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Remnant From the Ashes Singe: How to Beat

Bosses in Remnant: From the Ashes covers a compendium of these various special type of Enemies that a player will encounter in the game. Unlike normal Enemies, bosses have a higher amount of health and are distinctively unique with their own set of moves. Defeating a dungeon boss will surely reward players with various items that can be useful when it comes to character progression. Not only do they provide special loot upon defeat, but they also serve as a key to unlocking more areas and quests for story progression.

Other Remnant From the Ashes Guides:

Remnant From the Ashes Singe

There are two types of bosses that you can encounter as you travel to different realms, the following are:

Remnant From the Ashes Guide

Dungeon Boss – this type of boss is considered as a mini-boss which are superior, stronger versions of an elite enemy. Dungeon bosses have a high amount of health, a set of attacks, and have special passive or active abilities. To identify if you are about to enter an arena for a dungeon boss, you’ll find the entrance of the arena will be engulfed in fog and a checkpoint. Upon entering the arena, the battle will begin.

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World Boss – World bosses are considered as the main bosses of the game, currently, there is no confirmation on how these bosses are encountered but it is safe to assume that these bosses may appear during an event or at the end of it, upon nearing the completion of a realm.

Dynamic Generation
Dynamic Generation will be applied to bosses. Whenever a player enters a realm, the game dynamically generates a unique layout for pretty much everything, from area layouts, loots will be randomly scattered, NPC locations, enemies, and of course the bosses. As mentioned, each boss has its own unique passive or active ability, and in conjunction with the dynamic generation mechanic, every time a player enters a realm and by chance encounters a boss they’ve already encountered, its abilities and stats also change, making each encounter a challenge.

How to Beat Singe

This is the last boss you’ll face on Earth before you depart for a different planet. It’s a large fire-breathing dragon situated in The Ashe Yard right after crossing the subway near The Root Church. You’ll want to boost your Fire resistance by applying the corresponding consumable.

The name of the game is to move around quite a beat as you don’t want to get engulfed by the flames. There are two attacks to be vary of at first, a fire blast and a fireball attack from Singe. If you get too close, it will try to swing its giant head towards you to deal decent damage. Thankfully, you can shoot down at the head of Singe between all these attacks.

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Singe’s legs and tails are vulnerable parts as well, so rolling behind it and focusing fire on these spots deal additional damage. There’s another attack you need to be careful about. Once you see Singe hover in the air for a bit, immediately roll sideways unless you want to get hit by a long-ranged fire wave attack in a straight line.

When its health is roughly half of the max HP, it will become more aggressive as it swipes with its long claws and tries to close the distance quickly. This includes a quick jump attack where Singe charges forward very quickly. Always roll side-ways and most of its attacks are in straight lines.

Singe Alternative Kill Method

Destroy Singe’s tail before it dies. Any damage works.

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