Out of Hands: Melee Weapons Guide

In this guide, you’ll find the effects and locations of all melee weapons in Out of Hands.

Out of Hands: Melee Weapons Guide

NamePowerStackEffectLocation
Steel Ruler81If it kills an enemy, the next weapon attack does double damageStarting Deck
Fountain Pen42NoneStarting Deck
Clothesline23NoneCh. 2, defeat the encounter in Kafka Block’s left room on 2F
Finger Eraser41If this kills an enemy, restore 1 EnergyTrinity Choice from vending machines
Tapered Needle81Excess damage dealt to a midfield target is done to its connected upper-row target.Ch. 1, Defeat the Antler Demon for the first time
Umbrella81If used on the Heart, convert it into Opened Umbrella (Item, takes damage for the Heart and reflects it to a random target)Ch. 2, in front of the elevator on 2F
Past Papers: 3 Years21Hits 3 timesCh. 1, cafeteria vending machine (30 coins, must buy Real Exams: 4 Years first)
Arcane Measuring Tape61Deals double damage to upper-row targetsTrinity Choice from vending machines
Set Square81Takes damage for the Heart first, excess damage is dealt to the HeartCh. 1, defeat the encounter in the 1F Shared Classroom
Table Tennis Racket81Excess damage is dealt to the lowest health target (does not have to be close or connected)Ch. 1, defeat the encounter on the playground
Stapler61Excess damage is dealt to each adjacent enemy. This continues until there is no more excess damageCh. 2, defeat the encounter in front of the Office Building
Thought Seal81Damaged midfield targets do damage equal to their remaining health to their connected upper-row targetsTrinity Choice from vending machines starting in Ch. 4
Popsicle01Disables all midfield enemies’ abilities (they will still attack at the end of turn). Can only attack the midfield.Ch. 1, Shopkeeper, you need the Popsicle Voucher
Rollerball Pen81Gains 1 damage while in hand when you pick up an artifact (this includes itself)Trinity Choice from vending machines
Knuckledusters32Ignores any Barrier effectsTrinity Choice from vending machines
Knife22Also causes Bleed equal to its damageTrinity Choice from vending machines
Portable Candle32While held, enemies can’t hide their health.Ch. 1, defeat the encounter in the Empty Room
Entry Exams: 5 Years51Ignores barriers. Hits 2 times.Ch. 3, defeat the up-right encounter in the Void Railway, Old Books memory
Plant Toy32Does double damage against enemies suffering from BleedCh. 3, vending machine outside (10 coins)
Super Racket62Multihand 4 – gain 6 power. Excess damage is dealt to the enemy with the lowest health, with that excess damage repeating until all damage has been dealtCh. 4, vending machine in the woods (10 coins)
TV Remote42Multihand 4, increases damage by 2 per hand. Deals its damage -1 to the rightmost enemy in the same row, this repeats while reducing the damage by 1 each time until damage is 0.Ch. 4, vending machine in the woods (30 coins)
Glass51Increases damage by 1 while held if you defeat an enemy.Ch. 4, defeat the encounter in the boat in the middle of the woods
Tuning Fork51Does no damage to initial target, instead doing it to the two enemies adjacent (they can be on different rows, prioritizing midfield)Ch. 1, playground vending machine (10 coins)
Chopsticks41If this kills an enemy, restore 1 Energy. Split – Single Chopstick : same damage, 1 stack, melee weapon, no abilities.Ch. 3, vending machine outside (30 coins)
Big Light Bulb22Deals 4 additional damage with the second attack. SECRET: Drag to Mirror to take 4 damage and convert it to Broken Light Bulb. 6 power, no other abilitiesCh.2, defeat the encounter inside the Void Railway, left of where the north entrance takes you. Ray of Light memory
Red ID Card21Inflicts 4 Bleed to adjacent enemies in the same rowCh 1. Defeat the Antler Demon. ID Card memory
Small Axe32Gains 2 damage at the start of every turn while heldCh 4, in the clearing past the wall of hands, Axe memory
Spirit Pot11If this deals less than 3 damage, this deals that much damage +1 to the enemy to the left, repeating until the damage hits 3 or moreCh. 4, defeat the encounter at the end of the maze of hands, Pot of Desires memory
Purgatory Pot31Damaged midfield targets do the same damage to their connected upper-row targetsCh. 4, defeat the encounter at the end of the maze of hands, Pot of Desires memory

Out of Hands Complete Guide
AchievementsArtifacts
Melee WeaponsPhantoms
Spread WeaponsMedicine
Ranged WeaponsItems
Eyes, Mouths, HandsMyths