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Phoenix Point Priest Build Guide

Classes in Phoenix Point are known as “Soldier Classes”. There are a total of seven soldier classes in the game. At the start of the game, you will only be able to pick from the first three. The remaining four classes can be accessed later on at higher levels.

Each soldier class has seven levels and each level has a new skill or perks in it. Leveling requires you to upgrade a class skill. The following class skills allow your soldier class to level up one level at a time.

  • Strength – Increase HP and the carrying capacity.
  • Speed – Grants the ability to move further with existing action points.
  • Willpower – It can be used to provide higher defense against psychic and obtain special abilities.

You’ll start the game with three classes mentioned above which are Assaults, Heavies and Snipers. At Level 4 of any soldier class, you acquire the ability to assign another class. Although this sounds pretty sweet it will cost you 50 skill points. So basically you will have to sacrifice a lot of your skill points for this. But don’t worry as your skill points won’t go to waste and it’ll be worth the skill points later on.

Priest Build Guide

The Priest makes use of the same biotechnological advancements and controlled mutations as the Berserker, but arrives at completely different conclusions, with a soldier focused on battles of Will Points, rather than Hit Points.

See also:  Phoenix Point Technician Skills Guide

The Priest has available to it two pieces of valuable equipment: the Redeemer rifle, which deals low health damage but high virus damage, stripping enemies of their Will Points; and the Screaming Head helmet, which grants the Priest access to the horrifying Pyschic Scream ability employed by Sirens and Terror Sentinels, further reducing the Will Points of enemies.

This is a powerful class with even more powerful Abilities that are just waiting to be unlocked.

Level Description
1-Priest Training Proficiency with Viral Weapons.
2-Mind Control Gain control of an enemy with WP cost equal to the enemy’s current WPs. Costs 2 WPs per turn to maintain control.
3- Induce Panic Cause a target to panic if its current Will Points are less than the Priests.
4-New Class Choose a secondary class to train in
5- Mind Sense All organic enemies within 15 tiles are automatically revealed.
6-Psychic Ward Allies within 10 tiles are immune to Panic and Psychic Damage attacks.
7-Mind Crush Deal 100 damage to all enemy entities within 10 tiles.

Seeing as this class is all about Willpower, does it really come as a shock to you that we recommend spending all available points on Willpower? No? We thought not.

Now multi-classing is a tricky thing for the Priest Class. You want a class that compliments not only the Priest’s abilities but also its weapons.

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Both the Assault and Sniper classes do just that, so it really boils down to which one you personally prefer.

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