Home > Remnant: From the Ashes > Remnant From the Ashes Weapon Mods List – Effect & Crafting

Remnant From the Ashes Weapon Mods List – Effect & Crafting

Remnant From the Ashes Weapon Mods List

Weapon Mods for Remnant: From the Ashes are special active abilities and modifications that are slotted into a player’s firearms. These provide both offensive and defensive effects to a player or to your allies which can be used in battle. However, these cannot be used all the time, but instead, players will need to replenish the gauge by shooting enemies with their firearm in order to use the mod again.

Other Remnant From the Ashes Guides:

Similar to how weapons work, players can change these on the fly by opening up the character menu and choosing which Mod they’d prefer. Mods range from abilities that grant a player and their allies protective shields, wallhacks to see enemies, a healing pool that regenerates a team’s health, and much more.

Weapon Mods List

Remnant From the Ashes Guide

Mods can be obtained from boss drops, purchased from Merchants, and can be also crafted, while some mods are attached from crafting or obtaining boss weapons, these mods cannot be removed from whichever boss weapon it is attached to – players will see a “NOT REMOVABLE” sign indicated below the description of the mod if it cannot be removed.

Flicker Cloak
How to Get: Displacement Crystal 1x + Lumenite Crystal 5x
Surrounds the caster with a magical shield for 30 seconds, absorbing up to 200% of their Max Health in damage from incoming attacks.

Mender’s Aura
How to Get: Buy from McCabe for 750 Scraps after choosing Ex-Cultist
Creates a healing pool that heals 10 Health per second for 10 seconds.

Rattle Weed
How to Get: 1x Shadewood + 5x Lumenite Crystals
Shoots a projectile that spawns a Rattle Weed upon impact with 224 Health and draws aggro on all enemies within 10 meters. Lasts 10 seconds.

Mantle of Thorns
How to Get: 1x Flesh Barb + 5x Lumenite Crystals
Reduces Melee damage taken from enemies by 50%, reflects 200% of Melee damage taken and reduces stagger on hit. Lasts 60 seconds.

Hot Shot
How to Get: Buy from McCabe for 750 Scraps after choosing Scrapper
Imbues ammunition with Fire for 30 seconds increasing damage dealt by 20%. Shots also have a chance to set the target on fire, dealing 100 damage over 10 seconds.

Hunter’s Mark
How to Get: Buy from McCabe for 750 Scraps after choosing Hunter
Marks all enemies within 40 meters for the caster and their allies for 60 seconds. Critical Hit Chance against marked enemies is increased by 15%.

Seed Caller
How to Get: Hollow Seed 1x + Lumenite Crystal 5x
It allows you to summon a Root Hollow minion for 30 seconds that boasts 150 HP and deals +56 damage per hit.

Radioactive Volley
How to Get: To be Updated
You fire a volley of radioactive projectiles (ricochet rounds) that bounce off the environment and deal +56 Radiation Damage each.

Breath of the Desert
How to Get: Radioactive Skull 1x + Lumenite Crystal 5x
You summon a small army of insects that will chase after enemies in a 20 meters radius and will deal +5 Corrosive Damage per hit for a total of 20 seconds.

Veil of the Black Tear
How to Get: Black Tear 1x + Lumenite Crystal 5x
It provides you with 5-meter energy forcefield that blocks -300 Ranged Damage. While standing inside, you’re free to shoot outside targets.

Skewer
How to Get: To be Updated
This powerful Weapon Mod allows you to fire a spike that deals +125 damage, +300% Stagger Damage, and applies Bleeding status ailment that deals +150 damage for a total of 15 seconds.

Song of Swords
How to Get: Kin Callers Bell 1x + Lumenite Crystal 5x
You create a 20-meter aura that stays with you and provides nearby allies with +30% increased damage for 30 seconds.

Corrosive Aura
How to Get: 1x Slime Vessel + 5x Lumenite Crystals
Unlike the Song of Swords, you create a 10-meter corrosive aura that stays with you and corrodes nearby enemies by lowering their defense by -20% for 30 seconds.

Blink Token
How to Get: 1x Blink Spear Shard + 5x Lumenite Crystals
It allows you to teleport forward (upto 13 meters) and create an electrical blast that deals +140 Shock Damage to all enemies within a 3 meters radius.

Swarm
How to Get: 1x Swarm Tusk + 5x Lumenite Crystals
Like the Radioactive Volley, you dish out a total of 7 homing radiation projectiles that follow enemies within a 20 meters radius and deal +80 Radiation Damage per projectile.

Storm Caller
How to Get: 1x Storm Crystal + 5x Lumenite Crystals
For 12 seconds, you summon an electrical field that throws lightning strikes on enemies within a 35 meters radius, dealing +40 Shock Damage.

Beckon
How to Get: 1x Sentinel Shard + 5x Lumenite Crystals
You summon a Wasteland Skull for 60 seconds that fires projectiles that deal +15 damage per hit.

Hive Shot
How to Get: Comes equipped with Hive Cannon
As the name suggests, it allows you to fire a projectile that deals +20 damage and creates a swarm of insects within a 2.5 meters radius.

Undying
How to Get: Comes equipped with Ruin
When charged, you’ll be revived with 33% HP after being downed, will take -25% less damage, and will be immune to all status ailments for 10 seconds.

Static Field Shot
How to Get: Comes equipped with Eye of the Storm
It fires a projectile that dishes out +40 Shock Damage and gives the targets the Overload debuff. The debuffed enemies will explode if they get too close to each other, dealing +200 Shock Damage within a 4.5 meters radius.

Howler’s Immunity
How to Get: 1x Hound Choker + 5x Lumenite Crystals
It grants you with an aura for 30 seconds that covers a 20 meters radius around you and reduces all incoming damage by -30%.

Flame Thrower
How to Get: Comes equipped with Spitfire
You set enemies on fire for +150 Fire Damage for a total of 10 seconds.

Iron Sentinel
How to Get: Ancient Core 1x + Lumenite Crystal 5x
Summons a full automatic Turret that shoots at 5 rounds per second and deals 3 damage per hit. Lasts 20 seconds.

Leave a Comment