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Total War Three Kingdoms: Guide to Character Traits

Characters are complex. They have different personalities, different drives and motivations, and build relationships – both positive and negative – with those around them. You must attend to their needs in order to keep them loyal, and shield them from situations which will dissatisfy or endanger them.

Characters in Three Kingdoms touch every part of the campaign game. They are the generals of your armies, inhabit key posts in your faction hierarchy, boost productivity in your commanderies, engage in espionage on your behalf, and grant benefits to every aspect of your game, both on the campaign map and in battle.

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Guide to Character Traits

Characters begin play with several traits, which enhance – and in some cases hamper – their abilities in many areas. You can view a character’s traits and scrutinise their effects by mousing over them in the character panel.

Traits can transform a character’s abilities in campaign and battle, and are key to the formation and development of relationships with other characters. A character with the formidable trait, for example, will gain bonuses to their instinct and melee damage, and will gain the opinions ‘Commends Physical Strength’, ‘Commends Physical Ability’, and ‘Supports War’. So not only will he be a better fighter than his base attributes and stats imply, he will also have an affinity for warlike leaders and those who display physical prowess in battle, which will in turn influence the relationships he forms and with whom.

A character’s activities may earn them new traits over time. For example, a character who has served as a secondary general in army for a period might gain the ambitious trait (although this trait cannot be earned if a character has the humble, loyal, dutiful or fraternal traits). The ambitious trait boosts the character’s authority, and grants a global increase to faction income if the character is assigned a ministerial role in your court, but also reduces the character’s satisfaction and makes them more likely to demand independence from your faction if they are assigned as the administrator of a commandery.

Written by CA_OtherTom

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