Name | Power | Stack | Effect | Location |
Ink Bottle | 5 | 1 | No effect | Starting deck |
Eraser | 2 | 2 | No effect | Starting deck |
Flowing Ink | 3 | 3 | No effect | Ch. 3, vending machine outside (10 coins, must buy Plant Toy first) |
Blood Container | 4 | 1 | If this kills an enemy, restore 2 HP | Ch. 2, vending machine outside (30 coins) |
Red Fruit | 5 | 1 | Drag this to the heart to restore its power in HP | Ch. 3, defeat the encounter in front of the post office, Unopened Package memory |
Blue Fruit | 4 | Drag to the heart to consume it and ignore the next instance of damage | Ch. 3, defeat the encounter in front of the post office, Unopened Package memory | Ch. 3, defeat the encounter in front of the post office, Unopened Package memory |
Scissors | 4 | 1 | When you take an action (including picking this up ), convert it to a split weapon with the same power that reverts on a different action | Ch. 2, defeat the encounter in Kafka Block’s left room on 4F |
Silver Finger | 0 | 1 | Kills all hit targets except Heart Demons. Removes itself from the deck when used and can only have one in hand at a time | Trinity Choice from vending machines starting in Ch. 4 |
Chalk | 3 | 1 | Deals the same damage to connected midfield targets | Ch, 1 defeat the encounter in the middle classroom |
Green Fruit | 3 | 1 | Drag to the heart to consume this and make the Heart heal back the next instance of non-lethal damage | Ch. 3, reward for killing ? Letter, Unopened Package memory |
White Cup | 3 | 1 | The same damage is dealt to each adjacent enemy | Trinity Choice |
Brick | 3 | 1 | Shuts down any abilities in thought bubbles of upper-row targets on hit | Ch. 3, vending machine outside (30 coins, must buy Chopsticks first) |
Handgun | 7 | 1 | Inflicts 2 Bleed to the Heart on use | Ch.2, defeat the encounter inside the subway, left of where the north entrance takes you. Ray of Light memory |
Broken Fork | 3 | 1 | Does no damage to initial target, instead doing it to the two enemies adjacent on the same row or the upper-row if it has no midfield target to hit | Ch. 2, defeat the encounter in Kafka Block’s rightmost room on 3F |
Banana Gun | 4 | 1 | Ignores all Barrier effects | Trinity Choice from vending machines |
Large Paper Wad | 3 | 1 | An enemy hit with this triggers any Bleed immediately. Split – 0 damage ranged weapon, same effect. | Ch. 2, turn in the Post Office Pickup Slip to the post office, Torn-Up Letter memory |
Yellow Duck | 0 | 2 | Marks a hit target with Wide Open for 3 turns, Wide Open targets deal damage taken to other Wide Open targets | Trinity Choice from Vending Machines |
Slingshot | 3 | 1 | Multihand 4, increases damage by 2 per hand. Deals the same damage to connected midfield targets | Ch. 2, obtained from the supermarket with ? or Ultra Vouchers A or B |
Polished Walnuts | X | 1 | Power is equal to the number of midfield targets | Phantom Park, reward for helping 2 phantoms |
Mad King’s Coin | 4 | 1 | Drag to the Heart for a 50/50 chance to double its damage or deal damage to the Heart equal to its power and consume the artifact (this action costs no energy) | Ch. 4, defeat the encounter in the boat in the middle of the woods |
Throwing Axe | 1 | 2 | Gains 2 damage at the start of every turn while held | Ch 4, in the clearing past the wall of hands, Axe memory |
Styx Pot | 1 | 2 | If this kills an enemy, restore 1 Energy | Ch. 4, defeat the encounter at the end of the maze of hands, Pot of Desires memory |
Blue ID Card | 4 | 1 | Takes damage for the Heart first, excess damage is dealt to the Heart | Ch 1. Defeat the Antler Demon. ID Card memory |