Classes in Phoenix Point are known as “Soldier Classes”. There are a total of seven soldier classes in the game. At the start of the game, you will only be able to pick from the first three. The remaining four classes can be accessed later on at higher levels.
Each soldier class has seven levels and each level has a new skill or perks in it. Leveling requires you to upgrade a class skill. The following class skills allow your soldier class to level up one level at a time.
- Strength – Increase HP and the carrying capacity.
- Speed – Grants the ability to move further with existing action points.
- Willpower – It can be used to provide higher defense against psychic and obtain special abilities.
You’ll start the game with three classes mentioned above which are Assaults, Heavies and Snipers. At Level 4 of any soldier class, you acquire the ability to assign another class. Although this sounds pretty sweet it will cost you 50 skill points. So basically you will have to sacrifice a lot of your skill points for this. But don’t worry as your skill points won’t go to waste and it’ll be worth the skill points later on.
Heavy Build Guide
The Heavy Class is the tank of the group. The one who can take and dish out punishment.
However, what separates this Tank from the rest of the ilk in other games is its mobility – with a jetpack in tow, this Heavy class Soldier is actually capable of maneuvering through the battlefield swiftly and deftly.
The Jet Pack built into the Heavy unit’s chestplate is also very useful for quickly initiating, escaping, or taking the high ground – though it does come at the cost of Action Points and Will Points at once.
In terms of abilities, the Heavy Class requires to be levelled up a bit more than the Assault class. However, it is worth it to level this class up, as the abilities you attain in Level 7 are absolutely game-breaking.
Rage Burst is an extremely costly power because it uses up your entire magazine – but there’s very little that can withstand the raw power of six Heavy Cannon shots back to back.
|– Proficiency with Heavy Weapons, Mounted Weapons, and Jet Pack.
|Bash and Melee attacks deal 50% more damage.
|All enemies within 10 tiles have their Action Points reduced to 2 for the next turn
|Choose a secondary class to train in.
|The Action Point cost of Grenades and other explosive weapons is reduced by 1 and their range is increased by 50% until the end of the turn.
|Killing an enemy grants allies 1 additional Will Point.
|Shoot with a proficient direct-fire projectile weapon, using all remaining ammo in the weapon’s magazine.
We recommend putting all your efforts into leveling up your Strength.
Kind of obvious seeing as the Heavy Soldier Class relies purely on strength.
With regards to the multi-class setup, your best bet is the Assault class.
You’ll want access to all those nifty Abilities and Perks you get from the Assault Class, while still having access to the immensely powerful Abilities available in the Heavy class.
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