Scylla is one of the Locations in The Outer Worlds. Scylla is an asteroid occupied by several outlaws and even pirates. Players will visit seeking to complete tasks for several companions.. Locations are defined by their individual and varied biomes spread around the Halcyon System. Planets and other celestial figures house the inhabitable regions in The Outer Worlds.
Scylla Quest Guide
Quests in Scylla:
- Friendship’s Due
- Weapons From the Void
- Star-Crossed Troopers
- The Empty Man
- Solution Vital
1. Friendship’s Due Walkthrough
This quest is only available if you have recruited Felix into your party. Take him exploring with you and after a certain amount of time you can initiate conversation, and he will ask you for a favor. Hear him out and accept to begin the quest.
Travel to Harlow’s Base in Scylla and have Felix in your party when heading out. Upon arrival, you’ll meet Voelker, who asks where you’re going. Say you’re with Felix and you’ll be allowed through. Go inside and through the corridor to your right and you’ll find Harlow and his canid, Marlow. Ask Harlow why you’re here, and he will say that he is working on something big, and he wants Felix to be a part of it. Harlow wants to know where Felix’s loyalties lie by finding and killing a traitor, Trask. He tells you to find Rosana, Trask wife, in the Groundbreaker. You’ll get 10,000xp and Harlow’s Emblem. If you talk to Felix after this, he will agree that something feels off and it feels like Harlow intends to take advantage of him.
Head to the Groundbreaker and go to The Lost Hope, the local tavern and you’ll find Rosana. Ask her about her husband Rufus and she’ll say she’s not on speaking terms with him. If you repaired the radiators for Junlei, you can bring this up as proof of character. She will reveal that Rufus is hiding in Emerald Vale, and you’ll gain 10800xp.
You an ask some more questions and you’ll find out Rufus was called in about a “revolution” in a similar manner to how Felix has been brought about.
Next you must travel to Emerald Vale and make your way northeast of the Botanical Lab, to a location called North Gulch. Talk to Rufus Trask and you’ll learn that Harlow is a board asset engaging in board-sanctioned piracy. You should ask for proof, which will unlock an optional objective to uncover it. Let him live and take his ring instead. You’ll get 10800xp
Head to Harlow’s Base and pick up Stashed Receipts on your way to see him. This will give you 10800xp. You can talk to Felix, and he will reveal he’s very surprised and having a hard time believing it. Go ahead and talk to Harlow and tell him Trask had a lot to say, then show him the evidence, and he will deny any wrongdoing. You can use perception to point out he lied to you about Trask informing for the board. You can point out none of it makes sense, and Harlow will lose his patience and attack you. You’ll gain 10800xp
Talk to Felix for another 10800xp and Harlow’s Emblem, 3600 Bit Cartridge, and 43000xp.
If you read a nearby terminal, you’ll find out what triggered the suspicions, and find out that Harlow was likely on the Board’s payroll.
2. Weapons From the Void Walkthrough
Read through the logs on the computer in the captain’s quarters aboard the Unreliable to obtain this quest.
The Shrink Ray is located in Phineas’ Lab, which you can travel to as soon as you depart the Emerald Vale. It’s sitting on a small stand right in front of Phineas Welles.
To get the Prismatic Hammer you need to purchase the Battered Mardet Datapad from Gladys on the Groundbreaker. Go back toward customs and find the rest room with all the beds for the Stevadore. You’ll need to jump up on top of the beds (using the crates near the door) and then drop down behind them and kills some enemies. Loot the Repair Hangar Keycard from the Outlaw Squad Leader and open a locked door to find the Hammer. (3500xp) A nearby terminal will have some lore information.
Purchase Hephaestus Mining Archive Cartridge from Gladys on the Groundbreaker. Bring it back to the ship and go to your cabin and use the log to read up. You’ll get 3500xp and a tip about a weapon in Scylla.
Head to Scylla and visit the Abandoned Mining Camp. One of the buildings has a green box with the Mandibular Rearranger in it. (3500xp)
Purchase the SubLight Datapad and Damaged UDL Datapad from Duncan Elley in Fallbrook on Monarch to get clues about the next weapon.
Head to the UDL Lab northwest of Fallbrook. You can pick up UDL Lab Weapons Terminal Keycard from a table on the second floor, where you kill the ringleader. You can bring the UDL Lab Weapons Terminal Key Card to the 1st floor and interact with a terminal. You can unlock the weapon they have been developing with Hack (55) or answer: Protect the Chairman, answer: Berate him relentlessly to defend the Chairman’s honor, answer: Arrest your spouse and admit your children to a reeducation program. This will get you the Gloop Gun Science Weapon.
Head to Rizzo Secret Laboratory in Cascadia. You’ll access this for the quest Space-Crime Continuum. Go through the whole lab until the very end by a lift heading back to the surface. Go toward the lift and look right – there’s a gap to jump across, leading to a ladder, another jump and another ladder. You’ll find a dead scientist and a safe that contains Mind Control Ray. (3500xp)
You will gain 14000 XP from gathering all of these Science Weapons.
3. Star-Crossed Troopers Walkthrough
This quest is only available if you have completed Passion Pills and have recruited Nyoka into your party. Speak to her after you have left Monarch Wilderness, and she will confide that she needs some closure and there’s a dangerous task she would like your help with, in spite of how much she hates asking for help. Accept and you will begin the quest.
Hayes’ Grave is way southwest of Monarch, and you’ll need to head towards Fallbrook to get there. It’s northwest of the C&P Boarst Factory. It’s guarded by Raptidons that you’ll need to kill first. Interact with the grave to receive 6,040 XP. Then speak to Nyoka. This will net you a further 6,040 XP.
Next you’ll need to speak with Hiram, who is northeast of the grave site, which means you’ll have to backtrack a little bit to find the road. Once you arrive at Devil’s Peak Summint speak with Joy Voivode regarding the relay tower she is guarding. If you have the quest Signal Point in Space it will update with a note that you may be able to convince the C3 mercenary company to help you.
They are down the hill a short ways. You can Persuade (20) them not to kill you if you said you emerged from the tunnel, and then you can ask them to help you clear the Marauders from the Station. Additionally, if you inquire further about their boss you will obtain the Task: Mandibles of Doom.
If you complete this Task then you can convince the C3 mercenaries to help you attack the Marauders if you can get the main gate open.
Head the entrance of the Devils’ Peak Station and defeat the Marauders there. There are a lot so be careful. If you have a minute head northeast and loot the Unique Weapon: Hammer of Olympus at Sundered Rock. Then head up the ramp and head into Devil’s Peak Station.
Defeat the Marauders inside and then speak to the man via the Intercom, whom you will find out Hiram. If Nyoka is in your party he will recognize her. Hiram will ask you to wipe out the Marauders in exchange for double the going rate. He doesn’t want his broadcasting equipment destroyed. There is a Lockpicking (55) door nearby that has some loot inside, so consider picking it if you can. Then double back and head up the elevator that is now open.
You’ll need to kill all the Marauders here. If you finished the Mandibles of Doom task and convinced the C3 mercenaries to help you, they will help you wipe out the Marauders. Use the Intercom to open the door and speak to Hiram Blythe. You’ll gain 2,500 Bit Cartridges. Ask him about the Information Broker and you’ll gain an Achievement/Trophy and 16000 XP.
Hiram will ask you to jump start the tower by heading outside and flipping a switch. There is a terminal on the way that you can read some backstory about the Station if you wish. Once you flip the switch a ship will crash land nearby and Graham and Sanjar will argue over what to do with it, and the Faction Quest: Canid’s Cradle will trigger.
Speak to Hiram again and say Nyoka needs a favor. You can Persuade (35), Intimidate (35) or Lie (35) to get him to help her. This will net you 6400 XP and give you the coordinates of the Outpost in Emerald Vale that Rebekah and Anderson went to.
Return to Terra 2 Emerald Vale
Head to Edgwater and fast travel to the Geothermal Power Plant. Then head northwest to the Abandoned Spacer’s Choice Settlement. You’ll have to defeat a group of Marauders there. Examine the key card panel on the busted door to get inside. You’ll find Anderson and Rebekah dead on the floor. Loot their Medallions (Anderson’s CHARON Medallion and Rebekah’s CHARON Medallion) for 6000 xp, and give them to Nyoka. There is a rusty journal nearby that explains what happened to them.
Nyoka is not happy that they decided to abandon Clara, but decides to bury them together anyway. She’ll ask you to head to Scylla to collect some Primal Pheromone Gland. You need to head there to get these, as they don’t drop from just any Primals.
Once on Scylla head to the nav markers and defeat the Pungent Primal Behemoths and loot the Pheromone Gland to gain 6400 XP. Your quest will update and next you’ll need to give them to Nyoka. This will net you another 6400 XP. Then you need to head back to Monarch to kill the Mantiqueen.
The Mantiqueen is all the way at the southern most part of the map so fast travel to the C&P Boarst Factory or Cascadia Turnpike and head south. Use the terminal at the nav point and put in the password that Nyoka gave you “Charon” to open the door to the Mantisaur Hive.
Once inside loot Opal’s CHARON Medallion and Clara’s CHARON Medallion from the bodies and defeat the Mantisaurs, then place the Pheromone Gland at the nav points. This will trigger some dialogue with Nyoka and then you’ll need to kill the Mantiqueen and her minions. Speak to Nyoka afterwards to gain 38000 XP and 1200 Bit Cartridges. Talk some more and you’ll gain a further 1,375 Bit Cartridges and a Framed Photograph. You can convince Nyoka to keep or leave the medallions behind, though there is no impact either way. You can then inspect the graves of the fallen and the quest is complete.
4. The Empty Man Walkthrough
This quest is only available if you have completed The Illustrated Manual and recruited Vicar Max into your party. Once aboard the Unreliable, talk to Max and ask about his religion and interests to find out that he is in search for a translator, and has ideas of where to get one. He will mention going to the Groundbreaker and hacking the security terminal to identify and locate the translator.
Once at the Groundbreaker, you can approach the security desk past customs and talk to Pvt. Lee Flores. You can ask him what he does and then ask if they do tours – he will mention that if you clear a bounty and make good with Cmdt. Sanita or help Chief Tennyson fix the head you might get a thank you tour. You can try persuading (45) for him to do you a favor, or bribe for 710 bits. (3600 xp for getting in)
If you cannot do the persuasion check, grab the Mardet ID Cartridge that is laying on top of some boxes, on a smaller room near the workbench.
The persuade check will allow you to enter the room without being attacked. Sneak toward the cartridge and eject it from the terminal (3600xp). You can also read some notes on the bounty and confiscated goods. You will now have Groundbreaker Customs Databank as a quest item.
Talk to Vicar Max again (3600xp) and he will identify Reginald Chaney who has joined a Sublight salvage crew and has a domicile in Monarch – Fallbrook. Use perception to ask what he’s hiding from you and he’ll say he just thought it was a long shot.
Once you arrive at Fallbrook in Monarch, go into Reginald’s residence by the Sublight Dry Goods & Sundry to earn 3600xp. Inside, you’ll find Reginald Chaney’s Gold Panning Log and learn that he has found a spot that yields some nuggets on the outskirts of town.
Find Reginald Chaney chilling by the river, and Vicar will confront him. You’ll find out that Max was lying about finding a scholar – Reginald is a former immate that shared prison with Max. Max wants revenge for being tricked, but Reginald claims he can find a translator. You can help Max calm down or encourage him to go on. If you let Reginald explain, he will reveal the book belongs to some expert on Philosophism residing in Scylla. Let Reginald go and you’ll get 3600xp. Max will later be thankful that you calmed him down. If you encourage him to be violent Reginald will still explain about Scylla, and then you can tell Max to kill him if you want. You will gain Negative Reputation with SubLight Salvage & Shipping though.
If you talk to Max he will reveal that he ended up as a prison guard due to revealing an unsanctioned belief to a superior. You can ask why he lied to you and he will apologize. You can kick him off your party or accept the apology.
Go to Scylla
Next head to Scylla in your ship. You’ll want to head east to the Abandoned Mining Outpost. There will be Marauders, Primals and Automechanicals in the way so be careful. Once there, head inside the Hermit’s Lodge and speak to the Hermit.
If you killed Reginald she cannot be convinced to help Max, and you will gain 3,150 XP. Speak to Max to gain a further 19150 XP and some Bit Cartridges which will complete the quest.
If you didn’t kill Reginald: Talk to the hermit and ask for a translation, and you can observe a conversation between Max and the Hermit that will result in her asking for certain ingredients that would “speed up the process” for Max. Agree and you’ll get 3600xp and your quest will update.
Head over to the room next door and interact with the incense to experience a cutscene and obtain 3600xp. Encourage the conversation and keep it positive if you want a positive outcome. At the end of the vision, Max will be a lot calmer. 19200xp, Incense Vessel, 2200 Bit Cartridge
This finishes Vicar Max Questline.
5. Solution Vital Walkthrough
You obtain this quest by accepting to do a favor for the custom’s officer at Groundbreaker, CPL. Leonard Wheeler. He will ask you to give a message to Dr. Wanda Dorsett at the Groundbreaker’s Sick Bay. You can also gain this quest by speaking to Captain Irion on Scylla.
Regardless of how you start the quest the objective is to head to Scylla and rescue Captain Irion from the Outlaws there. Speak with him once they are dead, and he will update this quest and give you the Unique Weapons: Irion’s Flintlock. He is located all the way to the southwest of the map, nearly touching the edge. You’ll get 4000xp for this step.
Speak with Dr. Wanda Dorsett and you’ll complete the quest. You gain a large amount of XP, Reputation with Groundbreaker, 1500 Bit Cartridges and some consumables.