Claiming Smaller ships
Other X4: Foundations Guides:
- X4: Foundations – Controls
- X4: Foundations – Sector Map
- X4: Foundations – Crystal Mining
- X4: Foundations – Beginner’s Guide
- X4: Foundations – All Crafting Recipes
- X4: Foundations – How to Use the AutoMiner
- X4: Foundations – Basic Concepts for New Players
During combat S and M size ships have a chance to bail leaving the ship abandoned and able to be claimed by other faction or the player. To claim an abandoned, the player must spacewalk to it, and then locate and scan a signal leak. After the ship becomes player property, the player can dock with the ship and fly it away.
Alternatively select the neutral ship and then right click it to order a Marine working as crew onboard the player ship to go and claim the craft using a boarding pod. The used marine will then be placed temporarily as the Pilot of the new ship once ownership has been transferred.
Capturing Larger Ships
L and XL ships and stations need to be boarded to be captured. Boarding requires sufficient Marine crew on the playership. To prepare for boarding, the target needs to be nullified (taking out the engines, turrets and shields). To initiate boarding, select the playership and then right click the target and order Marines to board the target.
Try to keep the subsystems destroyed, and work on reducing hull levels but not to the extent that the boarding marines will destroy the ship. Once the target hull is sufficiency low to reduce boarding resistance below the boarding strength of the players forces (20 or more is good) the ship is as good as captured. If successful, a Marine can be assigned as the captain for the ship or the player can move to the ship personally.