- Some monsters are immune or resistant to various types of attacks.
- Some monsters will damage your characters in ways other than hit points. In these cases you’ll need some kind of a restoration spell (depending on the type of damage).
- It’s best to hit swarms with an area of effect attack or spell. That or a non-physical attack type (such as a torch, which deals fire damage).
- Defensive Fighting and Acrobatic Movement are accessible to every character from the beginning and can save lives. Defensive Fighting is worth using on your tank; Acrobatic Movement can be useful when you have to draw your archer or mage out of melee range.
- Quivers of Cold Iron Arrows are great for archers, allowing you to bypass enemy Damage Reduction. You can buy them from the merchant in the inn. There is also a unique quiver that can be found at Market. It only has one arrow but does 50 damage and doesn’t miss. It can be useful for example if you plan to kill Harlan.
- The Staunton brother (merchant located outside of the inn) can sell you decent armour and a weapon that is suited for mounted fights. He will disappear after Act1, so if you plan to get that juicy heavy armour, do it before Gray Garrison.
- Lighting matters in melee. Don’t fight in the dark unless you have Light Spell, a Torch, Darkvision, Blind Fight, or Scent. You’re taking unnecessary disadvantage on rolls and possibly subjecting yourself to being flat-footed (i.e. you lose your precious dodge bonuses).
Other Pathfinder Wrath of the Righteous Guides:
- Unique Items List
- Cheats (Trainer and Mod)
- Secret Ending
- Class and Race Tier List
- Best Companion Builds
- All Pathfinder WotR Guides
- Touch Armour Class (AC) means without your armour, shield, and similar bonuses.
- Flat Footed AC means without your Dexterity and similar bonuses.
- Beware Spell Resistance; some monsters are innately resistant to magic. A spell’s description will let you know if it ignores Spell Resistance. There are also abilities that will help you bypass it.
- If your party’s cleric — or other type of healer that has spontaneous caster — is of a good alignment, you don’t need to memorize lower level heal spells. Rather, you can have them convert their other spells into healing.
- A character’s animal companion (including mounts for classes like Cavalier) will increase your party’s carry capacity.
- If you’re not taking the game’s recommendation, you’ll want to research what a feat or prestige class requires.
- Undead characters will be hurt by healing magic. However, “Inflict” damage or “Harm” will heal your undead character or companions. This will come up if you take the Lich Mythic Path.
- Different recipes will grant different bonuses. Some characters have a favourite which grants additional bonuses for them, so keep an eye out for them and ingredients.
- DEX is important for your casters because spells have to bypass a DEX check called Reflexes,so it’s normal when you see a caster with high DEX.There are tons of spells that target Fortitude and Will instead of Reflexes, but Reflexes are most important because without DEX, your Fireball will be dodged even by rats.
- You can reroll Perception for every character when you leave the area for a minute or two (not the map, just the space) and come back. If you suspect an area has hidden loot still, it’s a good idea to circle it again.
- Buff spells are the key to victory. Some of the best are: Haste, Death Ward, and Delay Poison (Communal Delay Poison is amazing).
- Spells that debuff your enemy are always a solid choice. Slow is one of the best spells in the game.
- Unlike in Skyrim where you’ll end up with a collection of scrolls and potions which you swear you’ll use at some point, in this game you’ll actually want to use them and the wands / rods you’ll find. This will help you save your resources and more powerful spells for when you reach the end of an encounter.
- Scrolls are big help in the early game where mages have a low amount of spell slots. Do not ignore them; they can be very handy, especially in tough situations.
- Metamagic feats can help keep lower level spells relevant. Heightened Spell specifically) will increase the spell’s level, making it harder for monsters to resist. However, there is a catch: all of them will increase the “effective level”, meaning it will take higher level spell slots to learn. This means you’ll have to pick between a spell of that level or the one with Metamagic. One spell worth this exchange is Slow.
- There are magical items in the game that will apply Metamagic feats onto a spell for free. You’ll want to hold onto these and assign them to your caster’s quick use inventory slots.
- For spell casters, get the attribute used for your spells as high as possible.
- If you come across scrolls, check to see if they can be cast by Wizards or Witches. Both classes have the ability to learn all of their class’ spells, but will require a scroll to learn it from.
- Some spells might only be found at vendors, so keep an eye out for useful spells you don’t already know.
- It’s recommended you enable VSync if you’re using a 60Hz monitor to prevent your graphics card from overloading (the game is currently lacking optimization in this regard). If you are on a higher Hz monitor, go into your NVIDIA or AMD control panel and limit the framerate to 60 (or whatever you like) for Wrath of the Righteous specifically.
- When looting, focus on uniques and low weight high value items (e.g. Longbows, Scimitars, etc).
- Don’t be afraid to change the difficulty.
- Be careful playing at higher difficulties without having done research. Pathfinder can be very unforgiving, and you’ll need an optimal build.
- Bags of holding or other items that increase your carry capacity are a must buy.
- Some Tabletop builds haven’t had their mechanics implemented yet, don’t translate exactly in the video game, or might be buggy depending on the patch.
- Completing your companion’s quests is worth it.
- Completing quests for craftsman NPCs will grant you powerful rewards, but be wary: sometimes their asks can be nefarious.
- You can respec companions starting from the very first area (Defender’s Heart). Just talk to Hilor, near Irabeth. However, it is bugged at the moment and should be avoided.
- Avoid respecing casters for now, as you will lose all of your spells in the process.
- You can skip voice lines during resting with the Spacebar.