A list of general tactics to use for the legendary difficulty, as well as level specific tips that will help minimize or skip the most difficult parts of the game.
- On missions where you have Noble team allies, always let them push up in front of you and grab most of the attention. They can’t die, so don’t feel too bad.
- Abuse the noob combo. Always carry a Plasma Pistol unless I specify otherwise. There’s no reason not to, and you’ll just be making things harder for yourself by not doing it. And always carry a weapon capable of an instant headshot kill in your other slot. That means a DMR, Needle rifle, Magnum, or hell, a Sniper Rifle. Whenever you encounter an Elite, dip behind the nearest cover, charge your Plasma Pistol, pop out and shoot them, then quickly switch to your headshot weapon and tap them once on the head. If you don’t use this combo, you’ll be wasting ammo and time on Elites, both of which are valuable on legendary.
- Use headshot weapons for all the normal infantry. Tap grunts on the head once or twice and they die. Always aim for the exposed hand on the left of a Jackal shield, then tap them on the head while they’re reeling. Optimally, this means that you’ll be using 1-2 rounds on Grunts and 2 rounds on Jackals.
- Find a piece of cover and stay back. More times than not, there’s no reason to push in. You can almost always take out most of the enemies from a safe distance with your precision weapons.
- Brutes are hilariously weak, and you should consider replacing the Plasma Pistol with the Needler and the DMR with the Needle Rifle on areas where they’re the dominant enemy. That means all of Exodus, the hospital in New Alexandria, and the final wave defense segment in Pillar of Autumn. Since they’re mostly unshielded, you can kill one with 6 Needler rounds or three body shots with the Needle Rifle. Note that the DMR tends to take 1-2 headshots to pop their helmet off, and 1 more headshot to kill. The Needle Rifle is just as efficient except you need to aim a whole lot less.
- Grab the drop shield when you can, and use sprint otherwise. Other than some very niche situations, there’s very little reason to use the other abilties.
Mission 6: Exodus
- This is a Brute only mission. Swap out your Plasma Pistol for a Needler for this level. Make sure not to overkill too hard with it – 6 shots will kill a Brute unless they armor lock.
- During the defense section at the elevator, hug the left side of the wall around the elevator. It gives you good enough cover. Prioritize the two Gravity Hammer Chieftains when they rush out (they don’t have shields so needle them) and this part shouldn’t be too difficult.
- There are no standout firefights until you reach the tower near the end of the level. Bait each Brute out of the tower with you – there is a crazy Brute Chieftain with a Fuel Rod Gun inside. Once you’ve wiped the Brutes out, grab your own Fuel Rod from one of the dead spec-ops Grunts outside. It’ll be dicey, but if you manage to evade one of the Chieftain’s salvoes, you’ll win. Use the fuel rod to wipe out the two shade turrets outside, but be sure to hold on to at least one shot. Do not switch your fuel rod gun out.
- For the on rails falcon section, it’s pretty easy up until a certain point where Banshees will start peppering you from behind. If you’re not careful, they can easily kill you. They start shooting soon after you pass the skirmish at the long hallway, so point your gun back in preparation.
- Once you’re on the ground, hop in a Warthog and hand one of the troopers your Fuel Rod Cannon. Make sure they go in the passenger’s seat. This guy will be the MVP, because he’ll have infinite Fuel Rod shots. Drive around and let him wipe out all the Wraiths and Ghosts around the map. Be sure to keep moving, though if he dies, you can easily hand the Fuel Rod to another trooper. You can use this guy to clear out most of the level, leaving only a couple of Brutes stuck indoors at the end for you to deal with. You can either kill them, or bait them out and slip by them to hit the button and end the level.