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The Outer Worlds Weapon & Armor Mod List

In The Outer Worlds, there are some special mods that allow players to modify their weapons and armors. Now in weapons mods we have two subcategories of Ranged weapon Mods and Melee weapon Mods. In this guide, we will explain each and every mod along with its location in The Outer Worlds.

The Outer Worlds Weapon Mods

Ranged Weapon Mods

Mods for Ranged weapons will allow you to modify your ranged weapons in some pretty cool ways. These mods include Magazines, Scopes, Barrels and much more. The following are all the mods in The Outer World along with their function and location.

Mag-Num

  • It is a Magazine for your ranged weapon.
  • Increases magazine size by +50%.

Location: This can be found at the Spacer’s choice Insta-Merch vending machine at the Edgewater Cannery. Can also be found in a locked container in Silas’ house in the Edgewater Cemetery.

Mag-2-Zap

  • Magazine type of Mod.
  • It’s damage type: Shock.

Location: This can be found at Spacer’s choice Insta-Merch vending machine at Edgewater Cannery as well as inside a locked container next in Ludwig’s residence at Edgewater Landing Pad.

Mag-2-Melt

  • Magazine Mod type.
  • Damage Type: Corrosion.

Mag-2-Ray

  • Magazine Mod type.
  • Decreases damage by -50%.
  • Damage type: N-Ray

Location: This can be found at Edgewater Landing Pad Spacer’s Choice Insta-Merch vending machine.

Mag-2-Power

  • Magazine Mod type.
  • Damage type: Plasma.

Location: This can be found in a locked cemetery in Silas’ house in Edgewater Cemetery.

Extend-O-Sight

  • Sight Mod type
  • Weapon Range increased by +25%
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Location: This can be found at Spacer’s Choice Insta-Merch vending Machine at Edgewater Cannery.

Gyro Sight

  • Sight Mod type
  • Ranged weapon spread -20%

Location: This can be found at T&L’s exotic assets vending machine at Edgewater Landing Pad, and also at Spacer’s choice Insta-Merch vending machine at Edgewater Landing Pad.

Exact-O-Sight

  • Sight Mod type.
  • Post armor damage dealt +15%.

Location: This can be found at Bullets ‘N Things vending machine at Edgewater Landing Pad.

Super Scope 2000

  • Sight Mod type.
  • It is a 6x scope.

Location: This can be found at Spacer’s choice Insta-Merch vending machine at Edgewater Cannery.

FunTimes Barrel

  • Barrel Mod type.
  • Critical Damage +25.

Location: This can be found at Spacer’s choice Insta-Merch vending machine at Edgewater Cemetery, in a container inside Edgewater Cannery.

Whisper Quiet Muzzler

  • Barrel Mod type.
  • Firing Noise -66.6%.

Location: This can be found at Bullets ‘N Things vending machine at Edgewater Landing Pad, and in a container inside Edgewater Cannery.

SpeedyMate Barrel

  • Barrel Mod type.
  • Rate of fire +15%.

Location: This can be found at Spacer’s choice Insta-Merch vending machine at Edgewater Cemetery.

Sure N’ Straight Barrel

  • Barrel Mod Type.
  • Ranged weapon Spread -25%, ranged weapon sway -80%

Location: This can be found at Emerald Vale General store in Edgewater.

Melee Weapon Mods

These Melee weapon Mods in The Outer World will allow you to modify your melee weapons with some special effects for added mobility and damage. Following are all the melee weapon mods in The Outer World.

Mr. Acid

  • Type of Mod: Attack.
  • Damage type: Corrosion.
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Mr. Zap

  • Mod type: Attack.
  • Damage type: Shock.

Mr. N

  • Mod type; Attack.
  • Damage type: N-ray.

Mr. Power

  • Mod type: Attack.
  • Damage type: Plasma.

Location: This can be found at Spacer’s choice Insta-Merch vending machine at Edgewater Cemetery, and at Emerald Vale General Store in Edgewater.

Mr. Ouch

  • Mod type: Attack.
  • Damage type: Power attack damage +20%.

Location: This can be found at Spacer’s choice Insta-Merch vending machine at Edgewater Cemetery, and in a locked container in Silas’ house in Edgewater Cemetery.

SpeedGrip

  • Mod type: Grip.
  • Mod Effect: Melee weapon attack speed +15%.

SureGrip

  • Mod type: Grip.
  • Mod Effect: Melee weapon Durability +25%.

The Outer Worlds Armor Mods

In The Outer World, players get these armor mods that help modify existing armor just like Fallout. These modifications give weapons and armor some special abilities and characteristics. Here are all the armor mods available in the game.

Backpack

  • Mod type: Utility.
  • Mod effect: Carrying capacity +20kg.

Location: This can be found at Spacer’s Choice Insta-Merch Vending Machine at Edgewater Landing Pad, the T&L’s exotic assets vending machine at Edgewater Landing Pad, the Bullets ‘N Things vending machine at Edgewater Landing Pad, and in a container inside the Edgewater Cannery.

Grounded

  • Mod type: Armoring.
  • Mod effect: Shock armor rating: 10

Location: This can be found at Spacer’s Choice Insta-Merch Vending Machine at Edgewater Cannery.

Thug Kit

  • Mod type: Skill kit
  • Mod effect: Melee weapon skill +5%, Defense skill +10%.

Location: This can be found at Spacer’s Choice Insta-Merch Vending Machine at Edgewater Landing Pad.

Tech Kit

  • Mod type: Skill kit.
  • Mod effect: Tech skill +5%.
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Location: This can be found at Spacer’s Choice Insta-Merch Vending Machine at Edgewater Cannery.

Hunter Kit

  • Mod type: Skill kit.
  • Mod effect: Ranged weapon skill +5%.

Location: It can be found inside a drawer in the Edgewater Cannery breakroom. You can also purchase it from the Emerald Vale General Store in Edgewater City or the Spacer’s Choice vending machine at the Edgewater Landing Pad.

Toughened

  • Mod type: Armoring.
  • Mod effect: Physical armor rating: 3.

Location: This can be found at Ludwig Miller’s residence in a locked container at Edgewater Landing Pad.

Reactive Kinematic

  • Mod type: Gadget.
  • Mod effect: Shield Projector.

Location: This can be found at T&L’s exotic assets vending machine at the restricted Edgewater Landing Pad.

Electro-Charged Surface

  • Mod type: Gadget.
  • Mod effect: Shock enemies that strike you in melee.

Location: This will be obtained as a reward for finishing The Frightened Engineer quest in Botanical Labs.

Silver Tongue Kit

  • Mod type: Skill kit.
  • Mod effect: Dialog skills +5, Leadership skills +10.

Leaper Injections

  • Mod type: Utility.
  • Mod effect: Dodge distance +30.

Nightingale Step

  • Mod type: Utility.
  • Mod effect: Volume of footsteps -25%, Radius of Footstep sound -25%.

Laminated

  • Mod type: Armoring.
  • Mod effect: N-Ray armor rating +5.

Insulated

  • Mod type: Armoring
  • Mod effect: Plasma armor rating +5.

Chrono-Field Aggregator

  • Mod type: Gadget.
  • Mod effect: Restores some TTD meter when you land a critical hit.

Skeletar-Muscular-Adreno-Simulator

  • Mod type: Gadget.
  • Mod effect: Increase the movement speed when TTD is activated.

Geographic scanner

  • Mod type: Utility.
  • Mod effect: Interactable Highlight range +5m.

Anodized

  • Mod type: Armoring
  • Mod effect: Corrosion armor rating +5

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