Multiplayer Campaign Guide
Two people can embark on the same Total War: THREE KINGDOMS campaign on different computers, and play as allies, enemies, or a mix of the two.
Other Total War Three Kingdoms Guides:
- Total War Three Kingdoms: Guide to Factions
- Total War Three Kingdoms: Guide to Armies
- Total War Three Kingdoms: Guide to Siege
- Total War Three Kingdoms: Guide to Characters
- Total War Three Kingdoms: Guide to Administrators
- Total War Three Kingdoms: Guide to Relations
- Total War Three Kingdoms: Buildings Guide
- Total War Three Kingdoms: Food Guide
- Total War Three Kingdoms: Diplomacy Guide
- Total War Three Kingdoms: Commandery Guide
- Total War Three Kingdoms: Unit Abilities and Types
- Total War Three Kingdoms: Spies & Espionage Guide
- Total War Three Kingdoms: Public Order Guide
Whether you play head-to-head or co-operatively is entirely up to you, and the victory conditions are redefined dynamically according to how you play. In a multiplayer campaign, both players will see a unique treaty in diplomacy called ‘Shared Mandate’. If both players sign this agreement, the victory conditions change.
If both players do not share the mandate, each player’s victory conditions remain the same as if they were playing a single-player campaign:
- One player must control three capitals to become the overall emperor and winner. The other player then loses the campaign.
- If one player is destroyed, the other automatically wins the campaign.
- You can still form alliances and coalitions between players, but unless you share the mandate, the above victory conditions remain in force.
If both players sign the treaty for a shared mandate, the victory conditions change to support a co-operative victory:
- Both players must control three capitals between them to become duel emperors and win the campaign co-operatively.
- If one player dies, both players lose the campaign.
- Players can still choose to cancel the shared mandate, and return to the single-player victory conditions noted above.
This means there’s plenty of scope in the campaign for players to switch between co-operative and head-to-head play as they see fit.
You may also be interested in: