Interaction with doors
Insurgency: Sandstorm doesn’t have too much environmental interaction. Windows will stop players from vaulting through and a few objects can be destroyed here and there. However, there is one exception that works as a tactical gameplay mechanic.
Doors have a duality to them. They can block the path when rushing through or work as an opening to fire from. A door that’s standing in the way blocking the path can be easily kicked open by pressing the melee key. A door can also be used as a tactical advantage by blocking them half-open or half-closed. This can be performed by standing in the way of the door as it opens or closes. The resulting opening can be used to shoot through.
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