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Pathfinder Wrath of the Righteous Beaten But Not Broken Walkthrough

Drezen was home to the Commander and his companions for some time. It would be naive to assume that the demons had forgotten this fact, or that they would not seek revenge.

Other Pathfinder Wrath of the Righteous Guides:

Beaten But Not Broken Walkthrough

Find the way to the Surface
The familiar path into Drezen is now closed to the Commander. But when one door closes, another opens. It is only a matter of finding it.

Help the One-Eyed Devil in the tavern
The Half Measure tavern is just as popular among demons as it is among humans. Naturally, Anevia thought it would be perfect place to do some spying. But every fighter is needed for the attack, so the spy must be retrieved.

Help Hilor in the dungeons
There are some crusaders who have neither been killed by the demons nor escaped their clutches some have been locked up in the dungeons so General Orengofta can have his fun. However, these prisoners can still fight. At least, that is the opinion of Hilor the Pathfinder, who has volunteered to set them free.

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Strike the Bell of Mercy
The Bell of Mercy has long since fallen into disuse. It is time for the Commander to strike it and increase his allies’ chances of success.

Talk to the Storyteller
The Storyteller has gone to the Commander’s former study to find out something important — where exactly the Queen was leading her army.

Take Back Drezen
The hour of courage has come. Once again, the Commander must prove that the crusaders are worthy of holding Drezen.

The Commander has once again revealed a miracle to the crusaders. But not all miracles fill hearts with wonder. Some fill hearts with fear instead. It all depends on what the Commander’s soul yearns to do – bring terror or blessing.

Beaten But Not Broken Tips

You only have time to save one location between the tavern or the prison, when you arrive to the second location you will find the people in there dead. (Needs more testing, might be different trigger)

You can save Hilor and the Tavern people. To do so you have to go to Hilor first and when you talk to him take the (Evil) option of abandoning the Prisoners.

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