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Pagan Online is a fast-paced hack-and-slash action RPG that will challenge your skill in brutal and satisfying combat against countless enemies and larger than life bosses. Master all heroes, each with their own unique playstyle, for greater challenges and greater rewards.
Other Pagan Online Guides:
- Pagan Online: All Legendary Items
- Pagan Online: Complete Guide
- Pagan Online: Shard Locations and Key Fragments
- Pagan Online: Named Enemy Locations
The Gods are gone – their demise has left the world in turmoil. Dark forces the likes of which have never been seen before are amassing to tear the souls from those too weak to resist and devour whoever is left.
Fling spells and swing metal, rush enemies and crush bones, and in the end, pry their weapons from their cold, unworthy hands. Carve a path through your enemies in your quest for glory in Pagan Online.
Crafting Material Drop Locations
Igman
Rare
Tissue
Sturdy Tools
Jagged Belt
Energy Orb
Epic
Weapon Fragment
Growing Raiment
Bottled Gale
Limb
Legendary
Ancient Relic
Sylvan Coat
Elemental Force
Animated Parts
Karadol
Rare
Construction Part
Resilient Wood
Captured Lightning
Bone
Epic
Armor Segment
Living Plate
Enchanted Pyre
Brain
Legendary
Ancestral Artifact
Druidic Garment
Divine Particle
Skeletal Construct
Deliblat
Rare
Crystallized Fire
Organ
Structural Reinforcement
Infused Leather
Epic
Architectural Element
Celestial Light
Arboreal Shard
Spine
Legendary
Ranger’s Gear
Biomass
Mighty Aegis
Cosmic Spark
Adria
Rare
Captured Lightning
Bone
Construction Part
Resilient Wood
Epic
Enchanted Pyre
Armor Segment
Brain
Living Plate
Legendary
Druidic Garment
Skeletal Contruct
Ancestral Artifact
Divine Particle
The list above is for Normal Difficulty only, increasing difficulty may add Materials from other regions or simply increase the amount dropped of the same materials it seems to be random when ever you refresh the mission.
Not super helpful, since we’d have to already have found them to know the names so we can check against your list.
How about some pictures? Or maybe a grid of what the items are, like in the Inventory?