Bosses in Remnant: From the Ashes covers a compendium of these various special type of Enemies that a player will encounter in the game. Unlike normal Enemies, bosses have a higher amount of health and are distinctively unique with their own set of moves. Defeating a dungeon boss will surely reward players with various items that can be useful when it comes to character progression. Not only do they provide special loot upon defeat, but they also serve as a key to unlocking more areas and quests for story progression.
Other Remnant From the Ashes Guides:
- Remnant From the Ashes Ring List
- Remnant From the Ashes Amulet List
- Remnant From the Ashes Weapon List
- Remnant From the Ashes Armor List
- Remnant From the Ashes Key Items
- Remnant From the Ashes Traits Guide
- Remnant From the Ashes Character Stats
- Remnant From the Ashes Boss Guide
Remnant From the Ashes Scald and Sear
There are two types of bosses that you can encounter as you travel to different realms, the following are:
Dungeon Boss – this type of boss is considered as a mini-boss which are superior, stronger versions of an elite enemy. Dungeon bosses have a high amount of health, a set of attacks, and have special passive or active abilities. To identify if you are about to enter an arena for a dungeon boss, you’ll find the entrance of the arena will be engulfed in fog and a checkpoint. Upon entering the arena, the battle will begin.
World Boss – World bosses are considered as the main bosses of the game, currently, there is no confirmation on how these bosses are encountered but it is safe to assume that these bosses may appear during an event or at the end of it, upon nearing the completion of a realm.
Dynamic Generation will be applied to bosses. Whenever a player enters a realm, the game dynamically generates a unique layout for pretty much everything, from area layouts, loots will be randomly scattered, NPC locations, enemies, and of course the bosses. As mentioned, each boss has its own unique passive or active ability, and in conjunction with the dynamic generation mechanic, every time a player enters a realm and by chance encounters a boss they’ve already encountered, its abilities and stats also change, making each encounter a challenge.
How to Beat Scald and Sear
In Warden’s Pit on Yaesha, you will be facing two lethal enemies, one a flaming dragon that shoots horizontal projectiles (Sear) and the other a crossbow wielder (Scald). Attacks from both of these inflict Burn damage so it’s good to come prepared with fire-resistant armour.
Even though this is a duo, you don’t have to face both Scald and Sear at the same time. Once you traverse the fog, you can take on Sear and bring down it’s full health while dodging the projectiles and focusing fire on it. Then you can go onto fight Scald. This is when you’re greeted by hostile reptile-like creatures. These can be brought down by some few rounds of your firearm.
Since it’s a large arena with lots of narrow areas, you risk of coming directly in contact with Scald so stick to the high ground and let him approach you. You won’t see the sight of Scald much so whenever you do, inflict a status effect on him like Poison. Otherwise, you’ll need to prepare for rather a long fight.
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