Dive into a freezing underwater adventure on an alien planet. Set one year after the original Subnautica, Below Zero challenges you to survive a disaster at an alien research station on Planet 4546B. Craft tools, scavenge for supplies, and unravel the next chapter in the Subnautica story.
- Cheat Codes
- Get the Snow Fox (Hover Bike)
- Material Locations
Subnautica Below Zero Xbox One Cheats
Console Commands are a group of tools that adjust the player’s experience outside the normal scope of the game. These commands can be used for debugging purposes, viewing partially implemented content, or simply for player enjoyment.
How to Use Cheats
The console is an optional feature and is disabled by default. To activate it you need to press F3 and you’ll see a checkbox ticked in the top left saying: “Disable Console”. Press F8 to get a mouse cursor and uncheck the box to activate the console.
Once the console is enabled, press Enter, ~, Ø or Ö, depending on the keyboard, and type one of the commands below. Whenever you restart the game, you need to press one of the overlay keys first (e.g. F3) before pressing the console key.
It is recommended to close all overlays before typing a command, as entering a number does change the game settings on some overlays (e.g. on the F3 overlay).
Note! Save your game before using these commands! Using these commands might impair your Subnautica experience, and will disable achievements!
Subnautica Below Zero Xbox One Console Commands
|Represents a variable text input that depends on the command.|
|Represents a number value of the player’s choice.|
|Adds a specified amount of a certain item to the player’s inventory. Default number is 1.|
Not all items’ spawn IDs are the same as their name. A complete list of items and their spawn IDs can be found here.
|Spawns a specified amount of a certain object in front of the player. Default number is 1.|
* Not all entities’ spawn IDs are the same as their name. A complete list of entities/items and their spawn IDs can be found here.
and adds a Habitat Builder, Scanner, Survival Knife and a Repair Tool to the player’s inventory.
|Spawns several air bubbles around the player.|
|Deletes everything in the inventory.|
|Toggles the effect of cold on the player.|
|Sets universal damage multiplier to player’s choice.|
|Breaches all Seabases.|
|Removes all terrain around the player in a sphere with a diameter of # meters (max value: 100). This command can put a severe strain on the gameplay performance.|
|Unlocks a specific data base entry. Example: “|
|Allows the player to build modules quickly with the Habitat Builder.|
|Plantable flora will grow within a few moments when placed in any type of planter.|
|Eggs will hatch within a few moments after being placed in an Alien Containment.|
|Reduces the scanning time when using the Scanner.|
|Toggles fastswim mode, which allows you to gain a large speed boost while holding Left Shift.|
|Reduces the time Water Filtration Machines take to filter.|
|Causes every Water Filtration Machine on the map to instantly fabricate Salt.|
|Causes every Water Filtration Machine on the map to instantly fabricate a Large Filtered Water.|
|Changes game mode to chosen type.|
|Freezes all small fish similarly to the Brinewing.|
|Freezes the player similarly to the effect of the Brinewing.|
|Triggers the desired Story Goal. Each type of Story Goal has a different effect but the names of specific goals are only found in the game files. There are four types of goals: PDA, Radio, Encyclopedia, and Story. To use the command, write the type of goal as the first parameter and the name of the story goal as the second parameter. Note that if the desired goal is not of the PDA type or is not recognized at all, typing it under the PDA type will simply show dialogue text containing the name.Usage: |
|Unchecks a given Story Goal. Uses the same Story Goals as the |
|Changes all spawned Snowfoxes to variant 1, meaning they have infinite boost and increased jump height. Functionally identical to |
|Changes all spawned Snowfoxes to variant 2, meaning they have infinite boost and increased jump height. Functionally identical to |
|Enables the Lily Paddler’s hypnosis effect.|
|Disables the Lily Paddler’s hypnosis effect.|
|Toggles instagib mode, which allows to player to one-hit kill all killable creatures.|
|Creatures will ignore the player completely.|
|Respawns the player instantly inside the lifepod. Useful as a “teleport” feature. Do NOT use on Hardcore game setting.|
|Allows the player to play with all blueprints unlocked.|
|Toggles unlimited, free use of the Fabricator, Habitat Builder, Mobile Vehicle Bay, Vehicle Upgrade Console and Modification Station whether the player has the required items or not.|
|Toggles power usage for all vehicles, tools as well as the Seabases.|
|Toggles game hints.|
|Toggles pressure effects on Seabases and Vehicles.|
|Disables the player’s Food & Water requirements and removes sustenance value on items. Only applicable for Survival and Hardcore modes.|
|Gives the player an unlimited supply of oxygen. If used after Oxygen has reached 0, it won’t save you from dying.|
|Provides resources for any specific craftable items. Example: “|
|Rots all the food in the player’s inventory.|
|Spawns an unpowered Seaglide in front of the player.|
|Toggles shotgun mode, which allows the player to kill creatures by right clicking on them.|
|Kills the player, skipping the intro sequence and spawning them in the ice tunnel. If in Creative mode, also gives the player a Mobile Vehicle Bay, a Seaglide, a Survival Knife, a Flashlight, a Habitat Builder, a Stasis Rifle, a Propulsion Cannon and Fins, and unlocks all Blueprints.|
|Warps the player to the Exchanger Rocket and gives you a Repair Tool and two Coffee Americanos.|
|Advances the current story to a designated point. The story command uses pre-made parameters to skip to specific points in the story, and the full list of commands is viewable when typing |
Repair the rocket with the Repair tool if necessary, or build a new rocket from the terminal on the rocket platform. Put the enzyme into to rocket, go to the terminal and click to launch the rocket.
Walk uphill and out of the entrance of the cave to trigger the first encounter with Marguerit.
Swim into the Sanctuary to hear the precursor talk to you for the first time. Head to the room at the back for the download sequence.
|Shows the help description for given story command. See |
|Initiates a certain drop. Example: “|
Type supplydrop with no supply drop name for the following list:
Contains the Bioscanner.
Drop a Drop Pod at Research Base Zero.
Contains 2 Power Cells, 2 Disinfected Waters, and 2 First Aid Kits
Contains 2 Ion Cubes and a Precursor Tether
Drops a Drop Pod in the Shallow Twisty Bridges.
Contains the Habitat Builder.
Contains 1 Filtered Water.
Drops a Drop Pod at Research Base Zero.
Contains 1 Power Cell.
Contains 9 Salt Deposits and 1 Nutrient Block.
|Damages player’s health % amount equal to value. Max health is 100%.|
|Unlocks a specific blueprint. Example: “|
|Unlocks all blueprints.|
|Unlocks every blueprint used by the Habitat Builder.|
|Locks a specific blueprint. Example: “|
|Unlocks all forcefields in Architect Bases.|
|Gives the player every Prawn Suit arm.|
|Gives the player every Prawn Suit upgrade.|
|Gives the player a Seaglide, three Ion Cubes, a Rebreather, Fins, a Lightweight High Capacity Tank, and Hatching Enzymes.|
|Gives the player a Survival Knife, Habitat Builder, 3x Battery, 4x Computer Chip, 5x Creepvine Sample, 10x Titanium and 10x Glass.|
|Gives the player an Ultra High Capacity Tank, one Metal Salvage, one Quartz, one Copper Ore, one Lead, one Mercury Ore, a Rebreather, a Reinforced Dive Suit, one Salt Deposit, one Gold, one Crystalline Sulfur, one Silver Ore, a Stasis Rifle, a Stillsuit, a Radiation Suit, a Compass, a Standard O₂ Tank, a Uraninite Crystal, one Cave Sulfur, one Kyanite, one Diamond, one Nickel Ore, one Lithium, one Table Coral Sample, one Ruby, one Coral Tube Sample, one Magnetite, and one Stalker Tooth.|
|Gives the player one of each color precursor key.|
|Gives the player every Sea Truck upgrade.|
|Spawns Quartz, Copper Ore, Content Magnesium, Salt Deposit, Gold and 4x Metal Salvage.|
|Gives the player a Stasis Rifle, Propulsion Cannon, Survival Knife, Flashlight, Habitat Builder, Air Bladder, Pathfinder Tool, Scanner, Repair Tool, Laser Cutter, Flare, and Light Stick.|
|Gives the player every common vehicle module.|
|Sets time to day.|
|Sets time to night.|
|Accelerates future weather event to the given number.|
|Sets the time of day. 0 and 1 are midnight, and 0.5 is noon. Numbers above or below 1 or 0 will be rounded down or up, respectively.|
|Sets the day/night cycle speed multiplier (default 1). A # of “2” would be a day/night cycle twice as fast (shorter day and shorter night). A float such as 0.1 will make the day/night cycle 10x slower.|
|Advances current weather to next one on the timeline.|
|Re-rolls all weather for the next 24 in-game hours.|
|Skips a number of seconds. One day is equal to 1200 seconds.|
|Sets the current weather to the given name. Weather Events:|
calm (Calm weather)
clearskies (Clear skies)
cold (Cold weather)
electricstorm (Electrical storm)
hailstorm (Hail storm)
heavyfog (Heavy fog)
|Toggles camera bobbing.|
|Initates a camera shake.|
|Performs a garbage collection script.|
|Toggles the Snowfox debug menu. Only visible while riding a Snowfox.|
|Lists music currently playing, if one is playing. See |
|Changes your viewing distance. 1000 is default.|
|Toggles in-game fog.|
|Allows you to freely leave your character and roam the terrain, even fly through solid objects. Use the command again to go back to your character. (WARNING: Very sensitive movements, cannot open menu or inventory while in freecam.) To manipulate freecam movement, use shift to accelerate. Pressing the numbers 1-5 also changes the speed at which you move.|
|Same as freecam, except player model is teleported to camera position when cancelled rather than vice versa. Very useful for making size references.|
|Forces all spawned Ice Worms to start their ground-exit animation, wait a few seconds, and subsequently return into the ground.|
|Toggles interpolation of player movement.|
|Changes all Sea Trucks and their modules’ models to a pre-alpha render.|
|Lists all ambience files implemented in the game, as well as the biome ID they are associated with. Typing the command returns this list:|
|Lists all music files implemented in the game, as well as the biome ID they are associated with. Typing the command returns this list:|
|Removes shadows. Game restart needed to re-apply.|
|Gives all objects that can be picked up by the propulsion cannon a blue glow, similar to the effect while scanning an object. Also enables the |
|Shows on screen what biome the player is currently in.|
|Toggles background running for the game.|
|Loads a scene based on the NAME parameter. Currently known scene filenames are…|
|Spawns the “Wasabi One” diver. Can be used as a size reference. Must be looking at terrain.|
|Ends the current playing track and moves onto the next.|
|Sets the game speed multiplier (default 1). A # of “2” would be 2x gameplay speed. A float such as 0.1 will slow gamespeed to 10%.|
|Forces all spawned Spike Traps into hunting mode.|
|Forces all spawned Spike Traps into resting mode.|
|Toggles target debug.|
|Sets maximum game framerate.|
|Prints the techtype for a given name.Example: “|
Note: if the command is successful, the given techtype will be placed into your clipboard.
|Toggles VR animations.|
|Teleports the player to a specific Biome. Example: “|
introarea (Research Base Zero)
introicecave (ice cave leading to Alien Research Site Zero)
shallowtwistybridges (Shallow Twisty Bridges)
twistybridges (Twisty Bridges)
lilypads (Lilypad Islands)
crystalcave (Crystal Caves)
deeppads (Deep Lilypads Cave)
kelp (Arctic Kelp Forest)
kelpcave (Arctic Kelp Caves)
deeptwisty (Deep Twisty Bridges)
thermalspires (Thermal Spires)
purplevents (Purple Vents)
treespires (Tree Spires)
miningsite (Alterra Mining Site)
|Teleports the player to a specific location. Example: “|
rocket (Exchanger Rocket launch pad)
twistybridgesvalleyfloor (near the cave leading to the entrance to Sanctuary Zero)
enzymesample (near the Sea Emperor Leviathan Juvenile in the Lilypad Islands)
shieldbasecaveentrance (cave entrance leading to Alien Research Site Zero)
shieldbase (entrance to Alien Research Site Zero)
arcticspirescache (Arctic Spires Cache)
crystalcache (Crystal Caves Cache)
fabricatorbase (Fabricator Base)
sanctuary (Sanctuary Zero)
miningsite (Alterra Mining Site)
rocketiceshelf (ice shelf near the Shallow Twisty Bridges)
mtechsite1 (cargo area in the Deep Arctic)
mtechsite2 (cargo area on an island near the Lilypad Islands)
mtechsite3 (cargo area in the Deep Arctic)
mbase (Marguerit Maida’s Base)
divesuit (Jo Jeffreys’ divesuit)
alterrabase2 (Research Base Cappa)
alterratechsite1 (tech site in the Twisty Bridges)
alterratechsite2 (Rocket Island dock)
alterratechsite3 (tech site in the Arctic Spires)
alterratechsite4 (tech site)
tunnelexit (exit of the tunnel from Research Base Zero)
basesupplydrop1 (first Drop Pod location)
shieldbasetop (top of Alien Research Site Zero)
radiotower (area between the Sparse Arctic and Arctic Kelp Forest)
seatrucktest (trench in the Purple Vents)
glacialbasin (Glacial Basin)
hoverbikebase (Snowfox Base)
spypenguintest (Spy Pengling test area in Glacial Basin)
glacialbasinbridge (Large bridge in Glacial Basin)
frozencreature (Frozen Leviathan)
glacialbasinbunker (Jeffreys’ Bunker)
glacialbasinlargecave (Large cave in the Glacial Basin)
glacialbasinjump (Ice ramp in Glacial Basin leading to Arctic Spires)
glacialbasinstart (Above the slope leading to the Glacier)
glacialbasindarkcave (Dark cave in the Glacial Basin)
rocketarearockcave (Cave on the Rocket Island)
spypenguintest2 (Spy Pengling test area 2)
spypenguintest3 (Spy Pengling test area 3)
spypenguintest4 (Spy Pengling test area 4)
spypenguintest5 (Spy Pengling test area 5)
spypenguintest6 (Spy Pengling test area 6)
bigtreespire (Big Tree Spire)
precursortechsite1 (Architect Artifact in the Arctic Kelp Caves)
precursortechsite2 (Architect Artifact in the Purple Vents)
precursortechsite3 (Architect Artifact in the Arctic Kelp Caves)
precursortechsite4 (Architect Artifact in the Deep Twisty Bridges)
precursortechsite5 (Architect Artifact on the Rocket Island)
precursortechsite6 (Architect Artifact in the Tree Spires)
crashedship1 (Empty area by Lilypad Islands)
crashedship2 (Empty area by Purple Vents)
icewormarena (Arctic Spires)
icewormarena2 (Deeper in Arctic Spires)
|Warps the player to the coordinates of their choice. Example: “|
|Warps the player to the center of a batch of their choice. Batches do not use the same co-ordinate system as the |
|Teleports the player to the chunk of their choice. Chunk -400 -400 -400 is the approximate middle of Sector Zero.|
|Same as goto command, except teleports the player instead of moving them quickly.|
|Teleports the player between two locations until the game is exited or the |
|If the player has used |
|Teleports the player half a meter in a random direction. Good for getting unstuck.|
|Warps the player forward by [#] meters.|
Get the Hover Bike
Written by Evening Gaze
- Press F3 to open console.
- Press F8 to release mouse and un-tick “Disable Console” at the top. Hit Enter to start writing.
- Write spawn hoverbike and hit Enter.
- Press F3 to hide console.
If you are in water Hover Bike will raise to the surface. You can also spawn Hove Bike into your inventory by writing “item hoverbike”. Then you can just drop it on the ground to use it.
Using the Bike
Hover Bike cannot be used in water, only on ground or ice.
Change direction with mouse aiming and use WASD to move the Hover Bike in the direction of your choice.
After you’re done driving around you can stop by pressing E and pick it up (position yourself behind the vehicle). You can access modifications window from the left side of the bike.
Written by Evening Gaze
Creepvine Cluster & Creepvine Sample
– Arctic Kelp Forest
– Twisty Bridges (Crashfish nests)
Deep Arctic Resource (undefined material)
– Glow Whale Field (seabed and caves)
– Thermal Spires, Deep Twisty Bridges
– Iceberg, Lilypad Islands, Jellyshroom Cave
– Twisty Bridges, Deep Twisty Bridges, Arctic Kelp Caves, Thermal Spires
– Twisty Bridges, Deep Twisty Bridges, Thermal Spires, Ice Sheet
Lilypad Resource (undefined material)
– Jellyshroom Cave
– Shallow Twisty Bridges, Twisty Bridges, Arctic Kelp Forest, Arctic Kelp Caves, Thermal Spires
– Thermal Spires, Unfinished Bleeder Cave
– Deep Twisty Bridges, Thermal Spires
– Unfinished icy cave under Glow Whale field
– Shallow Twisty Bridges, Twisty Bridges
– Iceberg, Lilypad Islands, Jellyshroom Cave, Glow Whale Field, Unfinished Bleeder Cave
– Twisty Bridges, Sparse Arctic, Arctic Kelp Caves
– Twisty Bridges, Deep Twisty Bridges, Arctic Kelp Caves, Thermal Spires
– Twisty Bridges, Deep Twisty Bridges, Lilypad Islands
– Found in outcrops and when scanning fragments
– Shallow Twisty Bridges, Twisty Bridges, Deep Twisty Bridges, Arctic Kelp Forest, Arctic Kelp Caves, Lilypad Islands, Jellyshroom Cave, Unfinished Bleeder Cave
Cheating Using Console Commands
Keep in mind:
Using cheats can negatively impact your experience! This part of the guide will be removed once the game is fully finished.
Because the game is still in Early Access, you can’t find all materials or some of them are randomly placed or in inaccessible places. If you really want some materials, for building your base for example, you can spawn them with console commands. Gold is used as an example:
Item is dropped in front of you.
Item is added to your inventory.
spawn gold 10 or item gold 10
Ten copies of the item. You can replace “10” with desired number.