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Kingdom Come Deliverance: Uninvited Guests Quest Walkthrough

Uninvited Guests Quest Walkthrough

Achievement: Chivalrous Soul (missable)

  • 1. Ride out on the second mission
  • 2. Mount an attack on the mill with Kuno
  • 3. (Optional) Talk to the members of Kuno’s band
  • 4. (Optional) Finish of the drunks at the farm

Once you’ve reported to Sir Radzig, return to the camp and talk with Sir Kuno when you’re ready to go on another mission. This’ll start Uninvited Guests and you’ll automatically ride out with the band and find yourself doing a night patrol in the countryside near Uzhitz.

(The company of bastards rides out towards Uzhitz)

(The Band of Bastards on patrol through Talmberg forest)

All seems good and well until you leave the Talmberg Forest to make lodgings for the night at Uzhitz. The company gets approached by a lantern-wielding damsel-in-distress from a nearby mill. She relates that all the men fled when raiders approached. Now the brigands are having their way with the local stores of liquor and they will undoubtedly do god-knows-what with the women who remained behind at the mill.

(Menage à trois under the starry night)

She begs Sir Kuno to launch an attack immediately, however The Chief (always the master tactician) advises caution and would much rather attack the mill when the marauders have had their fair share (and more) of drink. You can either agree, or you can attempt to persuade (speech check 7) or bluff (charisma check 10) Sir Kuno to mount an immediate counter-attack—doing either of the latter will unlock Chivalrous Soul.

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Chivalrous Soul

If you did press Sir Kuno into attacking immediately (and got the Chivalrous Soul achievement), you will rush straight at the mill in the pitch black of night.

(It sure is dark going on a night raid)

Get ready for some tough resistance, because you will encounter a dozen or so enemy soldiers. And while the members of your outfit can’t permanently die, it is possible to fail the quest if all of them get incapacitated. Kill the resistance and after doing so (all your knocked out friends will get up) it’s time for some rest and relaxation.

Unfortunately for Jan and Petr all the women seem to have fled, so that means you’ll have to entertain yourself. You’ll get prompted to Talk to the members of Kuno’s band. You can challenge Jan to a brawl, play dice against Stephan (for three items), or share a story with the other lads at the tables—with a well-deserved pint that is. Don’t go looting bodies now, because there’s only a limited time to cavort with the lads. You can still loot afterwards.

(Play some dice with Stephan at the mill)

When fighting Jan, you can challenge him to an additional wager (200 Groschen). Seeing how he seems to be a degenerate gambler (among others) he really likes the idea. When playing dice against Stephan, you’ll be able to play for three items—which you can only win as long as he’s at the mill—a shield with the Rychwald coat-of-arms, a jupon with charisma 19, and a hat with charisma 20. You’ll have to wager 400 Groschen each time.

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Once you put Stephan out of business, head out to the table with Sir Kuno, Jakey and Dangler. Sit and share a story or three and sing shanties afterwards.

(Seven tankards of ale and a bottle of spirits on the wall, yo ho ho)

Come to you senses at morning and collect whatever loot you wish, then return to Sir Kuno’s camp.

Not-so-Chivalrous Soul

Choosing the less sensitive option (for the plight of medieval women) means the company waits until dawn to mount it’s attack. The time should skip ahead automatically for the band to wait until the raiders at the mill got good and wasted.

(The Band of Bastards launches it’s dawn raid)

You’ll launch your raid at dawn and immediately notice how the resistance seems to be lackluster at best—Sir Kuno was sure right about his goulash. After you mopped up whatever petty resistance you’ve encountered the company is ready for some rest and relaxation. However, not before you mopped up whatever drunken filth is remaining around the mill. There’s four of them lying passed out on the floor and shouldn’t prove too difficult to find.

(Location of the four passed out brigands and Henry putting them to the steel)

Once again you’ll get prompted to Talk to the members of Kuno’s band. You can challenge Jan to a brawl, play dice against Stephan (for three unique items), or share a story with the other lads at the table. Wait with looting the corpses if you want to spend some quality time with the band because you’re on a timer.

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Return to the camp afterwards.

Written by X-ztnZ

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