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Who Am I: The Tale of Dorothy – Achievements and Endings (Walkthrough)

Achievements, endings and best conversation options.

Introduction

Disclaimer: I really recommend you first play the game on your own to experience the story like it was intended. This guide is only here to help you once you only have a few more achievements/endings to reach and don’t want to get frustrated by getting the depression ending 100 times like I did.

The goal of this game is to help Dorothy get rid of the three girls who live in her head and occasionally attempt to take over her life. You can do that by either filling the integrity meter of each of the girls, or reaching the final stage of a positive scenario associated with each girl.

Scenarios
Every week, a conversation scenario will trigger, and it’s up to you to navigate it right. Each scenario has 4 chapters and a final; reaching the final of each of the scenarios gives you an achievement. You always start with a negative scenario, so beware! It’s also possible to start a scenario but not finish it – for example, if you fill the integrity meter too fast, the girls can leave before you finish their respective scenarios.

Integrity
Each of the three girls has an integrity meter, and you can fill it (or empty it) through conversations with them. If the meter is below 50%, there is a chance for a negative scenario to trigger; if it’s above 50%, you will get a positive scenario. For Dorothy, the reverse is true – over 50% on her meter will give you a bad scenario.

This is a very general guide for The Tale of Dorothy that includes what I found to be best options in each of the conversations. Sometimes, two of the options give the same result, or all options are bad – in this case, I listed both or chose the best of the bad options. Using these notes, I reached all of the endings and got all of the achievements. Some of the conversations were more frequent than the others, so these might not all be the absolute best options, but you should be fine as long as you keep Dorothy’s stress low and oter girls’ integrity up. Good luck!

Characters

Dorothy is a shy 14-year-old with low self-esteem. She has seen some things in her life, so keep that in mind when talking to her. Unlike the other characters, she has a stress meter instead of an integrity meter, and the more full it is, the more likely Dorothy is to break down.

Telling Dorothy not to worry and to calm down will reduce her stress, but might also hurt other characters (especially Alice). Asking Dorothy to remember unpleasant things and/or being mean to her will stress her out.

Alice is the part of Dorothy that still believes she is 6 years old and being abused by her biological parents. She is very childish and dreamy, and likes to talk about Wonderland and her animal friends.

If you indulge her fantasies, you will calm Dorothy down but also reduce Alice’s integrity. If you ask her about painful memories or let her know she is living in a dream, she will gain integrity but also stress Dorothy out. If you threaten Alice with Daddy, you will gain stress and Alice will cut the conversation short. Alice is probably the trickiest of the three personalities to get rid of.

Gretel represents Dorothy’s anger and hate. She thinks all parents are monsters who torture their children, and hates Dorothy’s parents in particular. She is also very protective of Dorothy and… well, creepy.

If you keep Gretel grounded and/or tell her she is hurting Dorothy, she will gain integrity while Dorothy’s stress will decrease. If you agree with her and encourage her delusion, however, she will stress Dorothy out and lose integrity, and might cut your conversation short. She is the easiest personality to get rid of though!

Cindy is the polar opposite of Dorothy, the chatty and popular girl who wants to be a cheerleader. She tends to talk badly of Dorothy, but really cares about her deeply. She is also very proud and easily insulted.

In order to increase Cindy’s integrity, you need to walk a fine line between flattering her and reminding her to keep Dorothy in mind. If you call her out too directly, she will be offended and stop talking to you; if you flatter her too much, she will lose integrity. She also hates being reminded that she is the one living in Dorothy’s body and not the other way around.

Dorothy: Depression and Delusion

This scenario is triggered when Dorothy’s stress meter reaches over 50%. This is a super easy scenario to trigger, and it was by far the most common bad ending for me. Reaching the end of this scenario will give you the Eternal Sleep achievement.

Best conversation options:

Chapter 1
(Talk to Dorothy)
~ Pick anything (no change)
~ You can have fun by yourself (+ stress, – Gretel)
~ Mom’s just busy ( – stress, + Gretel)
~ Calm down ( – stress)

Chapter 2
(Talk to Dorothy)
~ I’m sure ( – stress)
It’s best to end conversation with Dorothy here as the rest of it will just stress Dorothy out further.
Talk to Cindy and she will take away some of your stress!

Chapter 3
(Talk to Dorothy)
~ You have … ( – stress)
~ Dad must be busy ( – stress)
~ Did they … (- Alice)
~ I think … ( – stress)
Talk to Cindy again to get ( – stress).

Chapter 4
(Talk to Dorothy)
~ Snap out of it ( – stress)
~ Not thinking logically ( – stress, + Cindy)
~ I think … ( – stress, + Cindy)
~ I’m sure … ( – stress, + Cindy, + Gretel)
(Talk to Gretel)
~ Happy memories ( – stress, + Gretel)
Talk to Cindy again to get (- stress, + Cindy, + Gretel, + Alice).

Dorothy: Sweet Home

This scenario triggers if you keep Dorothy’s stress meter under 50%. Reaching the final chapter will give you the I’m so happy now achievement.

Best conversation options:

Chapter 1
(Talk to Dorothy)
~ This isn’t a small thing ( – stress)
~ She’s human ( – stress)
~ Just keep doing .. ( – stress, – Alice, – Cindy)

Chapter 2
(Talk to Dorothy)
~ Weren’t you … (no change)
~ You’re not an adult ( – stress)
~ See, they really … ( – stress)
~ I don’t think … ( – stress, + Cindy)

Chapter 3
(Talk to Dorothy)
~ Walks are nice ( – stress)
~ That’s how it’s supposed to … ( + stress, + Alice)
~ The beach ( – stress)
~ That’s a nice memory ( – stress)

Chapter 4
(Talk to Dorothy)
~ Don’t tell me … ( – stress)
~ Did the kids … ( + Alice, + Cindy)
~ Did you … ( + Cindy)

Alice: In the Illusion

This scenario triggers if Alice’s integrity meter falls below 50%. Confronting Alice is stressful for Dorothy, so watch out! If you want to reduce stress, play along with whatever Alice says and calm her down, but make sure her integrity doesn’t get too low. Reaching the end of this scenario will give you The Haunted Doll achievement.

Best conversation options:

Chapter 1
(Talk to Dorothy)
~ That’s fine ( – stress)
~ You must’ve been shocked ( + Alice)
~ That’s not true! ( – stress)

Chapter 2
(Talk to Dorothy)
~ Don’t worry ( – stress, – Alice)
~ Don’t worry ( – stress)
~ Probably from Alice ( + Alice)
(Talk to Alice)
~ Dorothy… ( + stress, + Alice)
~ What monsters? (no change) // Was it the same … (no change)
~ They’re imaginary ( + stress, + Alice)
~ It’s not a scary place ( – stress, + Alice)

Chapter 3
(Talk to Dorothy)
~ Don’t worry ( – stress, – Alice)
~ Why are you … ( + stress, + Cindy)
~ You don’t need to care ( + stress, + Alice, + Gretel)
(Talk to Alice)
~ Butterflies can’t … ( + stress, + Alice)
~ Trees don’t … ( + stress, + Alice)
~ Your friends bullied Dorothy ( + Alice)
~ You want to bully Dorothy ( + stress, + Alice)

Chapter 4
(Talk to Dorothy)
~ We can still fix this ( – stress, + Alice, + Cindy)
~ Trust me ( + Alice, + Gretel)
~ Do you want to be alone? ( – stress, + Alice)
(Talk to Alice)
~ You’re glad … ( + Alice)
~ Have you ever … ( + Alice)
~ You’re not … ( + stress, + Alice)
~ Please … ( – stress, + Alice)

Alice: My Little Bunny

This scenario triggers if Alice’s integrity meter falls below 50%. Again, confronting Alice is stressful for Dorothy, so if you want to reduce stress, play along with whatever Alice says. Reaching the end of this scenario will give you the Feed Your Rabbit achievement.

Best conversation options:

Chapter 1
(Talk to Dorothy)
~ Yes, it’s a sacred place ( – stress)
~ Don’t overthink … ( – stress)
(Talk to Alice)
~ She saved a bunny ( – stress, + Alice)
~ Rabbits are animals ( + stress, + Alice)
~ You’re delusional ( + stress, + Alice)
~ That’s a story ( + stress, + Alice)
~ Snap out of it ( + stress, + Alice)

Chapter 2
(Talk to Dorothy)
~ You saved the bunny ( – stress, + Cindy)
~ No way! ( – stress, + Cindy)
~ Ask Mom ( – stress, + Cindy)
(Talk to Alice)
~ What’s wrong ( + stress)
~ How many times … ( + stress, + Alice)
~ Which daddy … ( + stress, + Alice)
~ Snowy is a doll … ( + stress, + Alice)
~ I’m sorry but … ( + stress, + Alice)

Chapter 3
(Talk to Alice)
~ Huh … ( – stress)
~ Maybe … ( – stress)
~ That’s because … ( + stress, + Alice)

Chapter 4
(Talk to Dorothy)
~ Do you think … ( – stress, + Alice)
~ You used to … ( + Alice)
~ Was that … ( – stress, + Alice)
(Talk to Alice)

I don’t think it matters what you say to Alice, you should get ( + Alice) for each of the responses.

Gretel: Bloody Rhapsody

This scenario triggers when Gretel’s integrity meter is below 50%. Reaching the final chapter will grant you the achievement Everyone will be salted with fire.

Gretel is the easiest character to get integrity for, so I never got anywhere beyond the first chapter by accident. In general, keep talking to Dorothy first and Gretel second, and pick answers which reassure Dorothy (to reduce stress) and confront Gretel (to gain integrity). If you want to reach the end of this scenario, you can instead defend Dorothy’s parents or agree with Gretel that Dorothy is in danger and needs to be protected; both of those will reduce Gretel’s integrity.

Best conversation options:

Chapter 1
(Talk to Dorothy)
~ I think it might … (no change)
~ That kid … ( + Gretel)
(Talk to Gretel)
~ Gretel, wake up! ( – stress, + Gretel)
~ No, Dorothy … ( – stress, + Gretel)
~ Did you know … ( – stress, + Gretel)
~ You do know … (no change)
~ No, you’re the one … ( + Gretel)

Gretel: Crime and Punishment

This scenario triggers when Gretel’s integrity meter is above 50%. Reaching the final chapter will grant you the achievement The Fall of the House of Bloom.

Best conversation options:

Chapter 1
(Talk to Dorothy)
~ Can you tell me … ( + stress, + Alice)
~ Oh … (no change)
~ Have you talked … ( + Gretel)
(Talk to Gretel)
~ He’s Dorothy’s own father (no change)
~ Why was Dorothy … (no change)
~ Gretel, wake up! ( + Gretel)
~ Huh … ( + Gretel)

Chapter 2
(Talk to Dorothy)
~ Did you not … ( – stress, + Gretel)
~ Tell me … // I think … ( + stress, + Gretel)
~ Calm down ( – stress)
(Talk to Gretel)
~ Everyone is afraid … (no change)
~ Is he always … // What happened … ( + Gretel)
~ Why did she … (no change)
~ Or maybe … ( + Gretel)
~ You’re trying to control Dorothy ( + Gretel)

Chapter 3
(Talk to Dorothy)
~ Oh … ( + stress, + Gretel, + Cindy)
(Talk to Gretel)
~ Was she ever happy? ( + Gretel)
~ Of course … (no change)
~ Oh my gosh ( – stress)
~ Where was … (no change)
~ Gretel, wake up! ( + Gretel)

Chapter 4
(Talk to Dorothy)
~ That’s natural ( – stress)
~ Did he have … (no change)
~ Wherever you want to ( – stress, + Gretel)
(Talk to Gretel)
~ All men must … (no change)
~ Anger sometimes … ( + Gretel)
~ Yes ( + Gretel)
~ Since … ( + Gretel)
~ You already know ( + Gretel)

Final
Everyone is pretty emotional, so don’t talk to them at all because you’ll just gain stress.

Cindy: Owner of Shoes

This scenario triggers when Cindy’s integrity meter is below 50%. Rreaching the final chapter will grant you the Red Shoes achievement.

Best conversation options:

Chapter 1
(Talk to Dorothy)
~ I bet you actually … ( + Gretel)
~ Who do you think … ( + Cindy)
~ Why are you … ( + Alice)
(Talk to Cindy)
~ Is that … // That’s great ( – stress, – Cindy)
(Or you can just skip Cindy altogether)

Chapter 2
(Talk to Dorothy)
~ So you don’t play … ( – stress)
~ Dorothy, I understand ( + stress, + Alice, + Gretel, + Cindy)
~ Do you know … ( + Alice, + Gretel)
(Talk to Cindy)
~ Did you have to … ( – stress, + Cindy)
~ But still, that doesn’t change … ( – stress, + Cindy)
~ Valid point ( – stress, + Cindy)
~ I don’t think so ( + Cindy)
~ Be more respectful ( – stress, + Cindy)

Chapter 3
(Talk to Dorothy)
~ You don’t have to … ( – stress, + Gretel)
~ But wouldn’t that … (no change)
~ You hate Cindy ( + Cindy, + Gretel)
(Talk to Cindy)
~ Sorry ( + stress)
~ The more … ( – stress, + Cindy)
~ Is Dorothy … ( + stress, + Cindy)
~ So you really hate … ( – stress) // You’re jealous ( + stress, + Cindy)
~ What was broken … ( – stress)

Chapter 4
(Talk to Dorothy)
~ Ew, who’s the creep … ( – stress, + Gretel)
~ Why do you keep … ( + stress, + Alice) // Those …( – stress, – Cindy)
~ Trust me ( – stress, + Cindy)
(Talk to Cindy)
~ … ( – stress, + Cindy)
~ Dorothy is having …
~ You’re a nice kid ( + stress, + Cindy)
~ Can’t you give … ( – stress, + Cindy)

Cindy: Prince and Princess

This scenario triggers when Cindy’s integrity meter is above 50%. This one is super easy! Reaching the final chapter will grant you The Art of Loving achievement.

Chapter 1
Talk to Dorothy
~ That’s great! ( – stress, + Cindy)
~ Are you glad … ( – stress, + Cindy)
~ You remember … ( – stress, + Cindy)
Talk to Cindy
~ I guess … ( + Cindy)
~ That’s your bias // … ( + Cindy)
~ She just felt like it ( + Cindy)
~ There was a guy ( + Cindy)
~ He’s Dorothy’s friend ( + Cindy)

Chapter 2
Talk to Dorothy
~ Don’t overthink … ( – stress, – Alice)
~ What did he draw? ( no change)
~ Just don’t … ( + stress, + Cindy)
Talk to Cindy
~ I think she was … ( + Cindy)
~ (not sure here but must be pretty obvious)
~ Why do you … ( – stress, + Cindy)

Chapter 3
Talk to Dorothy
~ Chris is so nice ( – stress, + Cindy)
~ What did you … ( – stress, + Cindy)
~ You remember … ( – stress, + Cindy)
(Talk to Cindy)
From here on, you pretty much can’t mess it up, just be happy for Dorothy and agree with Cindy when she is happy for her!

Achievements

Finally …
Get rid of the three girls in Dorothy’s head, either by reaching the end of their good scenarios or filling their integrity meter.

Terrible Counselling
Fill Dorothy’s stress meter. Pretty self-explanatory!

Within a Fortnight
Fill out poor Dorothy’s stress meter in two week’s time. Basically be the worst counsellor you can imagine, and antagonise all four girls as much as you can.

The Looooooong Dream
Reach Week 25. This requires a bit of balancing. I got it by getting to Chapter 2 in all of the bad scenarios, then doing all of the good scenarios. It really doesn’t matter how exactly you do it though, as long as you reach week 25, it should be fine.

Endings

See above for achievements you get by reaching various endings. If you have a problem with girls leaving before you reach the final chapter of their scenario, avoid conversation options that add integrity and only use conversation options that reduce stress.

Written by trintheotter

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