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Five Nights at Freddy’s 2 – How the 11 Animatronics Work & How to Beat Them

I will help you know how the animatronics work so you will know how to beat them.

Introduction

Hey everyone! In this guide, I’ll give you some information on the animatronics, and also how to beat them! So sit back, relax, and remember when you read it!

Toy Freddy | Withered Freddy

He sometimes appears in the hallway. When he gets in the office, use your mask, if you don’t wear your mask fast enough, you’re greeted with a jumpscare.

Toy Bonnie

He appears on the right vent. Use your mask to get him away. Unlike the others crawling through the vents, he gets in the office and looks at you first before leaving.

Toy Chica

She appears in the hallway in early nights before Old Foxy took her place in the hallway, although, she doesn’t get in the office from the hallway, but the left vent. Check on the left vent, if you see her, put on your mask and wait for her to go away. It might take some time, but it’s worth not getting jumpscared by her.

Mangle

She appears from time to time from the right vent like Toy Bonnie. You don’t need to check on the right vent to see him there, you can just listen to her noise and put on the mask. When the noise stops, it indicates Mangle has left. He also appears from the hallway, sometimes with Old Foxy. When she gets in the office, he doesn’t leave the ceiling because of her noise, because of this, just consider the fact that you’re indeed screwed.

Withered Bonnie

Old Bonnie: He frequently appears in the hallway, but he gets in from the left vent. He sometimes appears with Old Foxy like Mangle does. He appears frequently in your office, so you need to put on your mask everytime you put down your security tablet immediately.

Withered Chica

She doesn’t appear in the hallway, even in the right vent, but she appears in the security cameras and when she gets in your office, she’s like Old Bonnie.

Withered Foxy

He’s a tricky animatronic to get away. He doesn’t appear in security cameras (rarely in the Parts & Service room though.), but from the hallway. Like the Phone Guy said, “shine your flashlight at him from time to time,” do a few ticks from the music box and then shine your flashlight at him again. Don’t over-do it, otherwise your batteries will run out.

Balloon Boy

He’s first placed in the Game Area, but once he’s more active in later nights, it’s important to keep him away. Because when he gets in the room, he doesn’t jumpscare you, but jams your flashlight, preventing you from shining your light at Old Foxy, making him jumpscare you everytime. So wear your mask, like Toy Chica, it might take some time, but it’s worth not trying to get your flashlight jammed, followed by Old Foxy jumpscaring you.

Marionette

He doesn’t do anything, he only does when you don’t wind up the music box. There’s no way to put him back in his box like Foxy returning in Pirate Cove after closing the door at him from the original game, like Mangle in the office, just consider the fact that you are indeed screwed.

Withered Golden Freddy

He rarely appears in your office. He appears like a ghost like in the original game. Just wear your mask so he could go away ghostly. If you don’t, he will jumpscare you headless, abruptly approaching the whole screen.

Written by Pagreance

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