Name | Weight | Ability | Location |
Flesh Eyes | 0 | No effect | Starting face |
Hollow Eyes | 2 | The Heart can withstand one fatal hit at 1 HP | Interact with the Mirror of Faces for the first time |
Flower Eyes | 8 | The Heart negates the next instance of damage when damaged | Interact with the Mirror of Faces for the first time |
Insanity Eyes | 2 | At the end of turn, take 1 damage. When an upper-row target is killed, restore 3 HP up to 3 times per turn | Ch. 3, defeat the left-most encounter in the Void Railway |
Dice Eyes | 4 | The Heart has a 1/6 chance to get 6 Barrier for the turn | Red Ending, defeat the encounter in Classroom B203 |
Forest Beast Eyes | 8 | Transforms both of your initial Hands into Beast Claws | Ch. 4, bring the Bell from the River Watcher to the invisible creature under the tree in the up-left-most clearing, then bring it back to the Watcher |
Crystal Eyes | 8 | Transforms both of your initial Hands into Bone Claws | Ch. 4, bring the Pot of Desires to the area where you obtained the Axe and defeat the encounter there |
Verity Eyes | 6 | The Heart can be dragged to midfield targets to take damage equal to their health and kill them | Ch. 2, defeat the encounter inside the subway, left of where the north entrance takes you, then enter the door through your memories |
Pill Eyes | 4 | The Heart regains 2 HP a turn | Ch. 3, defeat the bottom-most encounter on the Apartment Building |
Badge Eyes | 2 | When damage taken would reduce the Heart to 0 or less, max HP is reduced by the amount instead | Interact with the Mirror of Faces for the first time |
Double Pupil Eyes | 4 | The Heart alternates between dealing 1 damage to a random upper-row target when damaged and reducing the Mirror’s cooldown by 1 when damaged | Green Ending, bring the Green Apple to the door on the ground floor of the Campus Building, then defeat the encounter on the rooftop |
Ancient Coin Eyes | 4 | One of your starting Hands becomes a Bandaged Hand at the start of battle | Ch. 1, defeat the cornered Antler Demon |
Plant Eyes | 6 | One of your starting Hands becomes a Bamboo Hand | Ch. 2, inside the clock tower |
Blinking Eyes | 6 | One of your initial Hands becomes a Mecha Hand | Ch. 4, defeat the encounter in the area left of the starting point |
Duck Eyes | 4 | One of your starting Hands becomes a False Hand | Phantom Park, help 8 phantoms |
Eyeball Eyes | 6 | Reduces the cooldown of the Mirror when you pick up a Medicine or Myth card | Ch. 3, defeat the encounter in front of the Office Building in Ch. 2, then do the same in Ch. 3, then return to Ch. 2’s world via the slide in the clock tower and defeat the secret encounter in the other Office Building |
Camera Eyes | 8 | The Heart returns to full HP once per encounter if it would take fatal damage | Ch. 3, dig below the tree until you find the Strange Game Disk, then bring it back to the computer in the Kafka Block of Ch. 2 and defeat the secret encounter |