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Regardless of what focus you pick, go with the staff until Level 11.
Start Lawful Good, make every evil decision under the sun to roleplay the Lich thing, and use an Atonement Scroll if you ever want to use Divine Grace. Background doesn’t really matter; just pick whatever you feel is appropriate.
Other Pathfinder Wrath of the Righteous Guides:
Does somewhere around 400-500 damage per round (DPR) by teens, not counting Attacks of Opportunity (AoO). Pretty good.
Melee Sorcerer Build
Role | Tank/Damage dealer/Support |
Race | Human |
Deity | Abadar/Urgathoa |
Alignment | Lawful Good† |
Skills | Mobility 3, Arcana 5††, Persuasion, Athletics |
Bloodline | Acid Dragon (Green, Black, or Copper)††† |
† Any lawful will do, but you will miss out on bestow grace if you are not Lawful Good. Lawful Evil is more roleplaying-appropriate, though.
†† Make sure you have this at 5 by the time you are Level 5.
††† Can be of any Draconic bloodline, but the small amount of resistance you get from it is most beneficial as acid. We don’t care about the spell damage part.
Stats
STR | DEX | CON | INT | WIS | CHA |
18 > 22 | 15 > 16 (L4) | 12 | 7 | 10 | 16 |
Final Build
Monk (Scaled Fist) | Sorcerer | Dragon Disciple | Eldritch Knight |
1 | 5 | 4 | 10 |
Levelling Guide
Level | Take |
1 | Monk – Dodge // Martial Weapons Proficiency // Crane Style |
2 | Sorcerer – Extend Spell |
3 | Sorcerer – Weapon Focus† |
4 | Sorcerer |
5 | Sorcerer – Dazzling Display |
6 | Dragon Disciple |
7 | Dragon Disciple – Outflank // Improved Initiative |
8 | Dragon Disciple |
9 | Dragon Disciple – Shatter Defenses |
10 | Eldritch Knight – Power Attack |
11 | Eldritch Knight – Improved Critical |
12 | Eldritch Knight |
13 | Eldritch Knight – Weapon Specialization |
14 | Eldritch Knight – Cleave |
15 | Eldritch Knight – Cleaving Finish |
16 | Eldritch Knight |
17 | Eldritch Knight – Greater Weapon Focus |
18 | Eldritch Knight – Combat Reflexes |
19 | Eldritch Knight – Toughness†† |
20 | Sorcerer |
† Pick whatever weapon you fancy. Staves will get an extra attack from Flurry, but it’s up to preference. I chose falchion for a blind run just because the threat range is way too good to pass up.
†† Or Arcane Strike.
Spell Priority
Level | Spells |
1 | Magic Weapon, Shield, Mage Armor (Bloodline), Magic Missile, True Strike, Vanish |
2 | Mirror Image, Blur, Sense Vitals, +stat spells |
3 | Haste, Resist Energy (C), Mastery of Flesh |
4 | Vampiric Blade, Animate Dead, Consume Undead, Protection from Energy (C) |
5 | Angelic Aspect, Echolocation, Repurpose, Geniekind |
6 | Bone Shield, Transformation, Heroism (G), Dispel Magic (G), False Grace, Siphon Life |
7 | Blessing of Unlife, Waves of Exhaustion, Legendary Proportions, Feast of Blood |
8 | Frightful Aspect, Seamantle, Protection from Spells |
9 | Mind Blank (C), Corrupt Magic, Foresight, Energy Drain |
Lich spells are highlighted in yellow.
Lich Mythic Path
Level | Feat |
3 | Indestructible Bones // Skeletal Marksman† |
4 | Skeletal Bard†† |
6 | Weapon of Death |
9 | Magic Devourer |
† Reasoning is simple: first, undead can’t be enlarged (at least not easily). Second, the melee line will already be quite packed in most parties already. Since his STR is +0, toss him a heavy crossbow and an amulet from the Heart of Stone in Wintersun.
†† 30 rounds of free Dirge and some spells is great. Skeleton Wisdom and INT are weak so it wouldn’t even be able to cast Cleric, Inquisitor, or Magus spells. Boo.
Mythic Path
Level | Feat |
1 | Close to the Abyss // Abundant Casting |
2 | Weapon Focus (Mythic) |
3 | Lich // Archmage Armor |
4 | Improved Critical (Mythic) |
5 | Improved Abundant Casting |
6 | Weapon Specialization (Mythic) |
7 | Greater Abundant Casting |
8 | Flawless Attacks |
9 | Elemental Barrage |
10 | Power Attack (Mythic) |