Bosses in Remnant: From the Ashes covers a compendium of these various special type of Enemies that a player will encounter in the game. Unlike normal Enemies, bosses have a higher amount of health and are distinctively unique with their own set of moves. Defeating a dungeon boss will surely reward players with various items that can be useful when it comes to character progression. Not only do they provide special loot upon defeat, but they also serve as a key to unlocking more areas and quests for story progression.
Other Remnant From the Ashes Guides:
- Remnant From the Ashes Ring List
- Remnant From the Ashes Amulet List
- Remnant From the Ashes Weapon List
- Remnant From the Ashes Armor List
- Remnant From the Ashes Key Items
- Remnant From the Ashes Traits Guide
- Remnant From the Ashes Character Stats
- Remnant From the Ashes Boss Guide
Remnant From the Ashes Totem Father
There are two types of bosses that you can encounter as you travel to different realms, the following are:
Dungeon Boss – this type of boss is considered as a mini-boss which are superior, stronger versions of an elite enemy. Dungeon bosses have a high amount of health, a set of attacks, and have special passive or active abilities. To identify if you are about to enter an arena for a dungeon boss, you’ll find the entrance of the arena will be engulfed in fog and a checkpoint. Upon entering the arena, the battle will begin.
World Boss – World bosses are considered as the main bosses of the game, currently, there is no confirmation on how these bosses are encountered but it is safe to assume that these bosses may appear during an event or at the end of it, upon nearing the completion of a realm.
Dynamic Generation will be applied to bosses. Whenever a player enters a realm, the game dynamically generates a unique layout for pretty much everything, from area layouts, loots will be randomly scattered, NPC locations, enemies, and of course the bosses. As mentioned, each boss has its own unique passive or active ability, and in conjunction with the dynamic generation mechanic, every time a player enters a realm and by chance encounters a boss they’ve already encountered, its abilities and stats also change, making each encounter a challenge.
How to Beat Totem Father
The final boss that you’ll be facing on Yaesha, you can encounter The Totem Father in The Tempest Court. Playing similarly to Stormcaller above, he will utilise the power of electric-powered projectiles which are slow and telegraphic, so can be predicted and reacted to.
However, things don’t stop here because Totem Father can jump from pillar to pillar while occasionally crashing from above to perform a deadly slam attack. When you bring a chunk of his health down, smaller enemies will rush at you with mild melee strikes. Take care of them quickly before focusing your attention back to Totem Father.
At a later stage of the fight, Totem Father gets access to an even more lethal projectile. The rock he hurls at you from the pillars, has a large hitbox so sometimes if you don’t roll preemptively, you might get caught. He carries a large health pool, so focus fire on its head region to keep the battle efficient.
He’s much more dangerous on the ground so when you see him plant his electric spear, he’s willing to charge at you. Quickly destroy the spear so that you send Totem Father back to jumping from platform to platform, where it’s much easier to anticipate and react to his projectile attacks. Get rid of the minions twice or thrice in the fight and keep firing at Totem Father to bring him down.
Totem Father Alternative Kill Method
Totem before the boss area. Blue rewards with gun, red with spear.
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