The Long Dark: Aftermath Walkthrough

The Long Dark: Episode 3 – Chapter 4: Aftermath Walkthrough & Guide.

The Long Dark: Aftermath Walkthrough

Alright, we have finished at the Community Hall! And as we leave, it’s time for the next call from Molly.

After talking to her, we now have the objective of reaching the Signal Hill radio tower. But remember how Father Thomas said a massive blizzard was coming? Well, it’s here. The blizzard will stop after around three in-game days, but it’s not an exact timeframe.

Once you’re ready to head out, there are two ways to get to Signal Hill. If you know Pleasant Valley well, then you can just follow the road until you’re in front of Molly’s Farmhouse. There’s foot-path up the mountain to the radio tower. If you’re like me and don’t know the area that well, the more well-marked path is to follow the road until you reach either Contemplation or Heartbreak Bridge, and then go up the river until you reach the bridge near the edge of the map. From there, follow the path to your right and it will go straight to the radio tower.

Once you get there, you’ll find the body of another convict. Anyways, head inside and interact with the radio for a cutscene. After, you need to do as Astrid says and go to sleep in the Radio Tower.

The Long Dark: Aftermath Walkthrough

Hooray for scripted Auroras! Looks like Astrid heard all of Will’s conversation from near the end of Episode 2. Once the cutscene finishes, we get another phone call from Molly.

Uh, not sure what to think of that one. I mean, just because your husband was an abusive jerk doesn’t mean you should murder every man you come across. But glad to see that Astrid does care for Will. Still, the aurora will keep going even after the cutscenes end. You can head out now; it will be well lit because of the aurora, but there is the possibility of aurora wolves.

Anyways, it’s back towards Thomson’s Crossing because we’re heading for the mines that transition into Coastal Highway. As the prompt says, once you leave the Valley, you won’t be able to come back so be sure to finish up any sidequests you want to do and bring everything you need when you make the final trek to the mines.


Now getting to the mines is actually a bit tricky. You can’t just walk up the cliff. Instead, you want to follow the road as if you’re heading to the crash site until you see this barricade on the right.

The Long Dark: Aftermath Walkthrough

From here, just follow the path and you’ll eventually come across the abandoned mine entrance. Oh, and you might have a big timberwolf attack… just a heads-up.

The Long Dark: Aftermath Walkthrough

Well! The game is very kind with the warnings about reaching the point of no return. You’ll want to advance in the mines until you reach a large open area with a fire barrel and workbench. From there, you’ll quickly reach the no-return part when one of the many earthquakes finally collapses the mines on Astrid’s head. And some advice: be sure to put away your lantern if you had one out.

The Long Dark: Aftermath Walkthrough

Ouch. Well, at least you only have a few sprains instead of the very probable concussion and broken bones. From here, there’s only one way out. If you had your lantern out, then you won’t have it anymore since Astrid dropped it after getting beaned in the head by some rocks (this is why all my pictures have flare lighting).

Soon you’ll come across some water and electrical wires. Hooray, more electrical burns!

The Long Dark: Aftermath Walkthrough

Now as the game says, you don’t want the touch either the open wires or the water that has been electrified by them. Anyways, keep going to see an elevator. The game will prompt you to try and use it, but the fuses are burnt out. So now you have to replace them.

The Long Dark: Aftermath Walkthrough

But before we do that, you want to check out the area behind the elevator for some nice goodies, most importantly a flashlight.

The Long Dark: Aftermath Walkthrough

Anyways, back to the burnt out fuses. There are three fuse boxes that need to be fixed before the elevator will work.

  • The first was actually on the right, when you first crossed the water before reaching the elevator.
  • The second is down a corridor of the mine. It will be to your left when facing the elevator. The box itself is on the right.
  • The last box on the scaffolding above the elevator. There’s a metal stairway up. This is also the way you need to go to proceed.

Each of these boxes will have a burnt out fuse. You should go ahead and take them out because there has to be room for the new fuses. But the items are useless, so just drop them on the ground.

On to finding replacements! Head up the stairs, past the third fuse box, and just keep following the path. Eventually, you’ll come to a pond of water with a gate at the end.

The Long Dark: Aftermath Walkthrough

At the moment, this is a dead end. You’ll need some bolt cutters to get inside. But if you turn around, you’ll see there’s another path we can take.

The Long Dark: Aftermath Walkthrough

Follow it, and you’ll soon reach a large room. From here, you can reach two of the three replacement fuses and the bolt cutters.

The Long Dark: Aftermath Walkthrough

Grab everything you need from here. Each time you remove a replacement fuse from the box, all the electricity in the area will turn off. This is a good way to remember where you’ve already been. Once you have two of the fuses and the bolt cutters, head back to the metal gate. You’ll be able to open it with the cutters, and the last replacement fuse is in the box at the end of hall.

The Long Dark: Aftermath Walkthrough

Now, you just need to back-track and place the new fuses into the three boxes surrounding the elevator. Once that’s done, just click on the elevator button for a short cutscene. The screen will go black, but you do have control after your cursor disappears (just a heads-up since I waited on this screen for way too long). From here, it’s a straight shot to the exit of the mines and the ending cutscene.

The Long Dark: Episode 3 Walkthrough
Main MissionsSide Missions
Chapter 1: TraumaBlackrock
Chapter 2: Fallen StarForest Talkers
Chapter 3: Coming StormChurch Artifact
Chapter 4: AftermathJoplin’s Bunker Raid
Tall Tales