Pathfinder Kingmaker: Valerie Builds (Tank, Dragon, Kinetic, Bard)

Pathfinder Kingmaker Builds


Mostly used as an object with a lot of AC on the battlefield. Especially early on. There is just no way she’d hit anything reliably, so might as well make it so enemies can’t really hit her either. 37 AC by level 5 is not so bad, eh?

Dazzling user and that’s pretty much the only thing she ever wants to do apart from poking enemies with a pointy thing, but she does become really good at it.

Alchemist is there for sneak dice and mutagen. We really don’t give a damn about his spells, but if you get your hands on a herbalist’s cape a bit of true-striking might happen.

Due to AC stacking fares quite well on unfair, as far as things fare well on unfair to begin with. Bad thing is there is only so much AC stacking you can do, so she does depends on gear quite a bit. That being said, it’s not hard to break 70AC on her.

Valerie really is a whole lot better than people tend to think of her. She has a lot of stats and all of them can be put to a good use invariably. I gradually upped the ranking for her over time and now I am at the conclusion she is one of the strongest companions in the game. Her ranking is still lower than Nok-Nok, but don’t let that fool you; it’s only because I rank characters compared to what they could be and not what they can do compared to each other.

Main SkillsMobility 3, Persuasion (max)
Secondary SkillsPerception (max), Use Magic Device (all spare points)
Important GearMithral Plate, Tower Shield, Bastard Sword, Opportunist’s boots
14 > 1813 > 14 (at level 4)1991015✝

✝If you really want you can take 2 from STR and add +1 to CHA (probably at 8), +1 to CON (at 20), but +1 to Persuasion is not worth it. And neither is kingdom management. You’ll be fine.

Final Build
Fighter (Tower Shield Specialist)Alchemist (Vivisectionist)Monk (Traditional)Rogue (Thug)Stalwart Defender
Leveling Guide
3Monk – Armor Focus: Heavy // Crane Style
4Fighter – Shield Focus
5Fighter – Weapon Focus: Bastard Sword
6Fighter – Dazzling Display
7Fighter – Outflank
9Rogue – Accomplished Sneak Attacker // Combat Trick > Shatter Defenses
11Rogue – Persuasive
12Rogue – Canny Observer
13Fighter – Skill Focus: Persuasion // Improved Critical: Bastard Sword
15Fighter – Greater Weapon Focus: Bastard Sword // Greater Shield Focus
17Alchemist – Blind Fight // Feral Mutagen
19Fighter – Skill Focus: Perception✝ // Intimidating Prowess

✝Or Weapon Specialization.

Valerie the Annoying Dragon Build

I don’t believe in her hitting much with Power Attack+Cornugon Smash and prefer just manually using dazzling. Dreadful Carnage is an option too, but I don’t feel like she lasthits much, unless you constantly babysit her.

The plan is to play her as a standard tank till level 5, switch to Mithral Heavy plate and start casting pretty much the moment you arrive to your capital(presuming you saved up enough cash to buy it), then go for Heart of Valor and Mithral Armor +5 late from the master artisan. You can stick with Heart of Valor for the whole game wtihout much problems if you don’t get Mithral heavy +5, it’s not a big deal

Has all the spells you would need from arcane caster and can turn into a full fighter with Transformation should you need it. Also has an option to be a dragon Late-game should you reach lvl20,

I would like to give her crane style line, but I can’t find 4 feats to toss out.

Main SkillsMobility 3, Knowledge (Arcane) 5✝, Persuasion (max)
Secondary SkillsPerception (Max), Use Magic Device 1
Important GearMithral Breastplate or Mithral Heavy armor, Bastard sword (no shield), +AC items, +Stat items.

✝By level 5

14 > 18 +4 from DD131991015 > 16 (at level 20)
Final Build
Fighter (Tower Shield Specialist)SorcererDragon DiscipleEldritch Knight
Leveling Guide
2Sorcerer – Extend Spell
3Sorcerer – Arcane Armor Training
5Sorcerer – Arcane Armor Mastery
6Dragon Disciple
7Dragon Disciple – Outflank // Blindfight
8Dragon Disciple
9Dragon Disciple – Weapon Focus: Bastard Sword
10Eldritch Knight – Dazzling Display
11Eldritch Knight – Improved Critical: Bastard Sword
12Eldritch Knight
13Eldritch Knight – Weapon Specialization: Bastard Sword
14Eldritch Knight – Arcane Strike
15Eldritch Knight – Shatter Defences
16Eldritch Knight
17Eldritch Knight – Intimidating Prowess
18Eldritch Knight – Greater Weapon Focus: Bastard Sword
19Eldritch Knight – Persuasive✝

✝or Dreadful Carnage
✝✝Can be swapped to Thug for more Crowd Control should you feel you need it. You don’t lose too much.

Spell Priority
1Shield, Enlarge Person, True Strike, Corrosive Touch, Magic Missile
2Mirror Image, Glitterdust, Sense Vitals
3Haste, Resist Energy (Communal), Displacement, Heroism
4Animate Dead, Protection from Energy (Communal), Dimension Door, Stoneskin
5Waves of Fatigue, Geniekind, Angelic Aspect, Vampiric Shadow Shield
6Heroism (Greater), Transformation, Dispel Magic (Greater)
7Waves of Exhaustion, Legendary Proportions, Firebrand✝
8Seamantle, Angelic Aspect(Greater)✝✝
9Foresight, Heroic Invocation

✝Optional, Can be swapped for Dragonkind II
✝✝Optional can be swapped For Dragonkind III

Kinetic Valerie Build

16BAB kinetic knight, which is actually pretty decent. Quite a bit of AC. Decent AB, considering we attack touch AC. High Dazzling checks, Almost full damage that kineticist would have if we qualify for sneak-attack, Massive debuffs to anything we hit. We actually hit so well that you might consider switching to Disorienting Injury.

Burn yourself as you please. She has way too much HP anyway. Use +4Con Overflow.

Pretty ok by the virtue of being kineticist(so long as you don’t compare her to actual kineticists). I kept Her TSS progression mostly so her initial level wouldn’t be a complete waste. And late-game tower shields are good(also we can’t really ramp water shield any higher than +9AC in this build anyway)

2nd Element can be whatever you feel like. We don’t depend too much on that. Picked water so she can kinda maybe heal someone sometime.

Has uncanny dodge, blind-fight and evasion.

Main SkillsMobility 3, Persuasion (max)
Secondary SkillsPerception (max), Use Magic Device (spare)
Important GearMithral Plate, +AC gear, +Stat gear, Opportunist’s Boots.
141319 > 2491015
Final Build
Fighter (Tower Shield Specialist)Kineticist (Kinetic Knight)Rogue (Thug)
Leveling Guide
2Kineticist – Fire
3Kineticist – Armor Focus: Heavy // Elemental Whispers: Lizard
5Kineticist – Shield Focus // Dazzling Display
7Kineticist – Outflank // Dazzling Infusion
8Kineticist – Fire’s Fury
9Rogue – Accomplished Sneak Attacker
10Kineticist – Fire > Dreadful Carnage // Water: Water
11Rogue – Shatter Defences // Weapon Focus: Kinetic Blast
13Fighter – Improved Unarmed Strike // Crane Style
15Kineticist – Persuasive // Kinetic Healer
16Kineticist – Unraveling Infusion✝
17Rogue – Improved Critical: Kinetic Blast // Combat Trick > Blind Fight
19Fighter – Skill Focus: Persuasion // Improved Initiative✝

✝Optional can take Crane wing here while it’s still bugged.

Bard Build

Valerie proves she can be anything you need her to be once again. If you need both a front-liner and a bard it will do just fine Don’t be afraid of -2 penalty on tower shield. She won’t hit much till she gets shatter defenses anyways and after she will just need to land 1 hit to go at it. Damage is not too impressive with only scaling being sense vitals, but the build is not about it.

Your resident dazzling user, buffer, singer and a tank. Touch AC kinda sucks, but there is little we can do about that.

Main SkillsMobility 3, Knowledge: Arcana 5, Persuasion (max)
Secondary SkillsPerception (max), Use Magic Device (all spare points)
Important GearHeart of Valor (early), Singing Steel Breastplate (late), Bastard Sword (Oppressor), Best shield you can find (Walls of the Sanctuary). The Paragon of Defenders, +Stat items, Utility trinkets. Lesser extend rod(s)
14 > 18131991015 > 16 (at level 20)
Final Build
Fighter (Tower Shield Specialist)BardDragon DiscipleEldritch Knight
Leveling Guide
3Bard – Improved Unarmed // Crane Style
5Bard – Outflank
7Bard – Crane Wing // Weapon Focus: Bastard Sword
8Dragon Disciple
9Dragon Disciple – Dazzling Display // Blind Fight
10Dragon Disciple
11Dragon Disciple – Lingering Song
12Eldritch Knight – Shatter Defenses
13Eldritch Knight – Intimidating Prowess
14Eldritch Knight
15Eldritch Knight – Persuasive
16Eldritch Knight – Shield Focus
17Fighter – Skill Focus: Perception // Weapon Specialization: Bastard Sword
19Fighter – Greater Shield Focus // Greater Weapon Focus: Bastard Sword
Spell Priority
1Remove Fear, Cure Light Wounds, Vanish, Unbreakable Heart
2Mirror Image, Heroism, Glitterdust, Sense Vitals, Cure Moderate Wounds
3Good Hope, Haste, Displacement, Cure Serious Wounds, Delay Poison (Communal)
4Greater Invisibility, Dimension Door, Cure Critical Wounds, Break Enchantment
5Heroism (Greater), Dispel Magic (Greater)

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