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Kingdom: New Lands – Walls Building

Walls Building

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Walls
Walls will halt the spread of grass and delay the progression of all enemies (except Floaters). They are built to keep the Greed at bay while your Archers (or other defenses) kill them off. The higher tier the Wall is, the more hits it can take from enemies before it falls. Archers will defend your two outermost Walls at night. During the day, damaged Walls will automatically be repaired by Workers who have no assigned duty.

Tier 0: Dirt Pile
These are naturally generated in random locations on the island, and are the base for where you can build your Walls.

Tier 1: Barricade
This Wall can be built for 1 Coin. It will barely hold back the Greed before it gets destroyed.

Tier 2: Wood Wall
This Wall can be built for 3 Coins. It will provide a significant defense against the Greed, but will easily be destroyed late-game or during a Blood Moon. When destroyed, it can be reconstructed back to Tier 2 for 1 Coin. This is the best wall you can build until you find and upgrade the Obelisk.

See also:  Kingdom: New Lands - The Basics and Controls

Tier 3: Stone Wall
This Wall can be built for 6 Coins. It can provide a solid defense against the Greed, and will take many hits before falling. It will, however, be destroyed rather quickly by a Breeder. When destroyed, it can be reconstructed back to Tier 3 for 2 Coins.

Tier 4: Castle Wall
This Wall can be built for 9 Coins. It will provide the best defense against all enemies (except for Floaters), because it takes tons of damage before it falls. This Wall is your best bet to surviving late-game. When destroyed, it can be reconstructed back to Tier 4 for 4 Coins.

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