Chained Echoes List of Skills

Chained Echoes List of Skills

A list of skills available for party members during battle.

Chained Echoes List of Skills

Explanation

{A}: Refer to the values in columns “A LV1”, “A LV2” and “A LV3”.
{B}: Refer to the values in columns “B LV1”, “B LV2” and “B LV3”.

Example: When you want to know the power and duration for the skill “Drunken Master” on level 2:
{A} = “A LV2” = 25
{B} = “B LV2” = 3

Leaves you with:
LV2 Drunken Master, costs 50TP
Raises agility by 25% for 3 turn(s) (all).

Part 1

NameDescriptionTP Cost LV1TP Cost LV2TP Cost LV3SP to LV2SP to LV3A LV1B LV1A LV2B LV2A LV3B LV3
Cross SlashA physical multi-hit attack ({A}x per hit) (one).3020202954850.700.700.80
Fire StrikeA physical fire attack dealing {A}x damage (one).3535352954851.801.9020
Lend EnergyRestores {A} amount of TP (one).505050295485500600700
DecoyRaises chance to be attacked by an enemy (one).303030295485000000
CheerRaises Overdrive by {A}.202020295485200250300
Oil SlashInflicts Oil for {B} turns (one).202010295485121313
Arms BreakLowers target’s attack and magic by {A}% for {B} turn(s) (one).252525295485153173205
Water StrikeA physical water attack dealing {A}x damage (one).3535352954851.801.9025
Armor BreakLowers target’s defense and mind by {A}% for {B} turn(s) (one).252525295485153173205
All BreakLowers target’s attack, magic, defense and mind by {A}% for {B} turn(s) (one).252525295485103153155
RestrainLowers Overdrive by {A}.202020295485150170200
Defense StanceRaises defense and mind by {A}%, lowers attack and magic by {B}% (self).151515295485151520202520
Attack StanceRaises attack and magic by {A}%, lowers defense and mind by {B}% (self).151515295485151520202520
Whirlwind SlashA physical attack dealing {A}x damage per hit (all).3530302954851.101.201.30
Earth StrikeA physical earth attack dealing {A}x damage (one).3535352954851.801.9022
Wind StrikeA physical wind attack dealing {A}x damage (one).3535352954851.801.9020
Water ThrustA magical water attack dealing {A}x damage (one).3030302954851.801.9020
Water JumpA magical water attack dealing {A}x damage per hit (all).353535295485101.101.30
Fire ThrustA magical fire attack dealing {A}x damage (one).3030302954851.801.9020
Fire JumpA magical fire attack dealing {A}x damage per hit (all).353535295485101.101.30
Wind ThrustA magical wind attack dealing {A}x damage (one).3030302954851.801.9020
Wind JumpA magical wind attack dealing {A}x damage per hit (all).353535295485101.101.30
Third EyeRaises damage of next move by {A}% but lowers user’s defense and mind by 25% until then (self).202020295485125013501500
Elemental PactConsumes all TP. Next 3 magical attacks do {A}% more damage (self).000295485100012501500
Spear Rush{A} – {B} physical attacks dealing 0.6x damage (one).252525295485363747
All is OneRestores user’s TP by {A} (self).5552954858009001000
Weakness PierceA physical attack dealing 1x damage. Deals {A}x damage if enemy is inflicted with Poison/Toxic (one).202020295485202.302.60

Part 2

NameDescriptionTP Cost LV1TP Cost LV2TP Cost LV3SP to LV2SP to LV3A LV1B LV1A LV2B LV2A LV3B LV3
Water CoatAdds water element to physical attack for {B} turns (all).252520295485050606
Fire CoatAdds fire element to physical attack for {B} turns (all).252520295485050606
CleanseRemoves target’s buffs (one).252015295485000000
Wind CoatAdds wind element to physical attack for {B} turns (all).252520295485050606
Heaven’s TearMagical attack with the element the target is weakest against. Deals {A}x damage (one).3030302954851.701.9020
Poison ShotInflicts Poison with a potency of {A} for {B} turn(s). Can’t be resisted (one).2020202954850.851.151.56
Toxic ShotInflicts Toxic with a potency of {A} for {B} turn(s). Can’t be resisted (one).252525295485131.451.86
PandemicSpreads target’s Poison/Toxic to all enemies for {B} turn(s) (one).302520295485020202
NaturopathyHeals Poison and Paralyze (all).302520295485000000
Herbal MedicineCures all status ailments (one).252015295485000000
Nature’s MirrorGrants a random stat buff of {A}% to all for every target’s debuffs and ailments for {B} turn(s) (one). Once per battle.4035302954855272102
BarrageA physical attack dealing {A}x damage (all).353535295485101.101.30
Sleep PowderInflicts Sleep for {B} turn(s) (one).202020295485121314
Explosion TrapInflicts {A}x physical damage to an enemy who attacks the target (one).3025252954852.532.5333
Power ShotA physical attack dealing {A}x damage (one).3030302954851.80202.20
Throat CutInflicts Silence for {B} turn(s) (one).504030295485111111
ChargingCharges attack to deal {A}% more damage on next turn (self).101010295485125015001750
Ailment TrapInflicts {A} random irresistible ailment(s) to an enemy who attacks the target for 3 turn(s) (one).303030295485132333
Leg ShotLowers target’s agility by {A}% for {B} turn(s) (one).403530295485205225255
Paralyze ShotInflicts Paralyze for {B} turn(s) (one).403530295485121213
Soul ParasiteReduces target’s weakness against all elements by {A}% for {B} turn(s) (one).303030295485103153203
Basso ProfondoInflicts Dry for {B} turn(s) (all).202015295485020303
Valor MinuetGrants TP regen with a potency of {A} for {B} turn(s) (all).202020295485555686
Ballad of the WindA magical wind attack dealing {A}x damage (all).3030302954850.80101.20
Ballad of the EarthA magical earth attack dealing {A}x damage (all).1010102954850.80101.20
Efreet’s SongLowers target’s fire and water resistance by {A}% for {B} turn(s) (all).252525295485254255355
A Sylph’s TaleLowers target’s wind and earth resistance by {A}% for {B} turn(s) (all).252525295485254255355

Part 3

NameDescriptionTP Cost LV1TP Cost LV2TP Cost LV3SP to LV2SP to LV3A LV1B LV1A LV2B LV2A LV3B LV3
Bee StingA physical 3-hit attack dealing {A}x damage per hit. Inflicts Paralyze for {B} turn(s) (one).2525202954850.620.730.83
Poetic MarchGrants Offensive Buff. Increases attack and magic by {A}% for {B} turn(s) (all).252525295485105128148
RequiemGrants Defensive Buff. Increases defense and mind by {A}% for {B} turn(s) (all).252525295485105128148
Encore{A}% chance to extend target’s debuffs by {B} turn(s) (all).252525295485251301351
Healing HymnGrants HP regen with a potency of {A}% for {B} turn(s) (all).3535352954850.250.350.48
Shielding MazurkaGrants HP absorb shield. Absorbs damage with a potency of {A} for {B} turn(s) (all).4040402954850.220.230.33
Earth DrumsA magical earth attack dealing {A}x damage (one).2525252954851.80202.20
Pressure PointA magical wind attack dealing {A}x damage (one).2525252954851.80202.20
Meditation SongCures all status ailments (one).302520295485000000
Heroic OdeRaises attack, magic, defense, mind, agility and crit chance by {A}% for {B} turn(s) (all).404040295485105125155
HealHeals target with a potency of {A} (one).303030295485101.201.50
Heal AllHeals targets with a potency of {A} (all).4040402954850.4100.5100.610
RaiseRevives target with {A}% of max HP (one).2525252954855007501000
RevivalGrants Reraise for {B} turn(s), which revives target with {A}% of max HP (one).404040295485103255507
Channel EnergySkills costs no TP for {B} turn(s) (self).303020295485502753753
ShieldReduces physical damage taken by 15% for {B} turn(s) (all).404035295485155157157
AuraReduces magical damage taken by 15% for {B} turn(s) (all).404035295485155157157
ConcentrationRegenerates {A} TP (self).2010102954858009001000
All CureCures all status ailments (one).403025295485000000
Raise AllRevives targets with {A}% of max HP (all).605550295485100250500
Medical WaterInflicts Wet for {B} turn(s) (all).202020295485020304
Cres TransformTransforms Cres and raises his powers (self).403530295485150250350
Cres CommandCommands Cres to switch between healing or attack mode.302010295485000000
Risky HealHeals targets with a potency of {A} (all) but is unable to act next turn.6055502954850.800.9010
Multi-ShotA physical attack dealing {A}x damage per hit (all).3030202954850.90101.10
Piercing ShotA physical attack dealing {A}x damage (one).3030302954851.501.7020
BerserkerGrants Berserk for {B} turn(s). User deals 1.5x and receives 1.5x damage. TP costs are reduced (self).202020295485040506

Part 4

NameDescriptionTP Cost LV1TP Cost LV2TP Cost LV3SP to LV2SP to LV3A LV1B LV1A LV2B LV2A LV3B LV3
Fallen RestorationInflicts debuff for {B} turn(s) (one). When enemy dies with this debuff, user’s TP is fully restored.1010102954856028031004
Metal AxeA physical attack dealing {A}x damage (all). Grants 1x Summon.3535352954851.101.301.50
Light SwordA magical light attack dealing {A}x damage (one). Grants 1x Summon.3535352954851.701.801.90
Metal DaggerA physical attack dealing {A}x damage (one). Grants 1x Summon.3030302954852.202.302.50
Light ClaymoreA magical light attack dealing {A}x damage (all). Grants 1x Summon.404040295485101.101.30
Dark SpearA magical dark attack dealing {A}x damage (one). Grants 1x Summon.3535352954851.701.801.90
Dark ScytheA magical dark attack dealing {A}x damage (all). Grants 1x Summon.404040295485101.101.30
RevengeA physical attack dealing damage based on user’s current HP and a potency of {A} (one).252525295485101.5020
Summoned AttackA magical neutral attack dealing damage based on number of summons (all).403530295485101010
Summoned EtherRestores TP by an amount based on number of summons times {A} (all).202020295485150200250
Heaven or HellRaises damage dealt by {A}x. User dies after 3 turns (self).3030302954852.532.7333
Draw IronInflicts Heavy for {B} turn(s) (all).202020295485010203
Summoned HealRestores HP by an amount based on number of summons times {A} (all).404040295485500600700
Elemental OrbsIncreases elemental resistance by {A} for {B} turn(s) (all).303030295485255305308
DispelRemoves target’s buffs (one).252015295485000000
Attention!Raises Hate on all enemies (all).302015295485000000
Phoenix RiseUnloads all ammo, dealing magical fire damage and healing user (all).403530295485000000
Shield All75% chance to take allies’ physical damage until next turn and mitigate it by {A}% (self).403535295485151201251
Luring BangGrants Lure (100% being targeted) for one turn (self).403530295485705080508075
CoverTakes damage for the target for {B} turn(s) and mitigate it by 15% (one).303025295485020303
Shield StanceRaises defense by {A}% for {B} turn(s) (self) .352520295485155255355
First AidFully restores HP (self).403025295485000000
Load GunspearPhysical attacks deal {A}% more damage for {B} hits and produce more hate (self).403530295485256256256
StabA physical attack dealing {A}x damage (one).1010102954851.851.9525
Unload AllUnloads all ammo, dealing physical damage (one).403530295485506070
DisarmLowers target’s attack by {A}% for {B} turn(s) (one).252525295485203253255

Part 5

NameDescriptionTP Cost LV1TP Cost LV2TP Cost LV3SP to LV2SP to LV3A LV1B LV1A LV2B LV2A LV3B LV3
Self-Made MedicineCures all status ailments and raises resistance (self).353025295485000000
Comrades’ HelpUsing healing skills on user will heal {A}% more HP for {B} turn(s) (self).353020295485259359509
Iron WillUntil next turn, user will survive any damage with 1 HP (self).504030295485010101
Wind GustInflicts Dry for {B} turn(s) (all).252520295485020303
Whirling SpearA physical attack dealing {A}x damage per hit (all).4035302954851.101.201.30
ProvokeDraws target’s Hate (one).252015295485000000
ShadowstepGrants {A} dodges (self). Allows to evade physical attacks.403530295485202020
Blade ReflectionInflicts Blind for {B} turn(s) (all). Once a battle.353025295485010101
Yoko GiriA physical attack dealing {A}x damage (all). Can trigger Petal Storm.4040402954851.101.201.30
Kesa GiriA physical attack dealing {A}x damage (one). Can trigger Petal Storm.4040402954851.80202.20
Calm WaterRaises chance to evade an attack by {A}% for {B} turn(s) (self). Chance scales off of user’s agility.303030295485104155206
NukitsukeRaises critical chance by {A}% for {B} turn(s) (all).353535295485155156157
Petal StormA physical attack dealing {A}x damage (one). Needs to be activated by other skills.101010295485303.203.40
X-SlashInflicts Bleeding for {B} turn(s) (one). Can trigger Petal Storm.202020295485151617
WindslashSpreads target’s Oil, Wet, Dry and Heavy to all enemies for {B} turn(s) (one).252015295485030405
QuickstepRaises agility by {A}% until being hit by an attack (self).202020295485350500750
Dragonfang1-5 physical attacks dealing {A}x damage (one). Amount scales with user’s agility.3030302954850.80101.20
Lightning RodBlocks any magical damage until next turn (self).302520295485010101
PilferSteals an item from target with {A}% chance (one).2020202954858009001000
Counter StanceCounters physical single target attacks for {B} turn(s) (self).353535295485050607
IaijutsuPhysical attack dealing extra {A}x damage on paralyzed targets (one). Can trigger Petal Storm.252525295485303.203.40
AbsolutionSummoned spirit uses its special. It vanishes afterwards (self).403530295485000000
Heavy SwingA physical attack dealing {A}x damage (all).4035302954851.101.201.30
Holy SpiritSummons a spirit into battle. Restores randomly {A} TP (self).504030295485200250300
Celestial LightA physical light attack dealing {A}x damage (all).403530295485101.101.20
Light BurstA physical light attack dealing {A}x damage (one).4035302954851.801.9020

Part 6

NameDescriptionTP Cost LV1TP Cost LV2TP Cost LV3SP to LV2SP to LV3A LV1B LV1A LV2B LV2A LV3B LV3
Strong BelieveRaises mind by {A}% for {B} turn(s) (self).3025202954852553073510
High CrossGrants Lure (100% being targeted) for one turn (self).454035295485000000
Offensive CrushLowers target’s attack and magic by {A}% for {B} turn(s) (all).403530295485105155207
Defensive CrushLowers target’s defense and mind by {A}% for {B} turn(s) (all).403530295485105155207
FlashRaises Hate on all enemies (all).353025295485000000
Stinger1-5 physical attacks dealing {A}x damage (one).1010102954850.80101.20
ExorciseNullifies next magical damage (all).Once per battle.504020295485000000
Devilish SpiritSummons a spirit into battle. Deals randomly {A} physical damage (self).504030295485101.101.20
All-OutA physical attack dealing {A}x damage. All stats lowered next turn (one).3025202954852.302.402.50
Soul EaterGetting hit by magic regenerates {A} TP for {B} turn(s) (all).252015295485103104155
Angelic Wings75% chance to take allies’ magical damage until next turn and mitigate it by {A}% (self).404040295485150200250
OpenerWhen attacking a target that hasn’t had a turn yet, attack deals {A}x damage (one).101010295485303.5040
Charging RevengeCharges attack to deal {A}% more damage on next turn (self).252525295485120013001400
Final BlossomA physical attack dealing {A}x damage when used in Full Bloom (all). Otherwise 0.2x.4035352954852.702.903.10
Strength DanceGrants Offensive Buff. Increases attack and magic by {A}% for {B} turn(s) (all).252525295485105128148
Vigor DanceGrants Defensive Buff. Increases defense and mind by {A}% for {B} turn(s) (all).252525295485105128148
Double StepsIncreases agility by {A}% for {B} turn(s) (all).303030295485305358408
Spinning KickA physical attack dealing {A}x damage. Becomes stronger with consecutive use (up to 5 times) (one).2020202954850.500.700.90
Tiger PunchA physical attack dealing {A}x damage (one).3030302954851.501.701.80
Falling DragonA physical attack dealing {A}x damage (all).4040402954850.800.9010
StarfallA physical attack consisting of {B} hits dealing {A}x damage (one).5040302954850.240.350.45
OvertimeOffensive Buff, Defensive Buff and Double Step last {B} turn(s) longer (all).101010295485030405
Head AttackInflicts Bleeding for {B} turn(s) (one).202020295485151617
Tiger RushA physical attack dealing {A}x damage and granting Full Bloom when used after Tiger Punch (one). Otherwise 1x.3530302954852.602.8030
Rising DragonA physical attack dealing {A}x damage and granting Full Bloom when used after Falling Dragon (all). Otherwise 0.2x.4040352954851.501.7020
Heavenly KickA physical attack dealing {A}x damage (one).303030295485202.202.40

Part 7

NameDescriptionTP Cost LV1TP Cost LV2TP Cost LV3SP to LV2SP to LV3A LV1B LV1A LV2B LV2A LV3B LV3
Larynx AttackInflicts Silence for {B} turn(s) (one).202020295485121314
Eclipse AceA magical attack dealing {A}x damage with the element the target is weakest against (one).302525295485101.101.20
Inferno NineDeals {A}x magical fire damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage4040352954851.301.401.50
Tsunami EightDeals {A}x magical water damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage4040352954851.301.401.50
Earthquake JackDeals {A}x magical earth damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage4040352954851.301.401.50
Tornado TenDeals {A}x magical wind damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage4040352954851.301.401.50
Chaos KingDeals {A}x magical dark damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage4040352954851.301.401.50
Cosmos QueenDeals {A}x magical light damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage4040352954851.301.401.50
Lucky SevenDeals neutral magical 7, 77 or 777 damage (one).302520295485000000
Throwing Cards3 physical attacks dealing random damage between 0.5x and {A}x (one).3025202954851.501.601.70
Blind DrawRaises a random stat by {A}% for {B} turn(s) (all).303030295485305355406
EquilibriumSkills costs no TP for {B} turn(s) (self).353025295485502752752
FireworksDeals magical neutral damage depending on the Ultra Move Bar. Depletes the Ultra Move Bar completely (all).403530295485000000
Lunatic JokerDeals {A}x magical neutral damage. Card effect: 1: fail, 2-6: single target, 7-10: all enemies, 10: additional damage4040352954851.301.401.50
ShuffleDraws a random magic attack card dealing {A}x damage instead.2020202954851.501.601.70
Wild CardCard played next turn will deal double damage and cannot fail.302520295485000000
FalfalaranTransforms into fairy form for {B} turns. All cards roll only 8 or higher. Once per battle.555295485030405
Uncanny EncounterCans an enemy with HP below {A}%. User might remember a new skill (one).101010295485250300400
Sharing is CaringSets target’s TP to a random amount (one).101010295485000000
Know Your LimitsSkills cost no TP for 3 turns. Afterwards, the user loses all TP (self).503010295485030303
Clap on the BackGrants HP & TP regen for {B} turn(s) (one).101010295485040506
Hard SwingA physical attack dealing {A}x damage (one).3535352954851.80202.20
Rushing AnchorA physical attack dealing {A}x damage (all).4040402954851.101.301.50
Cigarette’s LightA magical fire attack dealing {A}x damage (all).404040295485101.101.20
Run AgroundA magical earth attack dealing {A}x damage (all).4040402954851.201.301.40

Part 8

NameDescriptionTP Cost LV1TP Cost LV2TP Cost LV3SP to LV2SP to LV3A LV1B LV1A LV2B LV2A LV3B LV3
SacrificeSacrifices user’s life to revive all other party member to {A}% HP (self).10101029548510250500
Spinning Swirl1-5 physical attacks dealing {A}x damage (one). Staggers user after use.3535352954850.800.101.20
Broken AccordionA physical attack dealing {A}x damage influenced by user’s HP (one). Less HP means a stronger attack.303030295485404.204.40
Freak WaveA magical water attack dealing {A}x damage (all).4040402954851.201.301.40
Sailor’s SongRaises Ultra Move Bar by {A}% (self). Once per battle.302010295485300400500
ConvertSwitches target’s HP and TP in percent (one).302010295485000000
Treasure MarkResets Overdrive Bar. Once per battle.302010295485000000
Spinach PowerGrants Shield and Aura for {B} turn(s) (all).605040295485155157157
Wide SwingA physical attack dealing {A}x damage (all).4040402954851.101.301.50
Helping HandRestores HP with a potency of {A} (one).2020102954851.301.501.50
Leg AimLowers target’s agility by {A}% for {B} turn(s) (one).303030295485203223253
OfferRestores {A} TP (one).505050295485500600700
Heavy ThrustA physical attack dealing {A}x damage (one).4040402954851.80202.20
Recall TrainingGrants buff that generates TP with every hit for {B} turn(s) (self).10101029548555771010
Sword WaveA physical attack dealing {A}x damage. Becomes stronger with consecutive use (up to 5 times) (one).2020202954850.500.700.90
Alfreed’s WillLowers target’s defense and mind by {A}% for {B} turn(s) (all).404040295485103154205
Blindman’s Buff0-5 attacks against random targets dealing 0 – {A}x damage (all).3030301752650.800.9010
Suspicious Darts{A}% chance to inflict Poison, Paralyze, Blind or Silence for {B} turn(s) (all).3030301752655017511001
Firestorm SpiritSummons Spirit which deals fire or wind magical damage dealing {A}x damage (one).504030175265101010
Earthstream SpiritSummons Spirit which deals earth or water magical damage dealing {A}x damage (one).504030175265101010
Awaken SpiritRevives a character with {A}% of their max HP (one).353525175265100150200
Heal AllRestores HP with a potency of {A} (all).4535351752650.3100.3100.410
Herbal BrewsCures all status ailments (one).353025175265000000
Drunken MasterRaises agility by {A}% for {B} turn(s) (all).505050175265252253303
Easy RobberySteals an item with {A}% chance.252525175265400500600
Flash LightRaises chance to be attacked by an enemy (one).353025175265000000
Magic SmashA physical attack using the magic stat, dealing {A}x damage (one).1010101752651.501.7020

Part 9

NameDescriptionTP Cost LV1TP Cost LV2TP Cost LV3SP to LV2SP to LV3A LV1B LV1A LV2B LV2A LV3B LV3
Physical WonderA magical attack using the attack stat, dealing {A}x damage (one).1010101752651.501.7020
Ether SuckerRestores {A} TP (self).101010175265600700800
Life SuckerRestores HP with a potency of {A} (self).3030201752651.3101.5101.510
Power PierceA physical attack dealing {A}x damage (one).3535251752651.802.202.20
Power SwingA physical attack dealing {A}x damage (all).4545351752650.801010
Light CoatAdds light element to physical attack for {B} turns (all).101010175265445566
Dark CoatAdds dark element to physical attack for {B} turns (all).101010175265445566
AquaA magical water attack dealing {A}x damage (one).4035351752651.501.701.90
TerraA magical earth attack dealing {A}x damage (one).4035351752651.501.701.90
IgnisA magical fire attack dealing {A}x damage (one).1010101752651.501.701.90
VentusA magical wind attack dealing {A}x damage (one).1010101752651.501.701.90
SearchObtains a random item. Chance of {A}% to get an additional item (self).101010175265250400600
TinkeringGrants Chemistry buff for {B} turn(s). Makes items more effective (self).1010101752650507010
Fire BurstA magical fire attack dealing {A}x damage (one).303030125225200000
Motivating WordsIncreases defense and mind by {A}% for {B} turn(s) (all).3030301252251540000
Poison SmashInflicts Poison with a potency of {A} for {B} turn(s). Can’t be resisted (one).3030301252252.550000
Water PrisonA magical water attack dealing {A}x damage (all).3030301252250.700000
Wild SlashA single physical blow dealing {A}x damage (one).201010125225200000
Quick RepairHeals target with a potency of {A} (one).201010125225200000
Attack ModeRaises attack and magic by {A}%, lowers defense and mind by {B}% (self).20101012522515150000
Defense ModeRaises defense and mind by {A}%, lowers attack and magic by {B}% (self).20101012522515150000
Defensive BreakLowers target’s defense and mind by {A}% for {B} turn(s) (one).1010101252252530000
SmashA single physical blow dealing somewhere between {A}x and {B}x damage (one).2010101252251.52.50000
Mechanical LureDraws target’s hate (all).2010101252252530000
Offensive BreakLowers target’s attack and magic by {A}% for {B} turn(s) (one).2010101252252530000
PiercerA single physical blow dealing {A}x damage (one).2010101252252.200000
Counter ModeCounters physical single target attacks for {B} turn(s) (self).201010125225350000

Part 10

NameDescriptionTP Cost LV1TP Cost LV2TP Cost LV3SP to LV2SP to LV3A LV1B LV1A LV2B LV2A LV3B LV3
Berserk ModeGrants Berserk for {B} turn(s). User deals 1.5x and receives 1.5x damage (self).201010125225330000
Energy FlowGrants Multitarget for {B} rounds. All elemental shots and salvos hit all enemies (self).202020125225030405
Leg SweepA physical attack dealing {A} damage (all).2010101252250.700000
Hornet Dance1-5 physical attacks dealing {A}x damage (one).2010101252250.600000
Fast SwitchSwitches two gears at once (self).201010125225000000
OverloadSpreads some of target’s ailments to all enemies for {B} turn(s) (one).201010125225010000
Poison SalveInflicts Poison for {B} turn(s).201010125225150000
Blind SalveInflicts Blind for {B} turn(s).101010125225110000
Silence SalveInflicts Silence for {B} turn(s).201010125225110000
Inact SalveInflicts Inact for {B} turn(s).201010125225110000
ChargeCharges to deal {A}% more damage next turn (self).10101012522515000000
Light ShotA magical light attack dealing {A}x damage (one).201010125225200000
Dark ShotA magical dark attack dealing {A}x damage (one).201010125225200000
CirculationRaises resistance to all status ailments for {B} turn(s) (one).201010125225050000
Repair AllHeals targets with a potency of {A} (all).2010101252251.500000
Complete OverhaulRevives the target with {A}% HP (one).2010101252252500000
Drone AttackA magical neutral attack dealing {A} damage (one).2010101252251.500000
Status RepairCures all status ailments (one).201010125225000000
Fire ShotA magical fire attack dealing {A}x damage (one).201010125225200000
Wind ShotA magical wind attack dealing {A}x damage (one).201010125225200000
Earth ShotA magical earth attack dealing {A}x damage (one).201010125225200000
Water ShotA magical water attack dealing {A}x damage (one).201010125225200000
Command AttackRaises attack and magic by {A}% for {B} turn(s) (all).2010101252251540000
Drone SwarmA magical attack dealing {A} damage (all).2010101252250.800000
Commande DefenseRaises defense and mind by {A}% for {B} turn(s) (all).2010101252251540000
Shields UpGrants a shield that absorbs damage with a potency of {A} for {B} turn(s) (all).201010125225140000

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Written by abitofBaileys