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Red Dead Redemption
Gold Medal Checklist:
- Get 7 headshots while covering Sadie from the lighthouse
- After Sadie is captured, reach Abigail and Sadie within 1 minute
- Complete with at least 70% accuracy
- Complete the mission without taking any health items
Red Dead Redemption starts automatically following Our Best Selves. It begins with the train robbing crew returning to camp. Tilly was able to save Jack, but tells you the pinkertons came and stole Abigail. They intend to put her on a boat and try her for murder.
Micah tells Dutch “she’s just a girl” and they need to ride off with the money they got. He says she’s just a trap without John. Dutch relents and agrees, and rides away with them, leaving Arthur behind with Sadie, Tilly, and Jack.
Arthur hands cash to Tilly, and tells her to wait at Copperhead Landing for Abigail and Sadie with Jack.
Now ride off with Sadie to save Abigail. On the way, you can talk with her about the past. When you get close enough, a cutscene will start.
Sadie asks Arthur to cover her. Reluctantly, pridefully, Arthur agrees. Head to the lighthouse, climb up the spiral staircase, then go up the ladder.
A short cinematic will play. When you can, start shooting people next to Sadie.
Gold Medal Requirement:
- Get 7 headshots while covering Sadie from the lighthouse. Start this by shooting one of the two men standing to her right, then immediately going into Dead Eye before the other one knows when hit ’em.
Keep Sadie in your sights during this phase. You need to protect her – so shoot the men closest to her, especially when they have her in their sights.
Some of the men are hard to see. Make sure to get the men in the balconies on the buildings – Sadie won’t be able to protect herself from them.
When Sadie gets to the trading post, Arthur sees her get captured. Now he’ll leave his light house post to get to her.
Take the same path Sadie did, taking cover as you proceed, using Dead Eye when multiple enemies are in your sights. We suggest using a repeater to get maximum shots off during Dead Eye.
Again, be wary of the men in the balconies, and of those approaching fast on horseback. Check your minimap often so you’re not caught unaware.
When you’ve taken them out, and have finally gotten to the docks, head inside the Van Horn Trading Post.
Dead Eye will automatically trigger once you open the door. Use the opportunity to take out the men inside. Arthur then goes to Abigail’s aid, but Mr. Milton interrupts you by pointing a gun at you.
Mr. Milton tells you it wasn’t Molly who squealed, it was Micah all along. You really do have a reason to hate that jerk.
Arthur will pretend to have a coughing fit, then grab Milton’s gun. Tap circle/b rapidly to fight him off. But, Arthur isn’t as strong as he used to be. Just as it looks like Arthur’s in range to take a bullet, Abigail saves him, shooting Mr. Milton.
Now leave the trading post. Use Dead Eye to take out the two men on horses immediately, then get on your horse with Sadie to get away.
She’ll “drive” the horse, giving you the opportunity to take out pursuers on the way. Sadie will call out where they’re coming from, so do your job and shoot them when you can.
When you’ve gotten enough of them, and gotten far enough away, Arthur will tell them to hold on. He gets off the horse, has Abigail and Sadie join him, and he tells them he’s not sure what happens to John. After a heartfelt conversation, Abigail gives Arthur the key to Dutch’s chest.
He sends the women on their way, while he leaves to confront Dutch and Micah. While riding, you’ll hear nice things said to Arthur throughout the game. Ride with x/a. You’ll go the right way automatically.
When you arrive at camp, a cutscene will start. Arthur confronts everyone, and John emerges from the woods, accusing Dutch of leaving him.
Before a resolution is come to between you, Dutch, Micah and the sort (well, Micah does shoot poor Ms. Grimshaw… ), the law descends upon you, forcing the whole gang to scatter.
Taking cover with John, shoot some of the pinkertons, and follow after him into the cave when when the game prompts you to. You’ll go quite deep, up a ladder. Keep up with him.
You’ll eventually make it out the other side, emerging in some woods. Arthur will tell John where to find his family, and tells him to not look back.
Soon, you’ll come across a wagon blocking the way. Follow John away from the camp. You make it a ways, hearing Dutch and Micah yelling about the two of you being traitors.
Then, both of your horses will get shot. Arthur, emotional, will get down on the ground and comfort his dying horse, thanking him one last time before he slips away.
Now you have a choice. Go back to get the money, or help John get to safety.
We chose to help John. Follow him along the rocks, shooting men as you go. You’ll go a ways a way, before Arthur’s lungs refuse to cooperate. He convinces John to continue on, giving him his hat, and his pouch of belongings.
As John gets away, start shooting the oncoming pinkertons from below. After killing enough of them, Micah will again join the fray, somehow thinking it’s most important to jump on Arthur and start a fight.
Arthur pushes him over the ledge, but falls with him to the floor below. Both get up and start fist fighting.
Check the melee controls below to freshen up if you need to.
Tap circle/b to break free if he ever grapples you. After a while, Micah will push you to the ground. You need to block here.
When you break free, Arthur will go for a gun. He hits Micah in the face with it, and Micah hits Arthurs head on the ground.
Crawl to the gun with x/a. Micah says you won’t make it. As soon as you get to it, Dutch will step on your hand.
After trying to convince him that Micah’s a rat, neither will concede. They both leave in opposite directions, leaving Arthur to die.
Get the Money
Choosing to get the money ends with you fighting Micah as well, except back in the caves. John still gets away safe. However, instead of being left to die by Dutch and Micah, Micah ends up shooting Arthur in the face… and laughing about it.
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