of Sparda).
See also:  Devil May Cry 5: Mission 20 True Power Walkthrough

What makes Hell and Hell so tricky is that you die in a single hit but enemies have full health how they did on Son of Sparda. You only have 3 revives and if you die you have to replay the entire mission, there are no checkpoints. To make things easier you can use the “Super” costumes that give you Infinite Devil Trigger. Those are unlocked from beating Dante Must Die difficulty. However, be warned that using Infinite Devil Trigger voids S-Ranks. You’re still going to have to S-Rank all missions on Hell and Hell for trophy “Worthy of Legend”. Another tip for Nero’s missions is to stock up 8 “Ragtime” Devil Breakers before every mission, then hold (Circle) to freeze all enemies around you for a few seconds. This is helpful for tricky situations and by far the best Devil Breaker.

You’re going to die a lot. It’s best to prepare in Son of Sparda. Play through the longer levels multiple times in Son of Sparda before attempting the same level in Hell and Hell. This will give you good practice, especially for bosses. Study their attack patterns and learn to do them perfectly without taking a hit. When you’re ready, play through the mission on Hell and Hell. With enough practice it’s possible but requires quite a bit of dedication.

See also:  Devil May Cry 5: Nero All Moves List

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