The Outer Worlds Guide

The Outer Worlds Silas Quest Guide

Silas Quest Guide

Silas in The Outer Worlds
Edgewater’s very own gravedigger. He’s been a gravedigger for all his life but the only problem he’s had is handling the paperwork and for people to pay their gravesite fees.

Silas Location
You can find Silas outside the entrance of Edgewater by the Edgewater Cemetery

Silas Related Quests

  1. Stranger in a Strange Land
  2. A Small Grave Matter

1. Stranger in a Strange Land Walkthrough

This is the first quest players will do, and will take them down to Haycilon’s Emerald Vale region. You have unfortunately landed right on top of your supposed meetup, so you must now make your way to their ship and assume control of it.

The game will give you some movement tutorials as you move forward, as well as pointing out stealth mechanics to avoid some dogs. You’ll come to a cave where you meet with an injured NPC, Guard Pelham. You can select to cure him of his wounds and persuade him to give you his gun, which will result in obtaining Light Ammo x111, Light Pistol and Sentry Sabre. Or you can kill him and take his Riot Control Armor and Riot Control Helmet. Loot the items scattered to the right of the NPC and then blow up the barrels blocking the exit.

Crouch through the narrow exit and you’ll soon see some Marauder enemies. Deal with them as you see fit, and then loot the area. There is a locked container that has a Telescoping Staff.

If you continue down toward the ship, you’ll come to meet Lieutenant Mercer. She tells you about an unauthorized landing and Marauders in the area, and you have several options to reply. You can tell her that you met Pelham and patched him up, and then persuade her to deal with the outlaws, or take on them yourself.

After the Marauders are defeated, enter the ship and talk to ADA to gain command of the ship. You can loot several items inside, as well as access the ship’s Workbench. Here you can also Respec at the Vocational Competence Respecification Machine.

Once you exit, Mercer will confront you about the ship’s ownership. You can point out that you saved Pelham to avoid the fine and be on your way toward the town or you can kill her and loot 6x Bit Cartridge, 5x Energy Cell, Adreno and Light Assault Rifle. This will negatively affect your Reputation though.

You can explore the area and you’ll find a dead resident that is holding a Shovel, and there is also a Hatchet and Armor Parts to be looted. Be careful not to go toward the nearby Crash Site yet as the Primal enemies there are too strong for your level.

Detour: Marauder Encampment

Onward, a contained with 2x Weapon Parts can be looted before coming to a group of Marauder Hooligan enemies. Past them, there’s the Marauder Encampment. Here you’ll face 1x Marauder Lookout and 2x Marauder Vandal alongside a Marauder Goon and 2x Tamed Canid. Defeat them all if you want to loot the place and get some XP. The items you can pick up are 8x Bit Cartridge, 1x Necklace, 1x Spacer’s Chaw, 1x Mock Apple, 1x Mock Apple Juice, 10x Heavy Ammo, 60x Light Ammo, 1x Adreno, 1x Gourmet Saltuna Fillets, 30x Bit Cartridge, 1x Tremor Cleaver (Weapon), Armor Parts, Weapon Parts, 25x Energy Cell.

There’s also a locked container that has??

Toward Edgewater

Backtrack a bit to the place where you met the first Hooligans and then continue toward your map marker. You’ll come across two dead residents and cann loot 1x Revolver and 1x Tossball Blocker before climbing a hill and getting your first view of the town.

Upon arrival, you can talk to Silas, Junior Inhumer for the town of Edgewater. You can ask him about the Power Regulator you’re after, he says to go to Reed Tobson’s office. He then asks about your job, and you have the option to accept some collector’s duties – this is the Task: A Small Grave Matter.

Go into the town and you’ll gain 600xp for your discovery. Find the Saltuna Cannery and go inside. You have the option to steal some items and use a terminal. Go into the nearby lift and make it go up to arrive at Reed Tobson’s office. He’s talking to Parvati about a malfunction of the machinery. You can ask for a power regulator and get 1028xp to advance the quest.

The Power Regulator

Reed informs you that there is a Power Regulator at the nearby Geothermal Power Plant, that is “mostly abandoned”. He wants you to reroute power from the botanical district over to Edgewater, and then you can take the regulator. You can press the conversation to learn that the plant is inhabited by deserters (former workers) and he needs them back because their quotas are down, and they might be shut down for good. He tells you to talk to the leader, Adelaide and warn her about the power – this is a separate quest called Comes Now the Power. You will get the Geothermal Passcode item.

Parvati will offer to join you. Accept to gain your first Companion. Leave the office and talk to Parvati, she will want to share some information about the people that have deserted their post. She will reveal Adelaide left after her son’s death, and propose that you talk to Max, the town Vicar. This updates objectives for the quest Comes Now the Power, which you should do before continuing.

Go on to do the Comes Now the Power quest.

Once you complete Comes Now the Power speak with Ada on the Unreliable and then install the Power Regulator. Speak to Ada again to blast off the planet, ending the quest and beginning the quest Passage to Anywhere.

2. A Small Grave Matter Walkthrough

Quest obtained by talking to Silas at the entrance of Edgewater, in the Emerald Vale. Silas wants you to collect overdue grave fees from several other workers.

Ludwig Miller can be found at Edgewater Landing Pad, just outside Edgewater to the southeast. When you talk to him, you’ll learn he fears an impending war against machines. Go along with it and offer to help, the pass a Persuade (5) to get 60xp and 75x Bit Cartridge for enlisting and obtain the quest Die, Robot. When you deal with the robot he will tell you there’s a weapon in the Cantina’s lavatory. After, mention Silas and he will pay up assuming Silas has heard the calling. You can lie (5) to get some extra loot out of him.

  • Alternatively: You can kill him and collect his fees, but you will lose Reputation with Spacer’s Choice. You can steal from his place and get: Spacer’s Corona 1x, Light Ammo 12x, Energy Cell 5x, Heavy Ammo 15x, Adreno 1x, Bypass Shunt 1x, Tossball Stick, Bit Cartridge 3x, Necklace 1x, Thinking Cap-let 1x, Toughened (Armor Mod) and Mag-2-Zap (Weapon Mod).

Conrad Sadik is located in the Barber Shop inside Edgewater. You can talk to him and find out he is quite happy with his position at Edgewater, but he is broke and cannot afford the gravesite fee. He will offer his apologies and acceptance to have his Medical Rights revoked as he will have to default on this payment. He reveals he had the plague and was deemed worthy of treatment, but since the barber shop is not profitable he has spent his savings to keep it afloat. Tell him to give Silas an “I owe you”.

He will need something to give as collateral. Go to the back room and inspect a ledger and you’ll find a note from Phyllis mentioning a receptionist’s suicide and asking Conrad to pull the teeth. You can find the Golden Teeth items at the Botanical Labs greenhouse and bring them back, then use Persuade (1) and tell him that you have them. You will then receive 360xp and complete this portion of the quest.

  • Alternatively: You can kill him for his Gravesite Fee but you will lose Reputation with Spacer’s Choice. You can also steal Bit Cartridge 15x, Light Ammo 12z, Light Pistol, Mock Apple Juice 1x, Mock Apple Cider 1x, Weapon Parts 2x, Necklace 1x.

Martin Abernathy can be found in his home inside Edgewater. You can easily talk him into paying you his Gravesite Fee (360xp), and he’ll give you the Quest: The Long Tomorrow if you agree to help him retrieve the medicine cache from the Community Center, as the company policy excludes him from treatment. You can steal a Bypass Shunt, Tossball Card Thomas B. Henry, Energy Cell 3x, and Light Ammo 7x from his place.

When you exit the house, you will meet Esther Blaine, who will tell you not to give the medicine to Abernathy but instead give it to her. See The Long Tomorrow for details.

Phyllis Granger can be found at the Saltuna Cannery, on the upper ramparts. She is the foreman and not a pleasant conversationalist, so get to the point and ask her about the gravesite fees. She will immediately pay up. You will notice that the papers are not signed in her name. She will reveal she’s paying for one of her worker’s grave. Since Eugene “vandalized company property” by killing himself, Phyllis has to pay for discovering it. Talk to her again and mention the letter to Conrad if you want to get a rise out of her.

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