Other Kingdom Two Crowns Guides:
- Kingdom Two Crowns – Mounts
- Kingdom Two Crowns – Buildings
- Kingdom Two Crowns – Quick FAQ
- Kingdom Two Crowns – Grazing Guide
- Kingdom Two Crowns – Beginners Guide
Portals are big, rocky gateways found in the forest, and are the main spawn-points of your enemies. Portals are usually closed during the day, but open at night to let out enemies, and will also open if they are attacked. When they are closed, portals can be safely passed by, but when open, they will spawn greed to attack anything that goes near it. They can be permanently destroyed by ordering knights/squires to attack them, but they will put up a fight. Once destroyed, the sky will turn blood red, and cries of anger will be heard. All your subjects will begin to retreat as if it were night time, and a blood moon will start mere seconds after the portal is destroyed. These blood moons caused by the destruction of a portal typically spawn a wave of enemies that is larger than that spawned during a natural blood moon. After destroying the last portal on one side of the island, the cliff/dock portal will become active.
Dock portals spawn on the dock of a new island, and must be defeated in order to build that island’s lighthouse. Dock portals will start closed, and will open once all other portals in that direction have been destroyed. Dock portals may not look intimidating, and pose about as much of a threat as any other portal, but they have about as much health as a cliff portal. Upon its defeat, the next night will become a blood moon, as it would with any other portal, and that side of the island will officially be safe (unless your defenses in the opposite direction fall).
Cliff portals, like dock portals, will start closed, and will only open when all other portals in that direction have been destroyed. The cliff portal can be attacked like any other portal, and it will put up a fight with its massive health pool, but upon its destruction, it will begin to reconstruct itself over the next three days. It will not spawn enemies during this reconstruction period. The cliff portal poses as the ultimate threat of each island, but can be permanently destroyed through a specific attack.
Spoiler details on how cliff portals are destroyed (it’s quite the adventure):
To destroy a cliff portal, you must first buy a bomb from the forge for 18 coins. Once the bomb is purchased, an attack squad will automatically assemble around the bomb. The squad will contain up to two knights/squires, the group of archers assigned to each knight/squire, plus up to 3 workers to push the bomb. From then on, the entire squad will follow you as you advance towards the cliff portal, stopping only if you move in the opposite direction. Upon reaching the cliff portal with the bomb, you must pay the bomb 5 coins to start the siege. Upon payment, your squad will enter the portal into the greed realm. Once inside, you must work with your squad to escort the bomb past (3?) greed nests, which will each spawn 7 greed every few seconds. Once the bomb reaches the heart of the portal, you must pay another 5 coins to light the bomb, which will cause the heart to erupt, spawning an insane amount of greed. At this point, your troops are guaranteed to die, and you must run to escape back through the portal before the bomb detonates. Upon detonation, the cliff portal will be destroyed, and the island will be permanently safe from the greed, but if you don’t make it out in time, you will get a game over as well, making the victory bittersweet.
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