A guide dedicated to pooling known information regarding “Luck”, until a more concrete guide comes along.
Luck Stat: Guide and Theories
What This Guide Is: This guide is a place to post theories and discoveries regarding the Luck stat in Labyrinth of Refrain. Hopefully this information will help other players work with this vague stat. If you discover new information, please comment and let me know so I can revise this guide accordingly.
At this point in time, I believe the luck scale goes as below:
- Despair – Unlucky – Mediocre – Lucky – Fortunate
Although some equipment has a luck stat associated with it, I have yet to figure out how it relates to the scale above. It is not yet known whether attempting to increase luck above fortunate, or below despair, has any effect. These are the highest and lowest levels that will be reflected on the stats screen.
How Luck is Determined
This was a big mystery to me when I first started the game. No tutorial tells you how luck is determined, but it is hinted at in the Witch’s Petitions. Hopefully this information clears it up for everyone.
From my research thus far, luck is determined by: name of puppet AT creation. I know this sounds a bit far fetched, but try it yourself. Name different characters, the same name, and watch as they all come out with the same luck stat (barring other modifiers, such as stance).
Based around my limited testing, changing the puppet name via Witch’s Petition Does Not affect luck. Only the birth name matters
Other things that affect Luck are:
- Stance – Moon Stance appears to drop luck by 1 tier
- Lucky Star – This Aster Knight skill appears to increase luck by at least 2 tiers
Below are the names that I know will produce specific results. Try them out for yourself.
Aloise – Despair is a great tier for Theatrical Star, for their skill that increases AVD by 35%
Ileen – eye-leen. Since I and l look so similar
Lucky – That’s correct. As if to make things easy on us, naming a puppet “Lucky” produces the highest tier of luck. Neat, right?