DOAXVV: How to Win Matches

What are the strongest tools at your disposal during a match in DOAXVV?

How to Win Matches in DOAXVV

What are the strongest tools at your disposal during a match? – The answer is:

  1. Guests & Friends
  2. The ability to influence the tactics
  3. Tension Burst

Guests are a free, 2 turn break for your girls. In addition, Trend boosts (if applicable) do proc when they are deployed, as do any skills and potentials they may have. Play your cards correctly, and you can turn an 8 point match into a 6 point match.

Note that I use the word ‘influence’. This is because, like Influencers, it can appear completely useless. However, unlike real life, it actually has some effect here. Swapping attackers and target on the fly is an amazing tool that can salvage the match if things go south. Note that you don’t have infinite time-outs. Use them sparingly and decisively.

Tension Burst is just your girls going super saiyan. Guests get the bonus as well. Note that you can still lose a point with Tension Burst active. It’s just much less common.

Skills & Potentials

Example of a lot of skills and potentials activating during a match.

DOAXVV: How to Win Matches

Skills have a wide variety of effects that can range from a flat % increase in POW to reducing enemy stats when attacking.

Swimsuits starting from R rarity have skills built into them, which can be seen simply by mouseovering them in the Festival Outfits menu. In addition, most SR accessories come with a skills as well.

Generally speaking, you pick a SSR for its stats, and not its skills. In that case, think of the skill as a bonus.

The other source of skills come from ‘Potentials’. The maximum amount of potentials you can equip here depends entirely on your accessories’ PP limit. You get potentials either by leveling up the girls, or by fully awakening SR/SSR swimsuits.

The best potentials in the game come from fully awakening SR/SSR swimsuits. SSR potentials are extremely powerful, but aren’t all that necessary even for endgame content.

Stamina potentials are pretty decent, Appeal potentials are useless. TEC receiver is completely useless. Try to go for a 50/50 balance between your primary attacking stat and stamina potentials. Don’t bother mixing POW and TEC.

Stamina

Skills and Potentials cost stamina to use, resulting in the girls burning through their stamina far faster than just duking it out based on stats alone.

For reference, Luna started off the match with 4621 Power and 3924 Technique.

DOAXVV: How to Win Matches

By the 7th round, she is considerably weaker, to the point where Kokoro could easily shut her down. Compared to her partner, who still has a decent amount of stamina left.

Also note that Kasumi isn’t doing so well either. Her stats have dropped enough that she will be unable to counter any shots directed at her. For this reason, it is recommended that you pick a target at the start and stick to it. You are able to switch targets in between rounds, which you should only do if your opponent constantly intercepts the shot and has a significant stamina disadvantage.

Preparing a Team

The best team is entirely dependent on the number of SSRs you have available. Starting to see a pattern here?

The sad fact is that no matter how much you like a certain character, if you don’t manage to get a decent SSR for her, she’s likely to be benched simply because her stats simply aren’t cutting it.

However, once you manage to get a decent collection, this becomes more manageable. It’s not as impossible as it sounds, trust me. I only started in December 2018, about 4 months ago as of writing this guide. In that time I managed to unlock all the girls with the exception of the current paid exclusive. Granted, there were several promotions that offered really good chances of getting a SSR, but it all comes down to luck.

Back to topic – I mentioned earlier to either pick POW or TEC and stick to it.

There is almost no point in trying to balance POW and TEC in a game because your main goal is to focus all your attacks on a single, weaker target and overwhelm them asap. This means your team composition is entirely dependent on the gacha until you have a few SSRs at your disposal.

POW focused characters should obviously focus their potentials towards POW and STM skills as a TEC increase is useless to them. However, your accessory should always be either the current Trend accessory, or the one that gives you the most PP, ideally both.

Strategy Interface

Take a look at the opponent in this matchup. Who should you target?

The answer is Nyotengu, and only her.

You might argue that you should target Ayane so her stats would drop. Unfortunately, while that is true, so will your stats. Stamina cannot regenerate in the middle of a game, and once a character hits 0 stamina they’re sitting ducks.

Attack Methods depend entirely on your team. Part of the reason I strongly recommend against a team with both a POW and TEC character is because you are forced to pick auto for the attack, which is detrimental at higher levels.

Always set your guest to be the attacker as their stamina is free and doesn’t affect your girls. You don’t have enough time outs to micromanage every round, so be strategic about this, i.e. when one of your girl is completely exhausted.

Keep in mind the AI will not always follow your strategy. Occasionally it may do a feint instead of a spike, or if the enemy AI intercepts the attack meant for another. Also, make sure you are targeting the right girl. I had several matches where a misclick cost me the game.

Skip All

You should only ever use this option when you have a massive stat advantage over the enemy. If both of you are evenly match, don’t do it. The difference between skipping a single round and skipping an entire game is that Guests and Tension Burst are not factored into the equation for the latter, both of which which are the most powerful tools at your disposal.

Forcing a match up

You will never come across a situation where the girls compete against a clone of themselves, with the sole exception being guest characters for obvious reasons, and PvP events. What this means is that you can force the AI to pick another, possibly weaker, character simply by deploying the girl they had initially picked.

For example, in this match the AI has set Misaki and Kokoro as my opponents.

Since I have both characters, I experimented a little to find this.

While Nyotengu does have a slightly higher POW stat then the previous girls, Honoka is significantly weaker in terms of POW and TEC.

Naturally, this strategy requires you to have access to as many girls as possible before you can really get anything out of it.