Home > Pathfinder: Kingmaker > Pathfinder Kingmaker: Valerie Builds (Tank, Dragon, Kinetic, Bard)

Pathfinder Kingmaker: Valerie Builds (Tank, Dragon, Kinetic, Bard)

Tank/Disruptor

Mostly used as an object with a lot of AC on the battlefield. Especially early on. There is just no way she’d hit anything reliably, so might as well make it so enemies can’t really hit her either. 37 AC by level 5 is not so bad, eh?

Dazzling user and that’s pretty much the only thing she ever wants to do apart from poking enemies with a pointy thing, but she does become really good at it.

Alchemist is there for sneak dice and mutagen. We really don’t give a damn about his spells, but if you get your hands on a herbalist’s cape a bit of true-striking might happen.

Due to AC stacking fares quite well on unfair, as far as things fare well on unfair to begin with. Bad thing is there is only so much AC stacking you can do, so she does depends on gear quite a bit. That being said, it’s not hard to break 70AC on her.

Valerie really is a whole lot better than people tend to think of her. She has a lot of stats and all of them can be put to a good use invariably. I gradually upped the ranking for her over time and now I am at the conclusion she is one of the strongest companions in the game. Her ranking is still lower than Nok-Nok, but don’t let that fool you; it’s only because I rank characters compared to what they could be and not what they can do compared to each other.

Overview
Rank A
Role Tank/Disruptor
Main Skills Mobility 3, Persuasion (max)
Secondary Skills Perception (max), Use Magic Device (all spare points)
Important Gear Mithral Plate, Tower Shield, Bastard Sword, Opportunist’s boots
Stats
STR DEX CON INT WIS CHA
14 > 18 13 > 14 (at level 4) 19 9 10 15✝

✝If you really want you can take 2 from STR and add +1 to CHA (probably at 8), +1 to CON (at 20), but +1 to Persuasion is not worth it. And neither is kingdom management. You’ll be fine.

Final Build
Fighter (Tower Shield Specialist) Alchemist (Vivisectionist) Monk (Traditional) Rogue (Thug) Stalwart Defender
11 3 1 4 1
Leveling Guide
Level Take
2 Alchemist
3 Monk – Armor Focus: Heavy // Crane Style
4 Fighter – Shield Focus
5 Fighter – Weapon Focus: Bastard Sword
6 Fighter – Dazzling Display
7 Fighter – Outflank
8 Rogue
9 Rogue – Accomplished Sneak Attacker // Combat Trick > Shatter Defenses
10 Stalwart
11 Rogue – Persuasive
12 Rogue – Canny Observer
13 Fighter – Skill Focus: Persuasion // Improved Critical: Bastard Sword
14 Fighter
15 Fighter – Greater Weapon Focus: Bastard Sword // Greater Shield Focus
16 Fighter
17 Alchemist – Blind Fight // Feral Mutagen
18 Alchemist
19 Fighter – Skill Focus: Perception✝ // Intimidating Prowess
20 Fighter
See also:  Pathfinder: Kingmaker - Kingdom of the Cleansed Quest

✝Or Weapon Specialization.

Valerie the Annoying Dragon Build

I don’t believe in her hitting much with Power Attack+Cornugon Smash and prefer just manually using dazzling. Dreadful Carnage is an option too, but I don’t feel like she lasthits much, unless you constantly babysit her.

The plan is to play her as a standard tank till level 5, switch to Mithral Heavy plate and start casting pretty much the moment you arrive to your capital(presuming you saved up enough cash to buy it), then go for Heart of Valor and Mithral Armor +5 late from the master artisan. You can stick with Heart of Valor for the whole game wtihout much problems if you don’t get Mithral heavy +5, it’s not a big deal

Has all the spells you would need from arcane caster and can turn into a full fighter with Transformation should you need it. Also has an option to be a dragon Late-game should you reach lvl20,

I would like to give her crane style line, but I can’t find 4 feats to toss out.

Overview
Role Tank/Support
Bloodline Any/Copper
Main Skills Mobility 3, Knowledge (Arcane) 5✝, Persuasion (max)
Secondary Skills Perception (Max), Use Magic Device 1
Important Gear Mithral Breastplate or Mithral Heavy armor, Bastard sword (no shield), +AC items, +Stat items.

✝By level 5

Stats
STR DEX CON INT WIS CHA
14 > 18 +4 from DD 13 19 9 10 15 > 16 (at level 20)
Final Build
Fighter (Tower Shield Specialist) Sorcerer Dragon Disciple Eldritch Knight
1 5 4 10
Leveling Guide
Level Take
2 Sorcerer – Extend Spell
3 Sorcerer – Arcane Armor Training
4 Sorcerer
5 Sorcerer – Arcane Armor Mastery
6 Dragon Disciple
7 Dragon Disciple – Outflank // Blindfight
8 Dragon Disciple
9 Dragon Disciple – Weapon Focus: Bastard Sword
10 Eldritch Knight – Dazzling Display
11 Eldritch Knight – Improved Critical: Bastard Sword
12 Eldritch Knight
13 Eldritch Knight – Weapon Specialization: Bastard Sword
14 Eldritch Knight – Arcane Strike
15 Eldritch Knight – Shatter Defences
16 Eldritch Knight
17 Eldritch Knight – Intimidating Prowess
18 Eldritch Knight – Greater Weapon Focus: Bastard Sword
19 Eldritch Knight – Persuasive✝
20 Sorcerer✝✝
See also:  Pathfinder Kingmaker: Mercenary Builds (Gozreh Cleric & Sylvan Sorcerer)

✝or Dreadful Carnage
✝✝Can be swapped to Thug for more Crowd Control should you feel you need it. You don’t lose too much.

Spell Priority
Level Spells
1 Shield, Enlarge Person, True Strike, Corrosive Touch, Magic Missile
2 Mirror Image, Glitterdust, Sense Vitals
3 Haste, Resist Energy (Communal), Displacement, Heroism
4 Animate Dead, Protection from Energy (Communal), Dimension Door, Stoneskin
5 Waves of Fatigue, Geniekind, Angelic Aspect, Vampiric Shadow Shield
6 Heroism (Greater), Transformation, Dispel Magic (Greater)
7 Waves of Exhaustion, Legendary Proportions, Firebrand✝
8 Seamantle, Angelic Aspect(Greater)✝✝
9 Foresight, Heroic Invocation

✝Optional, Can be swapped for Dragonkind II
✝✝Optional can be swapped For Dragonkind III

Kinetic Valerie Build

16BAB kinetic knight, which is actually pretty decent. Quite a bit of AC. Decent AB, considering we attack touch AC. High Dazzling checks, Almost full damage that kineticist would have if we qualify for sneak-attack, Massive debuffs to anything we hit. We actually hit so well that you might consider switching to Disorienting Injury.

Burn yourself as you please. She has way too much HP anyway. Use +4Con Overflow.

Pretty ok by the virtue of being kineticist(so long as you don’t compare her to actual kineticists). I kept Her TSS progression mostly so her initial level wouldn’t be a complete waste. And late-game tower shields are good(also we can’t really ramp water shield any higher than +9AC in this build anyway)

2nd Element can be whatever you feel like. We don’t depend too much on that. Picked water so she can kinda maybe heal someone sometime.

Has uncanny dodge, blind-fight and evasion.

Overview
Role Tank/Support
Main Skills Mobility 3, Persuasion (max)
Secondary Skills Perception (max), Use Magic Device (spare)
Important Gear Mithral Plate, +AC gear, +Stat gear, Opportunist’s Boots.
Stats
STR DEX CON INT WIS CHA
14 13 19 > 24 9 10 15
Final Build
Fighter (Tower Shield Specialist) Kineticist (Kinetic Knight) Rogue (Thug)
5 11 4
Leveling Guide
Level Take
2 Kineticist – Fire
3 Kineticist – Armor Focus: Heavy // Elemental Whispers: Lizard
4 Kineticist
5 Kineticist – Shield Focus // Dazzling Display
6 Kineticist
7 Kineticist – Outflank // Dazzling Infusion
8 Kineticist – Fire’s Fury
9 Rogue – Accomplished Sneak Attacker
10 Kineticist – Fire > Dreadful Carnage // Water: Water
11 Rogue – Shatter Defences // Weapon Focus: Kinetic Blast
12 Rogue
13 Fighter – Improved Unarmed Strike // Crane Style
14 Kineticist
15 Kineticist – Persuasive // Kinetic Healer
16 Kineticist – Unraveling Infusion✝
17 Rogue – Improved Critical: Kinetic Blast // Combat Trick > Blind Fight
18 Fighter
19 Fighter – Skill Focus: Persuasion // Improved Initiative✝
20 Fighter
See also:  Pathfinder: Kingmaker - A Feast of Feasts Quest

✝Optional can take Crane wing here while it’s still bugged.

Bard Build

Valerie proves she can be anything you need her to be once again. If you need both a front-liner and a bard it will do just fine Don’t be afraid of -2 penalty on tower shield. She won’t hit much till she gets shatter defenses anyways and after she will just need to land 1 hit to go at it. Damage is not too impressive with only scaling being sense vitals, but the build is not about it.

Your resident dazzling user, buffer, singer and a tank. Touch AC kinda sucks, but there is little we can do about that.

Overview
Role Tank/Support
Main Skills Mobility 3, Knowledge: Arcana 5, Persuasion (max)
Secondary Skills Perception (max), Use Magic Device (all spare points)
Important Gear Heart of Valor (early), Singing Steel Breastplate (late), Bastard Sword (Oppressor), Best shield you can find (Walls of the Sanctuary). The Paragon of Defenders, +Stat items, Utility trinkets. Lesser extend rod(s)
Stats
STR DEX CON INT WIS CHA
14 > 18 13 19 9 10 15 > 16 (at level 20)
Final Build
Fighter (Tower Shield Specialist) Bard Dragon Disciple Eldritch Knight
5 6 4 5
Leveling Guide
Level Take
2 Bard
3 Bard – Improved Unarmed // Crane Style
4 Bard
5 Bard – Outflank
6 Bard
7 Bard – Crane Wing // Weapon Focus: Bastard Sword
8 Dragon Disciple
9 Dragon Disciple – Dazzling Display // Blind Fight
10 Dragon Disciple
11 Dragon Disciple – Lingering Song
12 Eldritch Knight – Shatter Defenses
13 Eldritch Knight – Intimidating Prowess
14 Eldritch Knight
15 Eldritch Knight – Persuasive
16 Eldritch Knight – Shield Focus
17 Fighter – Skill Focus: Perception // Weapon Specialization: Bastard Sword
18 Fighter
19 Fighter – Greater Shield Focus // Greater Weapon Focus: Bastard Sword
20 Fighter
Spell Priority
Level Spells
1 Remove Fear, Cure Light Wounds, Vanish, Unbreakable Heart
2 Mirror Image, Heroism, Glitterdust, Sense Vitals, Cure Moderate Wounds
3 Good Hope, Haste, Displacement, Cure Serious Wounds, Delay Poison (Communal)
4 Greater Invisibility, Dimension Door, Cure Critical Wounds, Break Enchantment
5 Heroism (Greater), Dispel Magic (Greater)

Leave a Comment