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Escape Simulator Walkthrough for The Tape

Do not use the walkthrough unless you are totally stuck.

This walkthrough

This is a walkthrough for “The Tape”.
Do not use the walkthrough unless you are totally stuck.
If you are tired consider taking some rest and trying again later.
Consider playing a map with a friend – a fresh pair of eyes can notice something you’ve missed.
Hints are hidden in spoilers. Mouse over them to see the contents.
Some hints contain further explanation inside them hidden in a nested spoiler

Step 1

Check the map on the wall
There’s a pin holding it
There is a slot behind the map
Put a coin in this slot
Coin can be found in the drawer

Step 2

In the next room the wall behind an empty doorframe is suspicious
Move it aside

Step 3

Enter a long hall
Close the sliding wall behind you

Step 4

In the next room you see a ladder to the attic
pull it down withan umbrella

Do not read further if you haven’t done everything mentioned above!

Coins

You don’t need to collect them all, 4 is enough
One is in the first roomin the drawer
One is in the first roomon the floorto the left of the sofa
One is in the drawer under the painting
One is in the long hallunder the cabinet
To find another one you need to clean upthe papers in the trashed room on the first floor
One is in the atticin a toolbox

See also:  Escape Simulator Editor Handbook

Painting

One of the paintings is odd
Bow to the odd painting
There is a slot under the cabinet
Put enough coins there

Wooden tiles

One is in the first roomin a suitcase
One is in the trashed roomunder the desk
One is given for solving the puzzlewith a painting

3×5 board

The board is above the cabinet in the long hall
Three stickers are on the board
They relate to the pictures on the walls
Their positions on the board relate to the rooms they are in
The board can be turned into a map of the apartment
Fill the gaps in its layout with tiles

Glass box

There are five buttons
Press some buttons and watch how the ball reacts to different changes in positions of slopes next to it
Try working on one row at a time – ignore the other two
If you have a row in a starting position and start pressing each button twice, the balls will never move backwards and will eventually move to the left

Billiard balls

Under the clover shaped table in the atticthere is a note
Note shows you the locations of the billiard balls on a map
Three are in the glass box
One is in the closed drawer in the first room. To open it solve the puzzle withthe wooden tiles
One is in the first roomon the shelf.Move the chair to get to it
One is on the table in the attic
One is given for solving the puzzle withthe painting

See also:  Escape Simulator Editor Handbook

Clover shaped table

There are 7 slots to put billiard balls in
You need all 7 billiard balls to fill them
There is a hint on the desk in the trashed room
It tells you that sum in each circle must be 13
Which balls can be in the same circle as 7?
Put the biggest numbers in the corners
Put the lowest number in the center

Table with coloured pucks

To find a hint to this puzzle you need to clean upthe papers in the trashed room on the first floor
There is a note under the papers
Text is mirrored, the note says:”look up”
On the ceiling you see the position of pucks that you need
There are small dots around it
There are candles around the table in the attic
Each candle is right above the dot on the ceiling in the room below it
Each puck must be placed right above the circle drawn on the ceiling in the room below it
Place blue puck in the correct position first
Continue by placing purple and white
Set the rest of them

Chess pieces

Two chess pieces are in the trashed room
One chess piece is behind the glass box
One chess piece is in the atticin the crate

Chess boards

Setup the boards
Find missing chess pieces and place them on the boards
Watch closely what happens after that
After you place black pieceswhite pawn moves
Now you need the other board
Copy the move you just saw
Continue copying the moves until the game ends

Radios

One is in the starting room
Two are locked in the chess rooms. To get them solve the chess puzzle
Two are locked in the attic. To get them solvethe puzzle with pucks andthe puzzle with clover shaped table
One is in the desk in the trashed room. To open it solvethe puzzle with the wooden tiles

See also:  Escape Simulator Editor Handbook

Do not read further if you haven’t done everything mentioned above!

Tuner

Tuner is in the first roomunder the table
Use eject button to pick up radio after tuning
The value stays the same even after you pick up the radio

First hint for the final puzzle

One hint is in the desk in the trashed room. To open it solve the puzzle withwooden tiles
What it tells you:
To change the value on the radio put it in the tuner
The value a dice is set to is on the side facing you
Devices with same value are connected

Second hint for the final puzzle

Another hint is on a specific wall
On the sliding wall
What it tells you:
Dice of the same colour have same value
Dice of different colour have different values
There are 3 blue, 3 orange, 2 red and 2 green dice to set values on

Final puzzle

There are 4 dice in the box in the first room
And 1 dice on each radio
You need to set them all to correct positions
Some numbers are missing from each dice
Start with three blue dice
The only number common on all of them is 4
Now check the red pair
There are two numbers in common, butone of them is 4, so their value is 2
Continue with orange and then green
Double check everything. Remember to set values on the box AND on the radios

Written by Shitsureshimasu

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