Home > Wolcen Lords of Mayhem > Wolcen Lords of Mayhem Gems List: Type, Quality, Bonus

Wolcen Lords of Mayhem Gems List: Type, Quality, Bonus

Gems can be used to empower your Weapons and Armor. There are three types of sockets on equipment, and each type of gems has a set bonus for each type of sockets.

Other Wolcen Lords of Mayhem Guides:

You can also remove the gems from a piece of equipment at the jeweler.

Wolcen Lords of Mayhem Gems Guide

Alexandrite

Chipped

chipped-alexandrite

Offensive (I): +14% Attacks Critical Damage
Offensive (II): +14% Spells Critical Damage
Offensive (III): +9% Critical Hit Damage

Defensive (I): +4% Block Chance
Defensive (II): +4% Block Efficiency
Defensive (III): +5% to All Resistances Score

Support (I): +10% Attacks Critical Hit Chance Score
Support (II): +10% Spells Critical Hit Chance Score
Support (III): +7% Critical Hit Chance Score

Crude

crude-alexandrite

Offensive (I): +15% Attacks Critical Damage
Offensive (II): +15% Spells Critical Damage
Offensive (III): +10% Critical Hit Damage

Defensive (I): +5% Block Chance
Defensive (II): +5% Block Efficiency
Defensive (III): +6% to All Resistances Score

Support (I): +12% Attacks Critical Hit Chance Score
Support (II): +12% Spells Critical Hit Chance Score
Support (III): +8% Critical Hit Chance Score

Raw

raw-alexandrite

Offensive (I): +16% Attacks Critical Damage
Offensive (II): +16% Spells Critical Damage
Offensive (III): +11% Critical Hit Damage

Defensive (I): +5% Block Chance
Defensive (II): +5% Block Efficiency
Defensive (III): +7% to All Resistances Score

Support (I): +14% Attacks Critical Hit Chance
Support (II): +14% Spells Critical Hit Chance Score
Support (III): +9% Critical Hit Chance Score

Flawed Alexandrite

Offensive (I): +17% Attacks Critical Damage
Offensive (II): +17% Spells Critical Damage
Offensive (III): +12% Critical Hit Damage

Defensive (I): +6% Block Chance
Defensive (II): +6% Block Efficiency
Defensive (III): +8% to All Resistances Score

Support (I): +16% Attacks Critical Hit Chance
Support (II): +16% Spells Critical Hit Chance Score
Support (III): +10% Critical Hit Chance Score

Alexandrite

Offensive (I): +18% Attacks Critical Damage
Offensive (II): +18% Spells Critical Damage
Offensive (III): +13% Critical Hit Damage

Defensive (I): +7% Block Chance
Defensive (II): +7% Block Efficiency
Defensive (III): +9% to All Resistances Score

Support (I): +18% Attacks Critical Hit Chance
Support (II): +18% Spells Critical Hit Chance Score
Support (III): +11% Critical Hit Chance Score

Fine Alexandrite

Offensive (I): +19% Attacks Critical Damage
Offensive (II): +19% Spells Critical Damage
Offensive (III): +14% Critical Hit Damage

Defensive (I): +8% Block Chance
Defensive (II): +8% Block Efficiency
Defensive (III): +10% to All Resistances Score

Support (I): +20% Attacks Critical Hit Chance
Support (II): +20% Spells Critical Hit Chance Score
Support (III): +12% Critical Hit Chance Score

Topaz

Chipped

chipped-topaz

Offensive (I): +3-3 Fire Damage on Attacks with this weapon
Offensive (II): 3-3 Fire Damage added to Spells
Offensive (III): +4% Burn Ailment Damage

Defensive (I): +9% Fire Resistance Score
Defensive (II): +4% Elemental Resistance Score
Defensive (III): +50 Maximum Health

Support (I): +0.8% Life Leech from Fire Damage
Support (II): +9% Fire Damage
Support (III): +10% Burn Chance Score on Fire Damage

Crude

crude-topaz

Offensive (I): +6-6 Fire Damage on Attacks with this weapon
Offensive (II): 6-6 Fire Damage added to Spells
Offensive (III): +5% Burn Ailment Damage

Defensive (I): +10% Fire Resistance Score
Defensive (II): +5% Elemental Resistance Score
Defensive (III): +100 Maximum Health

Support (I): +1% Life Leech from Fire Damage
Support (II): +10% Fire Damage
Support (III): +12% Burn Chance Score on Fire Damage

Raw

raw-topaz

Offensive (I): +9-9 Fire Damage on Attacks with this weapon
Offensive (II): 9-9 Fire Damage added to Spells
Offensive (III): +6% Burn Ailment Damage

Defensive (I): +11% Fire Resistance Score
Defensive (II): +6% Elemental Resistance Score
Defensive (III): +150 Maximum Health

Support (I): +1% Life Leech from Fire Damage
Support (II): +11% Fire Damage
Support (III): +14% Burn Chance Score on Fire Damage

Flawed Topaz

Offensive (I): +12-12 Fire Damage on Attacks with this weapon
Offensive (II): 12-12 Fire Damage added to Spells
Offensive (III): +7% Burn Ailment Damage

Defensive (I): +12% Fire Resistance Score
Defensive (II): +7% Elemental Resistance Score
Defensive (III): +200 Maximum Health

Support (I): +1% Life Leech from Fire Damage
Support (II): +12% Fire Damage
Support (III): +16% Burn Chance Score on Fire Damage

Topaz

Offensive (I): +14-14 Fire Damage on Attacks with this weapon
Offensive (II): 14-14 Fire Damage added to Spells
Offensive (III): +8% Burn Ailment Damage

Defensive (I): +13% Fire Resistance Score
Defensive (II): +8% Elemental Resistance Score
Defensive (III): +250 Maximum Health

Support (I): +1% Life Leech from Fire Damage
Support (II): +13% Fire Damage
Support (III): +18% Burn Chance Score on Fire Damage

Fine Topaz

Offensive (I): +17-17 Fire Damage on Attacks with this weapon
Offensive (II): 17-17 Fire Damage added to Spells
Offensive (III): +9% Burn Ailment Damage

Defensive (I): +14% Fire Resistance Score
Defensive (II): +9% Elemental Resistance Score
Defensive (III): +300 Maximum Health

Support (I): +1% Life Leech from Fire Damage
Support (II): +14% Fire Damage
Support (III): +20% Burn Chance Score on Fire Damage

Sapphire

Chipped

chipped-sapphire

Offensive (I): +3-3 Shadow Damage on Attacks with this weapon
Offensive (II): 3-3 Shadow Damage added to Spells
Offensive (III): +10% Duration to Cursed inflicted on Enemies

Defensive (I): +9% Shadow Resistance Score
Defensive (II): +4% Occult Resistance Score
Defensive (III): +10% Dodge Chance Score

Support (I): +0.8% Life Leech from Shadow Damage
Support (II): +9% Shadow Damage
Support (III): +10% Cursed Chance Score on Shadow Damage

Crude

Offensive (I): +6-6 Shadow Damage on Attacks with this weapon
Offensive (II): 6-6 Shadow Damage added to Spells
Offensive (III): +12% Duration to Cursed inflicted on Enemies

Defensive (I): +10% Shadow Resistance Score
Defensive (II): +5% Occult Resistance Score
Defensive (III): +12% Dodge Chance Score

Support (I): +1% Life Leech from Shadow Damage
Support (II): +10% Shadow Damage
Support (III): +12% Cursed Chance Score on Shadow Damage

Raw

raw-sapphire

Offensive (I): +9-9 Shadow Damage on Attacks with this weapon
Offensive (II): 9-9 Shadow Damage added to Spells
Offensive (III): +14% Duration to Cursed inflicted on Enemies

Defensive (I): +11% Shadow Resistance Score
Defensive (II): +6% Occult Resistance Score
Defensive (III): +14% Dodge Chance Score

Support (I): +1% Life Leech from Shadow Damage
Support (II): +11% Shadow Damage
Support (III): +14% Cursed Chance Score on Shadow Damage

See also:  Wolcen Lords of Mayhem Deathless Playthrough Guide

Flawed Sapphire

Offensive (I): +12-12 Shadow Damage on Attacks with this Weapon
Offensive (II): 12-12 Shadow Damage added to Spells
Offensive (III): +16% Duration to cursed inflicted on Enemies

Defensive (I): +12% Shadow Resistance Score
Defensive (II): +7% Occult Resistance Score
Defensive (III): +16% Dodge Chance Score

Support (I): +1% Life Leech from Shadow Damage
Support (II): +12% Shadow Damage
Support (III): +16% Cursed Chance Score on Shadow Damage

Sapphire

Offensive (I): +14-14 Shadow Damage on Attacks with this Weapon
Offensive (II): 14-14 Shadow Damage added to Spells
Offensive (III): +18% Duration to cursed inflicted on Enemies

Defensive (I): +13% Shadow Resistance Score
Defensive (II): +8% Occult Resistance Score
Defensive (III): +18% Dodge Chance Score

Support (I): +1% Life Leech from Shadow Damage
Support (II): +13% Shadow Damage
Support (III): +18% Cursed Chance Score on Shadow Damage

Fine Sapphire

Offensive (I): +17-17 Shadow Damage on Attacks with this Weapon
Offensive (II): 17-17 Shadow Damage added to Spells
Offensive (III): +19% Duration to cursed inflicted on Enemies

Defensive (I): +14% Shadow Resistance Score
Defensive (II): +9% Occult Resistance Score
Defensive (III): +20% Dodge Chance Score

Support (I): +1% Life Leech from Shadow Damage
Support (II): +14% Shadow Damage
Support (III): +20% Cursed Chance Score on Shadow Damage

Beryl

Chipped

chipped-beryl

  • Offensive: +3% Willpower Regeneration
  • Defensive: +6% Force Shield Regeneration Rate
  • Support: +3% Stamina Regeneration Rate Reduction

Crude

crude-beryl

  • Offensive: +7% Willpower Regeneration
  • Defensive: +11% Force Shield Regeneration Rate
  • Support: +6% Stamina Regeneration Rate Reduction

Raw

raw-beryl

  • Offensive: +12% Willpower Regeneration
  • Defensive: +17% Force Shield Regeneration Rate
  • Support: +11% Stamina Regeneration Rate Reduction

Amethyst

Chipped Amethyst

Offensive (I): +10% Attack Speed Score
Offensive (II): +10% Casting Speed Score
Offensive (III): +7% Attack and Casting Speed Score

Defensive (I): +XX Health Regeneration
Defensive (II): +100% Force Shield Regeneration Rate
Defensive (III): +0.4% Global Life Leech

Support (I): 10% Resource Generation
Support (II): +3 Willpower Regeneration
Support (III): +10% Transfer Time Reduction between Willpower and Rage

Crude Amethyst

Offensive (I): +12% Attack Speed Score
Offensive (II): +12% Casting Speed Score
Offensive (III): +8% Attack and Casting Speed Score

Defensive (I): +XX Health Regeneration
Defensive (II): +200% Force Shield Regeneration Rate
Defensive (III): +0.5% Global Life Leech

Support (I): 12% Resource Generation
Support (II): +5 Willpower Regeneration
Support (III): +12% Transfer Time Reduction between Willpower and Rage

Raw Amethyst

Offensive (I): +14% Attack Speed Score
Offensive (II): +14% Casting Speed Score
Offensive (III): +9% Attack and Casting Speed Score

Defensive (I): +15 Health Regeneration
Defensive (II): +300% Force Shield Regeneration Rate
Defensive (III): +0.6% Global Life Leech

Support (I): 14% Resource Generation
Support (II): +7 Willpower Regeneration
Support (III): +14% Transfer Time Reduction between Willpower and Rage

Flawed Amethyst

Offensive (I): +16% Attack Speed Score
Offensive (II): +16% Spell Casting Speed Score
Offensive (III): +10% Attack and Casting Speed Score

Defensive (I): +30 Health Regeneration
Defensive (II): +400% Force Shield Regeneration Rate
Defensive (III): 0.7% Global Life Leech

Support (I): 16% Resource Generation
Support (II): +9 Willpower Regeneration
Support (III): +16% Transfer Time Reduction between Willpower and Rage

Amethyst

Offensive (I): +18% Attack Speed Score
Offensive (II): +18% Spell Casting Speed Score
Offensive (III): +12% Attack and Casting Speed Score

Defensive (I): +XX Health Regeneration
Defensive (II): +XX% Force Shield Regeneration Rate
Defensive (III): XX% Global Life Leech

Support (I): 18% Resource Generation
Support (II): +11 Willpower Regeneration
Support (III): +18% Transfer Time Reduction between Willpower and Rage

Fine Amethyst

Offensive (I): +20% Attack Speed Score
Offensive (II): +20% Spell Casting Speed Score
Offensive (III): +14% Attack and Casting Speed Score

Defensive (I): +XX Health Regeneration
Defensive (II): +XX% Force Shield Regeneration Rate
Defensive (III): XX% Global Life Leech

Support (I): 20% Resource Generation
Support (II): +13 Willpower Regeneration
Support (III): +20% Transfer Time Reduction between Willpower and Rage

Amber

Chipped Amber

Offensive (I): +3-3 Aether Damage on Attacks with this weapon
Offensive (II): 3-3 Aether Damage added to Spells
Offensive (III): +10% Duration to Stasis inflicted on Enemies

Defensive (I): +9% Aether Resistance Score
Defensive (II): +4% Occult Resistance Score
Defensive (III): +50 Force Shield

Support (I): +0.8% Life Leech from Aether Damage
Support (II): +9% Aether Damage
Support (III): +10% Stasis Chance Score on Aether Damage

Crude Amber

Offensive (I): +6-6 Aether Damage on Attacks with this weapon
Offensive (II): 6-6 Aether Damage added to Spells
Offensive (III): +12% Duration to Stasis inflicted on Enemies

Defensive (I): +10% Aether Resistance Score
Defensive (II): +5% Occult Resistance Score
Defensive (III): +100 Force Shield

Support (I): +1% Life Leech from Aether Damage
Support (II): +10% Aether Damage
Support (III): +12% Stasis Chance Score on Aether Damage

Raw Amber

Offensive (I): +9-9 Aether Damage on Attacks with this weapon
Offensive (II): 9-9 Aether Damage added to Spells
Offensive (III): +14% Duration to Stasis inflicted on Enemies

Defensive (I): +11% Aether Resistance Score
Defensive (II): +6% Occult Resistance Score
Defensive (III): +150 Force Shield

Support (I): +1% Life Leech from Aether Damage
Support (II): +11% Aether Damage
Support (III): +14% Stasis Chance Score on Aether Damage

Flawed Amber

Offensive (I): +12-12 Aether Damage on Attacks with this weapon
Offensive (II): 12-12 Aether Damage added to Spells
Offensive (III): +16% Duration to stasis inflicted on Enemies

Defensive (I): +12% Aether Resistance Score
Defensive (II): +7% Occult Resistance Score
Defensive (III): +200 Force Shield

Support (I): +1% Life Leech From Aether Damage
Support (II): +12% Aether Damage
Support (III): +16% Stasis Chance Score on Aether Damage

Amber

Offensive (I): +14-14 Aether Damage on Attacks with this weapon
Offensive (II): 14-14 Aether Damage added to Spells
Offensive (III): +18% Duration to stasis inflicted on Enemies

Defensive (I): +13% Aether Resistance Score
Defensive (II): +8% Occult Resistance Score
Defensive (III): +250 Force Shield

Support (I): +1% Life Leech From Aether Damage
Support (II): +13% Aether Damage
Support (III): +18% Stasis Chance Score on Aether Damage

Fine Amber

Offensive (I): +17-17 Aether Damage on Attacks with this weapon
Offensive (II): 17-17 Aether Damage added to Spells
Offensive (III): +19% Duration to stasis inflicted on Enemies

Defensive (I): +14% Aether Resistance Score
Defensive (II): +9% Occult Resistance Score
Defensive (III): +300 Force Shield

Support (I): +1% Life Leech From Aether Damage
Support (II): +14% Aether Damage
Support (III): +20% Stasis Chance Score on Aether Damage

Emerald

Chipped Emerald

Offensive (I): +3-3 Toxic Damage on Attacks with this Weapon
Offensive (II): 3-3 Toxic Damage added to spells
Offensive (III): +4% Poison Ailment Damage

See also:  Wolcen Lords of Mayhem Achievements & Trophies Guide

Defensive (I): +9% Toxic Resistance Score
Defensive (II): +4% Material Resistance Score
Defensive (III): +50 Force Shield

Support (I): +0.8% Life leech from Toxic Damage
Support (II): +9% Toxic Damage
Support (III): +10% Poison Chance Score on Toxic Damage

Crude Emerald

Offensive (I): +6-6 Toxic Damage on Attacks with this Weapon
Offensive (II): 6-6 Toxic Damage added to spells
Offensive (III): +5% Poison Ailment Damage

Defensive (I): +10% Toxic Resistance Score
Defensive (II): +5% Material Resistance Score
Defensive (III): +100 Force Shield

Support (I): +1% Life leech from Toxic Damage
Support (II): +10% Toxic Damage
Support (III): +12% Poison Chance Score on Toxic Damage

Raw Emerald

Offensive (I): +9-9 Toxic Damage on Attacks with this Weapon
Offensive (II): 9-9 Toxic Damage added to spells
Offensive (III): +6% Poison Ailment Damage

Defensive (I): +11% Toxic Resistance Score
Defensive (II): +6% Material Resistance Score
Defensive (III): +150 Force Shield

Support (I): +1% Life leech from Toxic Damage
Support (II): +11% Toxic Damage
Support (III): +14% Poison Chance Score on Toxic Damage

Flawed Emerald

Offensive (I): +12-12 Toxic Damage on Attacks with this Weapon
Offensive (II): 12-12 Toxic Damage added to spells
Offensive (III): +7% Poison Ailment Damage

Defensive (I): +12% Toxic Resistance Score
Defensive (II): +7% Material Resistance Score
Defensive (III): +200 Force Shield

Support (I): +1% Life leech from Toxic Damage
Support (II): +12% Toxic Damage
Support (III): +16% Poison Chance Score on Toxic Damage

Emerald

Offensive (I): +14-14 Toxic Damage on Attacks with this Weapon
Offensive (II): 14-14 Toxic Damage added to spells
Offensive (III): +8% Poison Ailment Damage

Defensive (I): +13% Toxic Resistance Score
Defensive (II): +8% Material Resistance Score
Defensive (III): +250 Force Shield

Support (I): +1% Life leech from Toxic Damage
Support (II): +13% Toxic Damage
Support (III): +18% Poison Chance Score on Toxic Damage

Fine Emerald

Offensive (I): +17-17 Toxic Damage on Attacks with this Weapon
Offensive (II): 17-17 Toxic Damage added to spells
Offensive (III): +9% Poison Ailment Damage

Defensive (I): +14% Toxic Resistance Score
Defensive (II): +9% Material Resistance Score
Defensive (III): +300 Force Shield

Support (I): +1% Life leech from Toxic Damage
Support (II): +14% Toxic Damage
Support (III): +20% Poison Chance Score on Toxic Damage

Lapis Lazuli

Chipped Lapis Lazuli

Offensive (I): +3-3 Lightning Damage on Attacks with this Weapon
Offensive (II): 3-3 Lightning Damage added to spells
Offensive (III): +4% Shock Ailment Damage

Defensive (I): +9% Lightning Resistance Score
Defensive (II): +4% Elemental Resistance Score
Defensive (III): +50 Force Shield

Support (I): +1% Life leech from Lightning Damage
Support (II): +10% Lightning Damage
Support (III): +12% Shock Chance Score on Lightning Damage

Crude Lapis Lazuli

Offensive (I): +6-6 Lightning Damage on Attacks with this Weapon
Offensive (II): 6-6 Lightning Damage added to spells
Offensive (III): +5% Shock Ailment Damage

Defensive (I): +10% Lightning Resistance Score
Defensive (II): +5% Elemental Resistance Score
Defensive (III): +100 Force Shield

Support (I): +1% Life leech from Lightning Damage
Support (II): +10% Lightning Damage
Support (III): +12% Shock Chance Score on Lightning Damage

Raw Lapis Lazuli

Offensive (I): +9-9 Lightning Damage on Attacks with this Weapon
Offensive (II): 9-9 Lightning Damage added to spells
Offensive (III): +6% Shock Ailment Damage

Defensive (I): +11% Lightning Resistance Score
Defensive (II): +6% Elemental Resistance Score
Defensive (III): +150 Force Shield

Support (I): +1% Life leech from Lightning Damage
Support (II): +11% Lightning Damage
Support (III): +14% Shock Chance Score on Lightning Damage

Flawed Lapis Lazuli

Offensive (I): +12-12 Lightning Damage on Attacks with this Weapon
Offensive (II): 12-12 Lightning Damage added to spells
Offensive (III): +7% Shock Ailment Damage

Defensive (I): +12% Lightning Resistance Score
Defensive (II): +7% Elemental Resistance Score
Defensive (III): +200 Force Shield

Support (I): +1% Life leech from Lightning Damage
Support (II): +12% Lightning Damage
Support (III): +16% Shock Chance Score on Lightning Damage

Lapis Lazuli

Offensive (I): +14-14 Lightning Damage on Attacks with this Weapon
Offensive (II): 14-14 Lightning Damage added to spells
Offensive (III): +8% Shock Ailment Damage

Defensive (I): +13% Lightning Resistance Score
Defensive (II): +8% Elemental Resistance Score
Defensive (III): +250 Force Shield

Support (I): +1% Life leech from Lightning Damage
Support (II): +13% Lightning Damage
Support (III): +18% Shock Chance Score on Lightning Damage

Fine Lapis Lazuli

Offensive (I): +17-17 Lightning Damage on Attacks with this Weapon
Offensive (II): 17-17 Lightning Damage added to spells
Offensive (III): +9% Shock Ailment Damage

Defensive (I): +14% Lightning Resistance Score
Defensive (II): +9% Elemental Resistance Score
Defensive (III): +300 Force Shield

Support (I): +1% Life leech from Lightning Damage
Support (II): +14% Lightning Damage
Support (III): +20% Shock Chance Score on Lightning Damage

Ruby

Chipped Ruby

Offensive (I): +3-3 Rend Damage on Attacks with this weapon
Offensive (II): 3-3 Rend Damage added to Spells
Offensive (III): +4% Bleed Ailment Damage

Defensive (I): 9% Rend Resistance Score
Defensive (II): +4% Material Resistance Score
Defensive (III): +10% Dodge Chance Score

Support (I): +0.8% Life Leech from Rend Damage
Support (II): +9% Rend Damage
Support (III): +10% Bleed Chance Score on Rend Damage

Crude Ruby

Offensive (I): +6-6 Rend Damage on Attacks with this weapon
Offensive (II): 6-6 Rend Damage added to Spells
Offensive (III): +5% Bleed Ailment Damage

Defensive (I): 10% Rend Resistance Score
Defensive (II): +5% Material Resistance Score
Defensive (III): +12% Dodge Chance Score

Support (I): +1% Life Leech from Rend Damage
Support (II): +10% Rend Damage
Support (III): +12% Bleed Chance Score on Rend Damage

Raw Ruby

Offensive (I): +9-9 Rend Damage on Attacks with this weapon
Offensive (II): 9-9 Rend Damage added to Spells
Offensive (III): +6% Bleed Ailment Damage

Defensive (I): +11% Rend Resistance Score
Defensive (II): +6% Material Resistance Score
Defensive (III): +14% Dodge Chance Score

Support (I): +1% Life Leech from Rend Damage
Support (II): +11% Rend Damage
Support (III): +14% Bleed Chance Score on Rend Damage

Flawed Ruby

Offensive (I): +12-12 Rend Damage on Attacks with this weapon
Offensive (II): 12-12 Rend Damage added to Spells
Offensive (III): +7% Bleed Ailment Damage

Defensive (I): 12% Rend Resistance Score
Defensive (II): +7% Material Resistance Score
Defensive (III): +16% Dodge Chance Score

Support (I): +1% Life Leech from Rend Damage
Support (II): +12% Rend Damage
Support (III): +16% Bleed Chance Score on Rend Damage

Ruby

Offensive (I): +14-14 Rend Damage on Attacks with this weapon
Offensive (II): 14-14 Rend Damage added to Spells
Offensive (III): +8% Bleed Ailment Damage

See also:  Wolcen Lords of Mayhem Legendary Amulets Guide

Defensive (I): 13% Rend Resistance Score
Defensive (II): +8% Material Resistance Score
Defensive (III): +18% Dodge Chance Score

Support (I): +1% Life Leech from Rend Damage
Support (II): +13% Rend Damage
Support (III): +18% Bleed Chance Score on Rend Damage

Fine Ruby

Offensive (I): +17-17 Rend Damage on Attacks with this weapon
Offensive (II): 17-17 Rend Damage added to Spells
Offensive (III): +9% Bleed Ailment Damage

Defensive (I): 14% Rend Resistance Score
Defensive (II): +9% Material Resistance Score
Defensive (III): +20% Dodge Chance Score

Support (I): +1% Life Leech from Rend Damage
Support (II): +14% Rend Damage
Support (III): +20% Bleed Chance Score on Rend Damage

Silverstone

Chipped Silverstone

Offensive (I): +3-3 Sacred Damage on Attacks with this weapon
Offensive (II): 3-3 Sacred Damage added to Spells
Offensive (III): +10% Duration to Weakness inflicted on Enemies

Defensive (I): +9% Sacred Resistance Score
Defensive (II): +4% Occult Resistance Score
Defensive (III): +50 Maximum Health

Support (I): +0.8% Life Leech from Rend Damage
Support (II): +9% Sacred Damage
Support (III): +10% Weakness Chance Score on Sacred Damage

Crude Silverstone

Offensive (I): +6-6 Sacred Damage on Attacks with this weapon
Offensive (II): 6-6 Sacred Damage added to Spells
Offensive (III): +12% Duration to Weakness inflicted on Enemies

Defensive (I): +10% Sacred Resistance Score
Defensive (II): +5% Occult Resistance Score
Defensive (III): +100 Maximum Health

Support (I): +1% Life Leech from Rend Damage
Support (II): +10% Sacred Damage
Support (III): +12% Weakness Chance Score on Sacred Damage

Raw Silverstone

Offensive (I): +9-9 Sacred Damage on Attacks with this weapon
Offensive (II): 9-9 Sacred Damage added to Spells
Offensive (III): +14% Duration to Weakness inflicted on Enemies

Defensive (I): +11% Sacred Resistance Score
Defensive (II): +6% Occult Resistance Score
Defensive (III): +150 Maximum Health

Support (I): +1% Life Leech from Rend Damage
Support (II): +11% Sacred Damage
Support (III): +14% Weakness Chance Score on Sacred Damage

Flawed Silverstone

Offensive (I): +12-12 Sacred Damage on Attacks with this weapon
Offensive (II): 12-12 Sacred Damage added to Spells
Offensive (III): +16% Duration to Weakness inflicted on Enemies

Defensive (I): +12% Sacred Resistance Score
Defensive (II): +7% Occult Resistance Score
Defensive (III): +200 Maximum Health

Support (I): +1% Life Leech from Rend Damage
Support (II): +12% Sacred Damage
Support (III): +16% Weakness Chance Score on Sacred Damage

Silverstone

Offensive (I): +14-14 Sacred Damage on Attacks with this weapon
Offensive (II): 14-14 Sacred Damage added to Spells
Offensive (III): +18% Duration to Weakness inflicted on Enemies

Defensive (I): +13% Sacred Resistance Score
Defensive (II): +8% Occult Resistance Score
Defensive (III): +250 Maximum Health

Support (I): +1% Life Leech from Rend Damage
Support (II): +13% Sacred Damage
Support (III): +18% Weakness Chance Score on Sacred Damage

Fine Silverstone

Offensive (I): +17-17 Sacred Damage on Attacks with this weapon
Offensive (II): 17-17 Sacred Damage added to Spells
Offensive (III): +19% Duration to Weakness inflicted on Enemies

Defensive (I): +14% Sacred Resistance Score
Defensive (II): +9% Occult Resistance Score
Defensive (III): +300 Maximum Health

Support (I): +1% Life Leech from Rend Damage
Support (II): +14% Sacred Damage
Support (III): +20% Weakness Chance Score on Sacred Damage

Diamond

Chipped Diamond

Offensive (I): +3-3 Frost Damage on Attacks with this weapon
Offensive (II): 3-3 Frost Damage added to Spells
Offensive (III): +10% Duration to Freeze inflicted on Enemies

Defensive (I): +9% Frost Resistance Score
Defensive (II): +4% Elemental Resistance Score
Defensive (III): +10% Dodge Chance Score

Support (I): +0.8% Frost Damage into Life Leech
Support (II): +9% Frost Damage
Support (III): +10% Freeze Chance Score on Frost Damage

Crude Diamond

Offensive (I): +6-6 Frost Damage on Attacks with this weapon
Offensive (II): 6.6 Frost Damage added to Spells
Offensive (III): +12% Duration to Freeze inflicted on Enemies

Defensive (I): +10% Frost Resistance Score
Defensive (II): +5% Elemental Resistance Score
Defensive (III): +12% Dodge Chance Score

Support (I): +1% Frost Damage into Life Leech
Support (II): +10% Frost Damage
Support (III): +12% Freeze Chance Score on Frost Damage

Raw Diamond

Offensive (I): +9-9 Frost Damage on Attacks with this weapon
Offensive (II): 9-9 Frost Damage added to Spells
Offensive (III): +14% Duration to Freeze inflicted on Enemies

Defensive (I): +11% Frost Resistance Score
Defensive (II): +6% Elemental Resistance Score
Defensive (III): +14% Dodge Chance Score

Support (I): +1% Frost Damage into Life Leech
Support (II): +11% Frost Damage
Support (III): +14% Freeze Chance Score on Frost Damage

Flawed Diamond

Offensive (I): +12-12 Frost Damage on Attacks with this weapon
Offensive (II): 12-12 Frost Damage added to Spells
Offensive (III): +16% Duration to Freeze inflicted on Enemies

Defensive (I): +12% Frost Resistance Score
Defensive (II): +7% Elemental Resistance Score
Defensive (III): +16% Dodge Chance Score

Support (I): +1% Frost Damage into Life Leech
Support (II): +12% Frost Damage
Support (III): +16% Freeze Chance Score on Frost Damage

Diamond

Offensive (I): +14-14 Frost Damage on Attacks with this weapon
Offensive (II): 14-14 Frost Damage added to Spells
Offensive (III): +18% Duration to Freeze inflicted on Enemies

Defensive (I): +13% Frost Resistance Score
Defensive (II): +8% Elemental Resistance Score
Defensive (III): +18% Dodge Chance Score

Support (I): +1% Frost Damage into Life Leech
Support (II): +13% Frost Damage
Support (III): +18% Freeze Chance Score on Frost Damage

Fine Diamond

Offensive (I): +17-17 Frost Damage on Attacks with this weapon
Offensive (II): 17-17 Frost Damage added to Spells
Offensive (III): +19% Duration to Freeze inflicted on Enemies

Defensive (I): +14% Frost Resistance Score
Defensive (II): +9% Elemental Resistance Score
Defensive (III): +20% Dodge Chance Score

Support (I): +1% Frost Damage into Life Leech
Support (II): +14% Frost Damage
Support (III): +20% Freeze Chance Score on Frost Damage

Copperstone

Chipped Copperstone

Offensive (I): +3-3 Physical Damage on Attacks with this weapon
Offensive (II): 3-3 Physical Damage added to Spells
Offensive (III): +10% Duration to Stun inflicted on Enemies

Defensive (I): +9% Physical Resistance Score
Defensive (II): +4% Material Resistance Score
Defensive (III): +50 Maximum Health

Support (I): +0.8% Life Leech from Physical Damage
Support (II): +9% Physical Damage
Support (III): +10% Duration to Stun inflicted on Enemies

It’s end. I hope “Wolcen Lords of Mayhem Gems List” helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.

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