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Frostpunk The Refugees Scout Locations

Frostpunk The Refugees Scout Locations

The table below shows the rewards and areas unlocked by visiting every location.


Utilizing the following strategies can increase the effectiveness of your scouts:

  • Scouts travel faster to known locations. If a scout is being sent after returning to your city, it’s often faster to send them to the nearest known location first.
  • Outpost Teams travel faster than scouts. If you have an outpost team available, you can send them along with your scouts to make locations known, even if the Outpost Team itself cannot search the location. Once the Outpost Team finds the location, resend the scout to the location to cut down the amount of time it takes for your scouts to travel.
  • Some locations trigger dilemmas that can cause you to lose a scouting party, such as Tesla City. The loss of your party is random, so you can save your game before searching the location and reload your game if your party ends up dying on the first attempt. This is known as “save scumming” and is sometimes considered cheating.

Scout Locations – The Refugees

Location Rewards Discovers
Abandoned Camp Wood (46), Steel (23) Hanged Man Hill, Lone Boulder / Snow Dune / Rock Formation/Barren Hollow /Snowy Hill
Hanged Man Hill Bury the man OR bury the man + 1 Steam Core (curse) 2 of 7: Empty Shelter / Abandoned Sawmill / Frozen Pond / Research Outpost / Lone Boulder / Snow Dune / Supply Depot
Snowy Hill Nothing Canning Workshop, Aircraft Wreck
Lone Boulder Stepping stone (nothing) Old Storehouse, Research Outpost
Snow Dune Nothing Fishing Boat, Aircraft Wreck / Canning Workshop, Snowcat / Frozen Forest, Rockslide
Empty Shelter Stepping stone (nothing) 2 of 5: Frozen Forest / Iron Bank / Damaged Snowcat / Snow-covered Supplies / Supply Depot
Abandoned Sawmill Wood (177-207)
Frozen Pond Nothing Steam Lorry, Damaged Snowcat
Research Outpost Coal (355), Steam Core (2)
Old Storehouse Raw-food (64), Wood (118) Fishing Village, Fishing Boat
Fishing Boat Steel (59), Raw Food (54)
Aircraft Wreck Coal (355), Steel (71), Steam Cores (2) Ruined Warehouse, Snowcat
Frozen Forest Wood (121-139) ,Outpost (Wood)
Iron Bank Steel (87), Steam Cores (2)
Barren Hollow Stepping Stone (nothing) Canning Workshop, Snowcat
Canning Workshop Food Rations (500), Steel (45), Raw Food (36) Fishing Boat, Fishing Village
Snowcat Steel (69), Steam Cores (2) Supply Depot, Abandoned Sawmill
Fishing Village Raw Food (28) (Outpost)
Supply Depot Wood (170), Raw Food (54)
Rockslide Steel (87), Steam Cores (2) Iron Bank
White Pass Workers (37), Engineers (10) Empty Shelter
Trail Bend Engineers (4), Children (15) Ruined Warehouse
Ruined Warehouse Wood (136), Raw Food (64)
Black Spire Workers (38)
Damaged Snowcat Steel (87)
Snow-covered Supplies Raw Food (64)
Wrecked Vehicle Steel (64), Coal (248)
Radio Mast Steel (71), Steam Cores (2) Red Flag Camp, Frozen Pond
Stone Ship Stepping stone (nothing) Aircraft Wreck, Steam Lorry
Red Flag Camp Honour Their Request (25 Workers, 15 Engineers, (!)) OR Save them against their will (25 Workers, 15 Engineers)
Coal Mine Take stored coal: Coal (821-940) OR Dismantle: Wood (85), Coal (940), Steam Cores (1)
Steam Lorry Steel (101), Steam Cores (2)
Landing Site Wood (206) Ocean Liner, Icebound Hulks
Ocean Liner Coal (351), Steam Cores (4)
Icebound Hulks Steel (102)
Windswept Snowfield Nothing Snow-covered Supplies, Research Outpost

Information gathered from personal playthrough. Values may vary very slightly for each player.

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