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A sorcerer with some secret sauce to get her going. It’s your caster Lich, complete with a metric ton of spells, increased Difficulty Classes for both used schools of magic, ray criticals (crits), and whatever else you could dream of. Has a wide array of selective spells to use at all stages of the game, because having crowd control is a good mojo.
Other Pathfinder Wrath of the Righteous Guides:
Bolstered Siphon Life is devastating on crit and it can’t be saved on, so that’s one of your main tools for single target damage. Bolstered Battering Blast is also not too shabby.
New Arcana in order of taking: Level 4, 6, 8, 8, 9, 9.
Saucerer Build
Role | Control/damage dealer |
Race | Elf (Base) |
Deity | Any Evil |
Alignment | Lawful Evil |
Background | Pickpocket/Healer† |
Skills | Arcana, World, whatever else you fancy |
† Depending on which skill set you like better.
Stats
STR | DEX | CON | INT | WIS | CHA |
7 | 18 | 12 | 19 > 24 | 7 | 14 |
Final Build
Sorcerer (Sage) | Loremaster |
17 | 3 |
Levelling
Level | Take |
1 | Sorcerer – Spell Penetration // Selective Spell // World |
2 | Sorcerer |
3 | Sorcerer – Bolster Spell |
4 | Sorcerer |
5 | Sorcerer – Greater Spell Penetration |
6 | Sorcerer |
7 | Sorcerer – Spell Focus: Necromancy // Greater Spell Focus: Necromancy |
8 | Sorcerer |
9 | Sorcerer – Improved Initiative |
10 | Sorcerer |
11 | Sorcerer – Point-Blank Shot |
12 | Sorcerer |
13 | Sorcerer – Heighten Spell // Precise Shot |
14 | Sorcerer |
15 | Sorcerer – Spell Specialization: Wail of Banshee // Necromancy // Conjuration |
16 | Sorcerer |
17 | Sorcerer – Skill Focus† |
18 | Loremaster – Combat Trick: Improved Improved Critical: Ray |
19 | Loremaster – Improved Critical: Ray |
20 | Loremaster – Rogue Trick: Improved Evasion |
† Any will do, really. If you picked Pickpocket background, Trickery is best in slot.
Sorcerer Spell Priority
Level | Spells |
1 | Grease, Magic Weapon, Magic Missile†, True Strike, Mage Armor, Shield |
2 | Glitterdust, Web, Invisibility†, Mirror Image, Fox’s Cunning, other +stat spells |
3 | Haste, Ray of Exhaustion, Stinking Cloud, Battering Blast |
4 | Boneshatter, Greater Invisibility, Shout, Dimension Door†, Enervation, Remove Curse |
5 | Hungry Pit, Thoughtsense, Stoneskin (Communal), Break Enchantment† |
6 | Circle of Death, Heroism (Greater), Chains of Light, Banshee Blast, True Seeing† |
7 | Waves of Exhaustion, Legendary Proportions, True Seeing (Communal) |
8 | Horrid Whilting, Protection From Spells, Rift of Ruin, Seamantle |
9 | Wail of Banshee, Mind Blank (Communal), Foresight, Tsunami, Energy Drain |
† Bloodline spell (no need to pick)
Lich Spell Priority
Level | Spells |
3 | Corrupted Blood, Power From Death |
4 | Eye of Bodak, Consume Undead |
5 | Bone Explosion, Repurpouse, Exsanguinate |
6 | Siphon Life, Bone Shield |
7 | Feast Of Blood, Blessing of Unlife, Restore Undead |
8 | Domain of Hungry Flesh, Embrace of Death |
9 | Corrupt Magic, Negative Eruption |
Mythic Path
Level | Feat |
1 | Force Reality // Abundant Casting |
2 | Expanded Arsenal: Conjuration |
3 | Improved Abundant Casting // Lich: Sorcerer Spellbook |
4 | Extra Mythic Ability: Greater Abundant Casting |
5 | Second Bloodline: Arcane Bloodline |
6 | Spell Focus (Mythic): Necromancy |
7 | Ascendant Element: Negative Energy |
8 | School Mastery: Necromancy |
9 | Archmage Armor |
10 | Sorcerous Reflex† |
† Or Last Stand, depending on how much you hate loading occasionally. Would’ve taken Improved Critical here if it worked for rays, which it currently doesn’t.
Lich Mythic Path
Level | Feat |
3 | Indestructible Bones // Skeletal Marksman |
4 | Skeletal Bard |
6 | Eclipse Chill |
8 | Skeleton Fighter – Blinding Critical // Heavy Crossbow |
9 | Magic Devourer |