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METAL GEAR & METAL GEAR 2: Solid Snake Maps

All maps of Metal Gear. Keys, items and a little bit informations.

METAL GEAR & METAL GEAR 2: Solid Snake Maps

Metal Gear is a surprisingly large game despite its small data size. The game is made up of individual screen sectors. When you combine these sectors, you get a view of a vast map of buildings and structures. In 1987, this map was absolutely impenetrable without a game guide.
luckily, this version is a bit modified and lightened up.

Here are some points and tips to help you navigate the maps for completing the game.


  • There are a total of 8 cards in the game. They are scattered throughout the maps and can be used to open locked doors.
  • The individual sections of the map are separated by elevators. The elevators are labeled A-F, and there are 4 of them in the game. Two of the elevators can only move in one direction.
  • In some places on the map, you need to use a transmitter with the correct frequency to spawn an item or open a door.
  • All consumable items respawn, so you don’t need to worry about running out.
  • Enemies also respawn so keep that in mind


Here the game begins.






  • In a room without light, use a flashlight.


From MAP1, use card 4 to get to the south side of this map.

  • Turn on here mine detector and keep going up.



  • After a scorpion bite, use an antidote.



Written by Chronik808

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