In this guide, you’ll find the effects and locations of all spread/sweep weapons in Out of Hands.
Out of Hands: Spread Weapons Guide


Name | Power | Stack | Effect | Location |
Blue Cup | 3 | 1 | No effect | Starting deck |
Yellow Cup | 1 | 2 | No effect | Starting Deck |
Box Cutter | 1 | 1 | Hits 3 times | Trinity Choice from Vending Machines |
Skeleton Key | 0 | 1 | Kills all hit targets except Heart Demons. Removes itself from the deck when used and can only have one in hand at a time | Trinity Choice from vending machines starting in Ch. 4 |
Endless Light Source | 2 | 1 | Halves its power instead of destroying itself, unless its power is 1. While held, enemies can’t hide their health. | Ch. 3, Reward for defeating the encounter to the left of the post office. |
Railway Beverage | X | 1 | Power is equal to the number of midfield targets | Ch.2, defeat the encounter inside the Void Railway, through the door that requires Verity Eyes |
Lighter | 2 | 1 | While held, enemies can’t hide their health. | Ch.2, defeat the encounter inside the Void Railway, left of where the north entrance takes you. Ray of Light memory |
Mallet | 2 | 1 | Gains 2 damage at the start of every turn while held | Ch. 4, area below the one with the vending machine |
Red Ribbon | 1 | 1 | Deals 2 damage to the 3 lowest health enemies on pickup | Ch. 4, vending machine in the woods (30 coins, must buy TV remote first) |
Red Cup | 0 | 1 | Inflicts 3 Bleed on hit | Trinity Choice from vending machines |
Durian Glove | 2 | 1 | Inflicts Bleed equal to the damage dealt to hit enemies | Ch. 2, vending machine in Kafka Block (30 coins) |
Black Cup | 1 | 1 | Shuts down any abilities in thought bubbles of upper-row targets on hit | Trinity Choice |
War Axe | 2 | 1 | Multihand 2, attack will hit ALL midfield targets. Gains 2 damage at the start of every turn while held | Ch 4, in the clearing past the wall of hands , Axe memory |
Green ID Card | 2 | 1 | If this kills an enemy, restore 2 HP | Ch 1. Defeat the Antler Demon. ID Card memory |
Roll of String | 0 | 1 | Enemies hit take double damage from all sources until the end of turn | Ch. 2, interact with the elevator on the 3rd floor |
Real Exams: 4 Years | 2 | 1 | Deals its power in damage to the enemy with the highest health | Ch. 1, cafeteria vending machine (30 coins) |
Showerhead | 2 | 2 | Inflicts Crimson Rain on the Mirror equal to this artifact’s value. | Ch. 3, reward for defeating the first encounter on the Apartment Building |
Banana Rifle | 2 | 2 | Ignores any Barrier effects. Split – Banana gun, Ranged Weapon, same damage, ignores any Barrier effects, | Trinity Choice from vending machines |
Fan | 0 | 1 | On hit, midfield targets flip to ? emotions which can’t attack but will return to normal next turn. | Ch. 2, obtained from the supermarket with ? or Ultra Vouchers A or B |
Light Sword | 2 | 1 | Multihand 4 – +2 damage per hand. Deals half of the damage dealt to midfield enemies to their connected upper-row enemy. | Ch. 2, shopkeeper, requires Ultra Voucher A or B. |
Paper Roll | 1 | 1 | Multihand 2 – Becomes Metal Pipe: 8 damage, can take damage from the Heart, if power reaches 0, the hands that held it get a Broken Pipe: Melee Weapon, 4 power, no effect | Ch. 2, Kafka Block vending machine (10 coins) |
Out of Hands Complete Guide | |
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Achievements | Artifacts |
Melee Weapons | Phantoms |
Spread Weapons | Medicine |
Ranged Weapons | Items |
Eyes, Mouths, Hands | Myths |