Imperator Rome Guide

Imperator Rome: Research Tips

Imperator: Rome is the newest grand strategy title from Paradox Development Studio. Set in the tumultuous centuries from Alexander’s Successor Empires in the East to the foundation of the Roman Empire, Imperator: Rome invites you to relive the pageantry and challenges of empire building in the classical era. Manage your population, keep an eye out for treachery, and keep faith with your gods.

Other Imperator Rome Guides:

Research Tips

Citizens are the only source of research points.

Your capital city, province and region each provide a serious, stacking modifier to citizen output, so getting a lot of citizens close or in your very capital, making them happy and then showering them with further research point bonuses is a good way to boost your tech.

Same goes for other provinces with a lot of citizens – importing some papyrus there can do wonders.

Most important value for research is Research Efficiency – a ratio of research points produced in the country in a year to the total number of pops in it.

Research Efficiency tooltip is confusing. The 1st number is a yearly research output which is just Research Points (as shown to the left of it) multiplied by 12.

That in turn gives a Monthly Research value which is then affected by research speed multipliers as shown next to every research type.

Most effective bonuses are usually Research Point ones (since they ten to have higher values), then global research speed bonuses and finally ones affecting only one of advances.

Make sure to periodically check your assigned researchers – every single point of the ability in question gives you additional 10% speed – an amount difficult to come by using other means.

Each level of advances gives the stacking bonus in its field (hover over “Current level: x” and a green bar for details).

Each level also gives access to 3 predefined inventions.

Inventions can be picked up for a base cost of 100 oratory power each.

As of 1.0 only 3 inventions per advance type are accessible with the recently unlocked replacing the older, unpicked ones.

To be able to pick the older inventions you need to “dig” for them by selecting the newer ones until you reach the ones you want.

Depending on your research speed and(to lesser extent) oratory power income you may struggle to keep up with the torrent of new inventions.

Value of inventions varies a lot, both situationally and objectively, so choose them wisely and cherish every point of civic power, especially if your research speed is up to par.

You can get “ahead of time” in your research resulting in increased cost of new advances and serious diminishing returns.

Still – bonuses provided by each level are powerful, especially the military one.

In general smaller and slower to expand nations will research more quickly while more expansionist ones and bigger may struggle. Especially if they’re tribes that have difficulty keeping their citizens happy.

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Written by Emnel

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